/dports/emulators/cemu/CEmu-1.3/gui/qt/keypad/ |
H A D | arrowkey.cpp | 10 QPointF ArrowKey::rotatePoint(QPointF point, int offset) { in rotatePoint() function in ArrowKey 28 mArrow.moveTo(rotatePoint({2 * gap, 0}, offset)); 29 mArrow.lineTo(rotatePoint({gap, gap}, offset)); 30 mArrow.lineTo(rotatePoint({gap, -gap}, offset)); 31 …mArrow.translate(QRectF{outer}.center() + rotatePoint({inner.width() * .5, 0}, offset) + QPointF{.…
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H A D | arrowkey.h | 22 static QPointF rotatePoint(QPointF, int);
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/ |
H A D | iknode.cpp | 5 TPointD DVAPI rotatePoint(TPointD &point, double theta); 15 s = rotatePoint(s, y->theta); in computeS() 25 TPointD rotatePoint(TPointD &point, double theta) { in rotatePoint() function
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/dports/math/wfmath/wfmath-1.0.2/wfmath/ |
H A D | rotbox.cpp | 38 template<> RotBox<3>& RotBox<3>::rotatePoint(const Quaternion& q, const Point<3>& p) in rotatePoint() function in WFMath::RotBox 45 rotatePoint(q, getCorner(corner)); return *this; in rotateCorner() 50 rotatePoint(q, getCenter()); return *this; in rotateCenter()
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H A D | line.h | 121 {return rotatePoint(m, getCorner(corner));} in rotateCorner() 127 {return rotatePoint(m, getCenter());} in rotateCenter() 133 Line& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p);
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H A D | segment.cpp | 40 template<> Segment<3>& Segment<3>::rotatePoint(const Quaternion& q, in rotatePoint() function in WFMath::Segment 50 rotatePoint(q, getCenter()); in rotateCenter()
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H A D | rotbox.h | 115 {rotatePoint(m, getCorner(corner)); return *this;} in rotateCorner() 117 {rotatePoint(m, getCenter()); return *this;} in rotateCenter() 118 RotBox& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function 124 RotBox& rotatePoint(const Quaternion& q, const Point<dim>& p);
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H A D | segment.h | 91 {rotatePoint(m, getCenter()); return *this;} in rotateCenter() 92 Segment<dim>& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function 98 Segment& rotatePoint(const Quaternion& q, const Point<dim>& p);
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H A D | polygon.h | 114 {rotatePoint(m, getCorner(corner)); return *this;} in rotateCorner() 116 {rotatePoint(m, getCenter()); return *this;} in rotateCenter() 117 Polygon& rotatePoint(const RotMatrix<2>& m, const Point<2>& p); 367 Polygon& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function 377 Polygon<3>& rotatePoint(const Quaternion& q, const Point<3>& p) in rotatePoint() function
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H A D | line_funcs.h | 61 inline Line<dim>& Line<dim>::rotatePoint(const RotMatrix<dim>& m, in rotatePoint() function
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H A D | ball.cpp | 49 template<> Ball<3>& Ball<3>::rotatePoint(const Quaternion& q, const Point<3>& p) in rotatePoint() function in WFMath::Ball
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H A D | ball.h | 120 Ball& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function 126 Ball& rotatePoint(const Quaternion& q, const Point<dim>& p);
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H A D | shape_test.h | 91 s2.rotatePoint(m, p); in test_shape()
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/dports/math/wfmath/wfmath-1.0.2/doc/ |
H A D | shape.h | 124 {return rotatePoint(m, getCorner(corner));} in rotateCorner() 130 {return rotatePoint(m, getCenter());} in rotateCenter() 136 Shape& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p);
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/dports/graphics/aseprite/aseprite-1.2.9/src/app/ |
H A D | transformation.cpp | 51 corners[c] = Transformation::rotatePoint(corners[c], m_pivot, m_angle); in transformBox() 63 rotatePoint(corners.leftTop(), in displacePivotTo() 72 PointF Transformation::rotatePoint( in rotatePoint() function in app::Transformation
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/dports/devel/app-builder/app-builder-3.4.2/vendor/github.com/disintegration/imaging/ |
H A D | transform.go | 170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos) 180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func 190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos) 191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos) 192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
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/dports/net-im/matterbridge/matterbridge-1.22.3/vendor/github.com/disintegration/imaging/ |
H A D | transform.go | 170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos) 180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func 190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos) 191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos) 192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
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/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/workhorse/vendor/github.com/disintegration/imaging/ |
H A D | transform.go | 170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos) 180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func 190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos) 191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos) 192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
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/dports/www/mattermost-server/mattermost-server-6.0.2/vendor/github.com/disintegration/imaging/ |
H A D | transform.go | 170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos) 180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func 190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos) 191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos) 192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
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/dports/multimedia/navidrome/navidrome-0.40.0/vendor/github.com/disintegration/imaging/ |
H A D | transform.go | 170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos) 180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func 190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos) 191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos) 192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
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/dports/graphics/nplot/nplot-9a92e78/src/ |
H A D | Axis.cs | 1032 PointF rotatePoint; in DrawTick() 1035 …rotatePoint = new PointF(tickStart.X - textScaledTickVector.X, tickStart.Y - textScaledTickVector.… in DrawTick() 1039 … rotatePoint = new PointF(tickEnd.X + textScaledTickVector.X, tickEnd.Y + textScaledTickVector.Y); in DrawTick() 1046 rotatePoint.X += textSize.Width*(float) Math.Cos(radAngle); in DrawTick() 1047 rotatePoint.Y += textSize.Width*(float) Math.Sin(radAngle); in DrawTick() 1055 g.TranslateTransform(rotatePoint.X, rotatePoint.Y); in DrawTick()
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/dports/www/gohugo/hugo-0.91.2/vendor/github.com/disintegration/gift/ |
H A D | transform.go | 139 func rotatePoint(x, y, asin, acos float32) (float32, float32) { func 154 x1, y1 := rotatePoint(0-xoff, 0-yoff, asin, acos) 155 x2, y2 := rotatePoint(float32(w-1)-xoff, 0-yoff, asin, acos) 156 x3, y3 := rotatePoint(float32(w-1)-xoff, float32(h-1)-yoff, asin, acos) 157 x4, y4 := rotatePoint(0-xoff, float32(h-1)-yoff, asin, acos) 215 xf, yf := rotatePoint(float32(x)-dstxoff, float32(y)-dstyoff, asin, acos)
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/dports/graphics/libetonyek01/libetonyek-0.1.10/src/lib/ |
H A D | IWORKShape.cpp | 76 deque<Point> rotatePoint(const Point &point, const unsigned n) in rotatePoint() function 180 deque<Point> points = rotatePoint(Point(0, -1), edges); in makePolygonPath() 195 deque<Point> points= rotatePoint(Point(1, 1), 4); in makeRoundedRectanglePath() 264 const deque<Point> outerPoints = rotatePoint(Point(0, -1), points); in makeStarPath()
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/dports/math/Imath/Imath-3.1.4/docs/functions/ |
H A D | line.rst | 18 .. doxygenfunction:: rotatePoint
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/dports/math/Imath/Imath-3.1.4/src/python/PyImath/ |
H A D | PyImathLine.cpp | 370 rotatePoint(Line3<T> &line, const Vec3<T> &p, const T &r) in rotatePoint() function 373 return IMATH_NAMESPACE::rotatePoint(p, line, r); in rotatePoint() 388 return IMATH_NAMESPACE::rotatePoint(p, line, r); in rotatePointTuple() 538 .def("rotatePoint", &rotatePoint<T>, in register_Line()
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