Searched refs:rifleaimanim (Results 1 – 5 of 5) sorted by relevance
38 #define rifleaimanim 5 macro
219 animation[rifleaimanim].Load((char *)":Data:Animations:Rifleaim"); in setup()
1784 animation[rifleaimanim].Load((char *)":Data:Animations:Rifleaim"); in InitGame()
541 animation[rifleaimanim].position[i][0]; in DoAnimations()
1085 rifleaimanim Constants.h 38;" d