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Searched refs:restoreinterpolations (Results 1 – 15 of 15) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dinterp.h43 void restoreinterpolations(void);
H A Dinterp.c103 void restoreinterpolations(void) // Stick at end of drawscreen in restoreinterpolations() function
H A Ddraw.c2593 restoreinterpolations(); // Stick at end of drawscreen in drawscreen()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dinterp.h49 void restoreinterpolations(void);
H A Dinterp.cpp102 void restoreinterpolations(void) // Stick at end of drawscreen in restoreinterpolations() function
H A Ddraw.cpp2624 restoreinterpolations(); // Stick at end of drawscreen in drawscreen()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.h53 void restoreinterpolations(void);
H A Dgame.cpp4346 restoreinterpolations(); in drawscreen()
6400 void restoreinterpolations(void) //Stick at end of drawscreen in restoreinterpolations() function
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.h61 void restoreinterpolations(void);
H A Dgame.c4280 restoreinterpolations();
6358 void restoreinterpolations(void) //Stick at end of drawscreen function
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DFUNCT.H535 extern void restoreinterpolations(void);
H A Dgame3.c292 restoreinterpolations(); in displayrest()
1116 restoreinterpolations(); in displayrooms()
H A Dactors1.c80 void restoreinterpolations() //Stick at end of drawscreen in restoreinterpolations() function
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C4022 restoreinterpolations(); in drawscreen()
6076 restoreinterpolations() //Stick at end of drawscreen in restoreinterpolations() function
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C4023 restoreinterpolations(); in drawscreen()
6077 restoreinterpolations() //Stick at end of drawscreen in restoreinterpolations() function