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Searched refs:removeModsButton (Results 1 – 5 of 5) sorted by relevance

/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/
H A DModEditor.cpp215 … wxWindow* removeModsButton = createBitmapButton(this, "Remove.png", "Disable the selected mods"); in createGui() local
223 removeModsButton->Bind(wxEVT_BUTTON, &ModEditor::OnRemoveModClicked, this); in createGui()
227 removeModsButton->Bind(wxEVT_UPDATE_UI, &ModEditor::OnUpdateRemoveButtonUI, this); in createGui()
233 …buttonSizer->Add(removeModsButton, 0, wxALIGN_CENTER_VERTICAL | wxTOP | wxBOTTOM, LayoutConstants:… in createGui()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/launcher/
H A DStracciatellaLauncher.h33 Fl_Button *removeModsButton; variable
H A DStracciatellaLauncher.cc52 { removeModsButton = new Fl_Button(345, 235, 100, 20, "Remove"); in StracciatellaLauncher()
H A DStracciatellaLauncher.fl76 Fl_Button removeModsButton {
H A DLauncher.cc138 removeModsButton->callback( (Fl_Callback*)removeMods, (void*)(this) ); in show()