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Searched refs:qplayer (Results 1 – 6 of 6) sorted by relevance

/dports/games/quadra/quadra-1.3.0/source/
H A Dcfgfile.cpp223 void Config::get_player_hash(Byte* buf, unsigned qplayer) { in get_player_hash() argument
224 if(player2[qplayer].ngPasswd[0]) { in get_player_hash()
225 Unicode uni_p(player[qplayer].name); in get_player_hash()
226 uni_p.cat(player2[qplayer].ngPasswd); in get_player_hash()
236 void Config::get_team_hash(Byte* buf, unsigned qplayer) { in get_team_hash() argument
237 if(player2[qplayer].ngTeam[0] && player2[qplayer].ngTeamPasswd[0]) { in get_team_hash()
238 Unicode uni_t(player2[qplayer].ngTeam); in get_team_hash()
239 uni_t.cat(player2[qplayer].ngTeamPasswd); in get_team_hash()
H A Dpane.cpp271 qplayer = q; in Pane_pre_start()
275 po->player[qplayer]->disable(); in Pane_pre_start()
283 po->player[qplayer]->enable(); in ~Pane_pre_start()
1659 qplayer = q; in Pane_playerstartup()
1683 color = config.player[qplayer].color; in Pane_playerstartup()
1744 qplayer = q; in Pane_playerjoin()
1750 pjoin.player=qplayer; in Pane_playerjoin()
1818 qplayer = q; in Pane_startgame()
1844 if(qplayer!=-1) { in Pane_startgame()
1861 if(qplayer!=-1) { in ~Pane_startgame()
[all …]
H A Dcanvas.cpp45 Canvas::Canvas(int qplayer, int game_seed, Palette *p): in Canvas() argument
69 player = qplayer; in Canvas()
89 Net_connection *adr, int qplayer, bool wait_down): in Canvas() argument
117 player = qplayer; in Canvas()
/dports/games/quadra/quadra-1.3.0/include/
H A Dcfgfile.h87 void get_player_hash(Byte* buf, unsigned qplayer);
89 void get_team_hash(Byte* buf, unsigned qplayer);
H A Dpane.h317 int qplayer; variable
330 int qplayer; variable
341 int qplayer; variable
354 int qplayer; variable
H A Dcanvas.h92 …peat, bool psmooth, bool pshadow, int phandicap, Net_connection *adr, int qplayer, bool wait_down);
93 Canvas(int qplayer, int game_seed, Palette *p);