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Searched refs:qglBindProgramARB (Results 1 – 25 of 35) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_arb.cpp136 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, tr.glowVShader ); in ARB_InitGPUShaders()
199 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, tr.glowPShader ); in ARB_InitGPUShaders()
209 qglBindProgramARB(GL_VERTEX_PROGRAM_ARB, tr.gammaCorrectVtxShader); in ARB_InitGPUShaders()
222 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, tr.gammaCorrectPxShader); in ARB_InitGPUShaders()
H A Dtr_backend.cpp1842 qglBindProgramARB(GL_VERTEX_PROGRAM_ARB, tr.gammaCorrectVtxShader); in RB_GammaCorrectRender()
1843 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, tr.gammaCorrectPxShader); in RB_GammaCorrectRender()
2037 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, uiID ); in BeginPixelShader()
2086 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, tr.glowVShader ); in RB_BlurGlowTexture()
H A Dqgl.h426 extern PFNGLBINDPROGRAMARBPROC qglBindProgramARB;
H A Dtr_init.cpp247 PFNGLBINDPROGRAMARBPROC qglBindProgramARB; variable
648 qglBindProgramARB = (PFNGLBINDPROGRAMARBPROC) ri.GL_GetProcAddress("glBindProgramARB"); in GLimp_InitExtensions()
668 if ( !qglProgramStringARB || !qglBindProgramARB || !qglDeleteProgramsARB || !qglGenProgramsARB || in GLimp_InitExtensions()
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A Ddraw_arb2.cpp144 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, VPROG_TEST ); in RB_ARB2_CreateDrawInteractions()
145 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, FPROG_TEST ); in RB_ARB2_CreateDrawInteractions()
147 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, VPROG_INTERACTION ); in RB_ARB2_CreateDrawInteractions()
148 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, FPROG_INTERACTION ); in RB_ARB2_CreateDrawInteractions()
277 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, VPROG_STENCIL_SHADOW ); in RB_ARB2_DrawInteractions()
281 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, VPROG_STENCIL_SHADOW ); in RB_ARB2_DrawInteractions()
412 qglBindProgramARB( progs[progIndex].target, progs[progIndex].ident ); in R_LoadARBProgram()
H A Ddraw_common.cpp158 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, FPROG_GLASSWARP ); in RB_PrepareStageTexturing()
216 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, FPROG_BUMPY_ENVIRONMENT ); in RB_PrepareStageTexturing()
218 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, VPROG_BUMPY_ENVIRONMENT ); in RB_PrepareStageTexturing()
225 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, FPROG_ENVIRONMENT ); in RB_PrepareStageTexturing()
227 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, VPROG_ENVIRONMENT ); in RB_PrepareStageTexturing()
316 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, 0 ); in RB_FinishStageTexturing()
808 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, newStage->vertexProgram ); in RB_STD_T_RenderShaderPasses()
834 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, newStage->fragmentProgram ); in RB_STD_T_RenderShaderPasses()
855 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, 0 ); in RB_STD_T_RenderShaderPasses()
H A Dqgl.h110 extern PFNGLBINDPROGRAMARBPROC qglBindProgramARB;
H A DRenderSystem_init.cpp271 PFNGLBINDPROGRAMARBPROC qglBindProgramARB; variable
432 qglBindProgramARB = (PFNGLBINDPROGRAMARBPROC)GLimp_ExtensionPointer( "glBindProgramARB" ); in R_CheckPortableExtensions()
446 qglBindProgramARB = (PFNGLBINDPROGRAMARBPROC)GLimp_ExtensionPointer( "glBindProgramARB" ); in R_CheckPortableExtensions()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumparb.c158 static glBindProgramARBPROC qglBindProgramARB = NULL; variable
483 SAFE_GET_PROC(qglBindProgramARB,glBindProgramARBPROC,"glBindProgramARB"); in GL_CreateShadersARB()
515 qglBindProgramARB(GL_VERTEX_PROGRAM_ARB, vertex_programs[0]); in GL_CreateShadersARB()
521 qglBindProgramARB(GL_VERTEX_PROGRAM_ARB, vertex_programs[1]); in GL_CreateShadersARB()
535 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, fragment_programs[0]); in GL_CreateShadersARB()
541 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, fragment_programs[1]); in GL_CreateShadersARB()
