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Searched refs:qtexture_t (Results 1 – 25 of 46) sorted by relevance

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/dports/games/gtkradiant/GPL/GtkRadiant/include/
H A Dishaders.h43 struct qtexture_t;
75 virtual qtexture_t* texture() const = 0;
108 virtual qtexture_t* getTexture() const = 0;
109 virtual qtexture_t* getDiffuse() const = 0;
110 virtual qtexture_t* getBump() const = 0;
111 virtual qtexture_t* getSpecular() const = 0;
133 virtual qtexture_t* lightFalloffImage() const = 0;
H A Ditextures.h28 struct qtexture_t;
70 virtual qtexture_t* capture(const char* name) = 0;
71 virtual qtexture_t* capture(const LoadImageCallback& load, const char* name) = 0;
72 virtual void release(qtexture_t* texture) = 0;
H A Dirender.h114 struct qtexture_t;
127 virtual qtexture_t& getTexture() const = 0;
/dports/games/netradiant/netradiant-20150621-src/include/
H A Dishaders.h44 struct qtexture_t;
75 virtual qtexture_t* texture() const = 0;
106 virtual qtexture_t* getTexture() const = 0;
107 virtual qtexture_t* getDiffuse() const = 0;
108 virtual qtexture_t* getBump() const = 0;
109 virtual qtexture_t* getSpecular() const = 0;
131 virtual qtexture_t* lightFalloffImage() const = 0;
H A Ditextures.h28 struct qtexture_t;
66 virtual qtexture_t* capture( const char* name ) = 0;
67 virtual qtexture_t* capture( const LoadImageCallback& load, const char* name ) = 0;
68 virtual void release( qtexture_t* texture ) = 0;
H A Dirender.h114 struct qtexture_t;
127 virtual qtexture_t& getTexture() const = 0;
/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dtextures.c29 static qtexture_t *notexture;
52 qtexture_t *current_texture;
304 qtexture_t *q; in Texture_LoadTexture()
366 qtexture_t *q; in Texture_CreateSolid()
400 qtexture_t *q; in Texture_MakeNotexture()
436 qtexture_t *q; in Texture_ForName()
539 qtexture_t *q; in Texture_ClearInuse()
656 qtexture_t *q; in Texture_NextPos()
715 qtexture_t *q; in Texture_SetTexture()
770 qtexture_t *q; in SelectTexture()
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H A Dtextures.h53 } qtexture_t; typedef
65 qtexture_t *Texture_ForName (char *name);
H A Dbrush.h47 qtexture_t *d_texture;
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dtextures.c29 static qtexture_t *notexture;
52 qtexture_t *current_texture;
304 qtexture_t *q; in Texture_LoadTexture()
366 qtexture_t *q; in Texture_CreateSolid()
400 qtexture_t *q; in Texture_MakeNotexture()
436 qtexture_t *q; in Texture_ForName()
539 qtexture_t *q; in Texture_ClearInuse()
656 qtexture_t *q; in Texture_NextPos()
715 qtexture_t *q; in Texture_SetTexture()
770 qtexture_t *q; in SelectTexture()
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H A Dtextures.h53 } qtexture_t; typedef
65 qtexture_t *Texture_ForName (char *name);
H A Dbrush.h47 qtexture_t *d_texture;
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dtextures.cpp162 void LoadTextureRGBA(qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight) in LoadTextureRGBA()
323 void qtexture_realise(qtexture_t& texture, const TextureKey& key) in qtexture_realise()
346 void qtexture_unrealise(qtexture_t& texture) in qtexture_unrealise()
386 qtexture_t* construct(const TextureKey& key) in construct()
388 qtexture_t* texture = new qtexture_t(key.first, key.second.c_str()); in construct()
395 void destroy(qtexture_t* texture) in destroy()
405 …typedef HashedCache<TextureKey, qtexture_t, TextureKeyHashNoCase, TextureKeyEqualNoCase, TextureCo…
433 qtexture_t* capture(const char* name) in capture()
