Searched refs:radarmode (Results 1 – 9 of 9) sorted by relevance
4 radarmode 2 4809 radarmode 2 960
7 radarmode 1 50064 radarmode 1 0
25 # radarmode <mode> <range>30 # radarmode 0: Original, 1: Sonar, 2:Fuel sonar, 3:Full78 radarmode 3
6 radarmode 1 500
77 int radarmode; member
340 if (map->radarmode != FUELSONAR) in mainGameLoop()341 draw_radar(map->radarmode, map->radarrange); in mainGameLoop()
267 map->radarmode = ORIGINAL; in initMap()
432 map->radarmode = a; in mapOption()
76 || radarmode <MODE> <RANGE> ||