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Searched refs:rifleaimanim (Results 1 – 5 of 5) sorted by relevance

/dports/games/blackshadeselite/blackshadeselite/Source/
H A DConstants.h38 #define rifleaimanim 5 macro
H A DViewer.cpp219 animation[rifleaimanim].Load((char *)":Data:Animations:Rifleaim"); in setup()
H A DGameInitDispose.cpp1784 animation[rifleaimanim].Load((char *)":Data:Animations:Rifleaim"); in InitGame()
H A DPerson.cpp541 animation[rifleaimanim].position[i][0]; in DoAnimations()
H A Dtags1085 rifleaimanim Constants.h 38;" d