437 qtexture_t* capture(const LoadImageCallback& loader, const char* name) in capture()
444 void release(qtexture_t* texture) in release()
H A Dtexwindow.cpp536 qtexture_t* q = shader->getTexture(); in TextureBrowser_SetStatus()
586 void Texture_NextPos(TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_tex… in Texture_NextPos()
588 qtexture_t* q = current_texture; in Texture_NextPos()
1027 qtexture_t* q = shader->getTexture(); in TextureBrowser_Focus()
1070 qtexture_t *q = shader->getTexture(); in Texture_At()
1207 qtexture_t *q = shader->getTexture(); in Texture_Draw()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dtextures.cpp173 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight ){ in LoadTextureRGBA()
336 void qtexture_realise( qtexture_t& texture, const TextureKey& key ){ in qtexture_realise()
356 void qtexture_unrealise( qtexture_t& texture ){ in qtexture_unrealise()
391 qtexture_t* construct( const TextureKey& key ){ in construct()
392 qtexture_t* texture = new qtexture_t( key.first, key.second.c_str() ); in construct()
398 void destroy( qtexture_t* texture ){ in destroy()
406 typedef HashedCache<TextureKey, qtexture_t, TextureKeyHashNoCase, TextureKeyEqualNoCase, TextureCon…
429 qtexture_t* capture( const char* name ){ in capture()
432 qtexture_t* capture( const LoadImageCallback& loader, const char* name ){ in capture()
438 void release( qtexture_t* texture ){ in release()
/dports/games/gtkradiant/GPL/GtkRadiant/libs/
H A Dtexturelib.h31 struct qtexture_t struct
33 qtexture_t(const LoadImageCallback& load, const char* name) : load(load), name(name) in qtexture_t() argument
/dports/games/netradiant/netradiant-20150621-src/libs/
H A Dtexturelib.h31 struct qtexture_t struct
33 qtexture_t( const LoadImageCallback& load, const char* name ) : load( load ), name( name ){ in qtexture_t() function
/dports/games/gtkradiant/GPL/GtkRadiant/plugins/shaders/
H A Dshaders.cpp959 qtexture_t* m_pTexture;
960 qtexture_t* m_notfound;
961 qtexture_t* m_pDiffuse;
963 qtexture_t* m_pBump;
964 qtexture_t* m_pSpecular;
1018 qtexture_t* getTexture() const in getTexture()
1022 qtexture_t* getDiffuse() const in getDiffuse()
1026 qtexture_t* getBump() const in getBump()
1030 qtexture_t* getSpecular() const in getSpecular()
1191 qtexture_t* m_texture;
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/dports/games/netradiant/netradiant-20150621-src/plugins/shaders/
H A Dshaders.cpp843 qtexture_t* m_pTexture;
844 qtexture_t* m_notfound;
845 qtexture_t* m_pDiffuse;
847 qtexture_t* m_pBump;
848 qtexture_t* m_pSpecular;
849 qtexture_t* m_pLightFalloffImage;
896 qtexture_t* getTexture() const { in getTexture()
899 qtexture_t* getDiffuse() const { in getDiffuse()
902 qtexture_t* getBump() const { in getBump()
1044 qtexture_t* m_texture;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A DQE3.H153 qtexture_t *d_qtextures;
423 extern qtexture_t *notexture;
424 extern qtexture_t *current_texture;
H A DTextures.h59 qtexture_t *Texture_NextPos (int *x, int *y);
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bkgrnd2d/
H A Dbkgrnd2d.h33 qtexture_t *m_tex;
/dports/games/netradiant/netradiant-20150621-src/contrib/bkgrnd2d/
H A Dbkgrnd2d.h33 qtexture_t *m_tex;
/dports/games/gtkradiant/GPL/GtkRadiant/plugins/spritemodel/
H A Dspritemodel.cpp101 qtexture_t *q = m_pShader->getTexture(); in Draw()
/dports/games/netradiant/netradiant-20150621-src/plugins/spritemodel/
H A Dspritemodel.cpp96 qtexture_t *q = m_pShader->getTexture(); in Draw()

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