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Searched refs:resetSingle (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Doverlays.cpp46 resetSingle(i); in init()
54 resetSingle(i); in ~Overlays()
83 resetSingle(index); in play()
107 resetSingle(index); in play()
119 resetSingle(i); in resume()
139 resetSingle(index); in remove()
146 resetSingle(i); in removeAll()
156 resetSingle(i); in tick()
180 void Overlays::resetSingle(int i) { in resetSingle() function in BladeRunner::Overlays
H A Doverlays.h77 void resetSingle(int i);
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Doverlays.cpp46 resetSingle(i); in init()
54 resetSingle(i); in ~Overlays()
83 resetSingle(index); in play()
107 resetSingle(index); in play()
119 resetSingle(i); in resume()
139 resetSingle(index); in remove()
146 resetSingle(i); in removeAll()
156 resetSingle(i); in tick()
180 void Overlays::resetSingle(int i) { in resetSingle() function in BladeRunner::Overlays
H A Doverlays.h77 void resetSingle(int i);
/dports/games/torcs/torcs-1.3.7/src/modules/simu/simuv2/SOLID-2.0/src/
H A DRespTable.cpp49 resetSingle(obj); in cleanObject()
H A DRespTable.h58 void resetSingle(DtObjectRef obj) { singleList.erase(obj); } in resetSingle() function
H A DC-api.cpp269 respTable.resetSingle(object); in dtResetObjectResponse()