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Searched refs:randomshoot_type (Results 1 – 4 of 4) sorted by relevance

/dports/games/blackshadeselite/blackshadeselite/Source/
H A DConstants.h124 #define randomshoot_type 0 macro
H A DGameInitDispose.cpp413 type = randomshoot_type; in InitGame()
507 type = randomshoot_type; in InitGame()
532 type = randomshoot_type; in InitGame()
556 type = randomshoot_type; in InitGame()
600 type = randomshoot_type; in InitGame()
626 type = randomshoot_type; in InitGame()
651 type = randomshoot_type; in InitGame()
693 type = randomshoot_type; in InitGame()
721 type = randomshoot_type; in InitGame()
749 type = randomshoot_type; in InitGame()
[all …]
H A DGameTick.cpp1823 if(type == randomshoot_type) { in SpawnPeople()
1977 if(type == randomshoot_type) { in SpawnPeople()
H A Dtags1074 randomshoot_type Constants.h 124;" d