624 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, vertex_programs[1] ); in GL_EnableDiffuseSpecularShaderARB()
626 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, fragment_programs[1] ); in GL_EnableDiffuseSpecularShaderARB()
631 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, vertex_programs[0] ); in GL_EnableDiffuseSpecularShaderARB()
633 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, fragment_programs[0] ); in GL_EnableDiffuseSpecularShaderARB()
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_arb.cpp120 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, tr.glowVShader ); in ARB_InitGlowShaders()
184 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, tr.glowPShader ); in ARB_InitGlowShaders()
H A Dqgl.h416 extern PFNGLBINDPROGRAMARBPROC qglBindProgramARB;
H A Dtr_init.cpp212 PFNGLBINDPROGRAMARBPROC qglBindProgramARB; variable
606 qglBindProgramARB = (PFNGLBINDPROGRAMARBPROC) ri.GL_GetProcAddress("glBindProgramARB"); in GLimp_InitExtensions()
626 if ( !qglProgramStringARB || !qglBindProgramARB || !qglDeleteProgramsARB || !qglGenProgramsARB || in GLimp_InitExtensions()
H A Dtr_backend.cpp1682 qglBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, uiID ); in BeginPixelShader()
1730 qglBindProgramARB( GL_VERTEX_PROGRAM_ARB, tr.glowVShader ); in RB_BlurGlowTexture()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_program.c109 qglBindProgramARB (target, *progNum); in R_UploadProgram()
549 qglBindProgramARB (GL_VERTEX_PROGRAM_ARB, 0); in R_ProgramShutdown()
551 qglBindProgramARB (GL_FRAGMENT_PROGRAM_ARB, 0); in R_ProgramShutdown()
H A Drf_init.c762 if (qglDisableVertexAttribArrayARB) qglBindProgramARB = QGL_GetProcAddress("glBindProgramARB"); in GL_InitExtensions()
763 if (qglBindProgramARB) qglDeleteProgramsARB = QGL_GetProcAddress("glDeleteProgramsARB"); in GL_InitExtensions()
777 qglBindProgramARB = NULL; in GL_InitExtensions()
806 qglBindProgramARB = QGL_GetProcAddress("glBindProgramARB"); in GL_InitExtensions()
807 if (qglBindProgramARB) qglDeleteProgramsARB = QGL_GetProcAddress("glDeleteProgramsARB"); in GL_InitExtensions()
818 qglBindProgramARB = NULL; in GL_InitExtensions()
H A Drb_state.c332 qglBindProgramARB (GL_FRAGMENT_PROGRAM_ARB, program->progNum); in RB_BindProgram()
340 qglBindProgramARB (GL_VERTEX_PROGRAM_ARB, program->progNum); in RB_BindProgram()
/dports/games/openjk/OpenJK-07675e2/shared/sdl/
H A Dsdl_qgl.h381 extern PFNGLBINDPROGRAMARBPROC qglBindProgramARB;
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_program.c31 PFNGLBINDPROGRAMARBPROC qglBindProgramARB = NULL; variable
270 qglBindProgramARB = (PFNGLBINDPROGRAMARBPROC)qwglGetProcAddress("glBindProgramARB"); in R_LoadARBPrograms()
277 if (!(qglGenProgramsARB && qglDeleteProgramsARB && qglBindProgramARB && in R_LoadARBPrograms()
296 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, g_water_program_id); in R_LoadARBPrograms()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_program.c31 PFNGLBINDPROGRAMARBPROC qglBindProgramARB = NULL; variable
270 qglBindProgramARB = (PFNGLBINDPROGRAMARBPROC)qwglGetProcAddress("glBindProgramARB"); in R_LoadARBPrograms()
277 if (!(qglGenProgramsARB && qglDeleteProgramsARB && qglBindProgramARB && in R_LoadARBPrograms()
296 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, g_water_program_id); in R_LoadARBPrograms()
H A Dr_warp.c297 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, g_water_program_id); in R_RenderWaterPolys()
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_refl.c75 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, gWaterProgramId); in setupShaders()
H A Dgl_warp.c418 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, gWaterProgramId); in EmitWaterPolys()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_refl.c75 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, gWaterProgramId); in setupShaders()
H A Dgl_warp.c327 qglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, gWaterProgramId); in EmitWaterPolys()
H A Dgl_rmain.c244 void ( APIENTRY * qglBindProgramARB) (GLenum target, GLuint program);
3127 qglBindProgramARB = (void (__stdcall *)(GLenum, GLuint))qwglGetProcAddress("glBindProgramARB"); in R_Init()
3134 qglBindProgramARB = (void *)qwglGetProcAddress("glBindProgramARB"); in R_Init()
3147 qglBindProgramARB && in R_Init()

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