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Searched refs:resolutionXInput (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/launcher/
H A DStracciatellaLauncher.cc83 { resolutionXInput = new Fl_Value_Input(20, 175, 75, 25, "Resolution:"); in StracciatellaLauncher()
84 resolutionXInput->minimum(640); in StracciatellaLauncher()
85 resolutionXInput->maximum(0); in StracciatellaLauncher()
86 resolutionXInput->value(640); in StracciatellaLauncher()
87 resolutionXInput->align(Fl_Align(FL_ALIGN_TOP_LEFT)); in StracciatellaLauncher()
H A DLauncher.cc117 resolutionXInput->callback( (Fl_Callback*)widgetChanged, (void*)(this) ); in show()
171 resolutionXInput->value(x); in initializeInputsFromDefaults()
201 int x = (int)resolutionXInput->value(); in writeJsonFile()
275 (int) resolutionXInput->value(), in startExecutable()
317 return resolutionXInput->value() < 640 || resolutionYInput->value() < 480; in resolutionIsInvalid()
410 window->resolutionXInput->value(x); in setPredefinedResolution()
H A DStracciatellaLauncher.h36 Fl_Value_Input *resolutionXInput; variable
H A DStracciatellaLauncher.fl109 Fl_Value_Input resolutionXInput {