Home
last modified time | relevance | path

Searched refs:rotatePoint (Results 1 – 25 of 63) sorted by relevance

123

/dports/emulators/cemu/CEmu-1.3/gui/qt/keypad/
H A Darrowkey.cpp10 QPointF ArrowKey::rotatePoint(QPointF point, int offset) { in rotatePoint() function in ArrowKey
28 mArrow.moveTo(rotatePoint({2 * gap, 0}, offset));
29 mArrow.lineTo(rotatePoint({gap, gap}, offset));
30 mArrow.lineTo(rotatePoint({gap, -gap}, offset));
31 …mArrow.translate(QRectF{outer}.center() + rotatePoint({inner.width() * .5, 0}, offset) + QPointF{.…
H A Darrowkey.h22 static QPointF rotatePoint(QPointF, int);
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/
H A Diknode.cpp5 TPointD DVAPI rotatePoint(TPointD &point, double theta);
15 s = rotatePoint(s, y->theta); in computeS()
25 TPointD rotatePoint(TPointD &point, double theta) { in rotatePoint() function
/dports/math/wfmath/wfmath-1.0.2/wfmath/
H A Drotbox.cpp38 template<> RotBox<3>& RotBox<3>::rotatePoint(const Quaternion& q, const Point<3>& p) in rotatePoint() function in WFMath::RotBox
45 rotatePoint(q, getCorner(corner)); return *this; in rotateCorner()
50 rotatePoint(q, getCenter()); return *this; in rotateCenter()
H A Dline.h121 {return rotatePoint(m, getCorner(corner));} in rotateCorner()
127 {return rotatePoint(m, getCenter());} in rotateCenter()
133 Line& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p);
H A Dsegment.cpp40 template<> Segment<3>& Segment<3>::rotatePoint(const Quaternion& q, in rotatePoint() function in WFMath::Segment
50 rotatePoint(q, getCenter()); in rotateCenter()
H A Drotbox.h115 {rotatePoint(m, getCorner(corner)); return *this;} in rotateCorner()
117 {rotatePoint(m, getCenter()); return *this;} in rotateCenter()
118 RotBox& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function
124 RotBox& rotatePoint(const Quaternion& q, const Point<dim>& p);
H A Dsegment.h91 {rotatePoint(m, getCenter()); return *this;} in rotateCenter()
92 Segment<dim>& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function
98 Segment& rotatePoint(const Quaternion& q, const Point<dim>& p);
H A Dpolygon.h114 {rotatePoint(m, getCorner(corner)); return *this;} in rotateCorner()
116 {rotatePoint(m, getCenter()); return *this;} in rotateCenter()
117 Polygon& rotatePoint(const RotMatrix<2>& m, const Point<2>& p);
367 Polygon& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function
377 Polygon<3>& rotatePoint(const Quaternion& q, const Point<3>& p) in rotatePoint() function
H A Dline_funcs.h61 inline Line<dim>& Line<dim>::rotatePoint(const RotMatrix<dim>& m, in rotatePoint() function
H A Dball.cpp49 template<> Ball<3>& Ball<3>::rotatePoint(const Quaternion& q, const Point<3>& p) in rotatePoint() function in WFMath::Ball
H A Dball.h120 Ball& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p) in rotatePoint() function
126 Ball& rotatePoint(const Quaternion& q, const Point<dim>& p);
H A Dshape_test.h91 s2.rotatePoint(m, p); in test_shape()
/dports/math/wfmath/wfmath-1.0.2/doc/
H A Dshape.h124 {return rotatePoint(m, getCorner(corner));} in rotateCorner()
130 {return rotatePoint(m, getCenter());} in rotateCenter()
136 Shape& rotatePoint(const RotMatrix<dim>& m, const Point<dim>& p);
/dports/graphics/aseprite/aseprite-1.2.9/src/app/
H A Dtransformation.cpp51 corners[c] = Transformation::rotatePoint(corners[c], m_pivot, m_angle); in transformBox()
63 rotatePoint(corners.leftTop(), in displacePivotTo()
72 PointF Transformation::rotatePoint( in rotatePoint() function in app::Transformation
/dports/devel/app-builder/app-builder-3.4.2/vendor/github.com/disintegration/imaging/
H A Dtransform.go170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos)
180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func
190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos)
191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos)
192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
/dports/net-im/matterbridge/matterbridge-1.22.3/vendor/github.com/disintegration/imaging/
H A Dtransform.go170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos)
180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func
190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos)
191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos)
192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/workhorse/vendor/github.com/disintegration/imaging/
H A Dtransform.go170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos)
180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func
190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos)
191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos)
192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
/dports/www/mattermost-server/mattermost-server-6.0.2/vendor/github.com/disintegration/imaging/
H A Dtransform.go170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos)
180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func
190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos)
191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos)
192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
/dports/multimedia/navidrome/navidrome-0.40.0/vendor/github.com/disintegration/imaging/
H A Dtransform.go170 xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos)
180 func rotatePoint(x, y, sin, cos float64) (float64, float64) { func
190 x1, y1 := rotatePoint(float64(w-1), 0, sin, cos)
191 x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos)
192 x3, y3 := rotatePoint(0, float64(h-1), sin, cos)
/dports/graphics/nplot/nplot-9a92e78/src/
H A DAxis.cs1032 PointF rotatePoint; in DrawTick()
1035rotatePoint = new PointF(tickStart.X - textScaledTickVector.X, tickStart.Y - textScaledTickVector.… in DrawTick()
1039rotatePoint = new PointF(tickEnd.X + textScaledTickVector.X, tickEnd.Y + textScaledTickVector.Y); in DrawTick()
1046 rotatePoint.X += textSize.Width*(float) Math.Cos(radAngle); in DrawTick()
1047 rotatePoint.Y += textSize.Width*(float) Math.Sin(radAngle); in DrawTick()
1055 g.TranslateTransform(rotatePoint.X, rotatePoint.Y); in DrawTick()
/dports/www/gohugo/hugo-0.91.2/vendor/github.com/disintegration/gift/
H A Dtransform.go139 func rotatePoint(x, y, asin, acos float32) (float32, float32) { func
154 x1, y1 := rotatePoint(0-xoff, 0-yoff, asin, acos)
155 x2, y2 := rotatePoint(float32(w-1)-xoff, 0-yoff, asin, acos)
156 x3, y3 := rotatePoint(float32(w-1)-xoff, float32(h-1)-yoff, asin, acos)
157 x4, y4 := rotatePoint(0-xoff, float32(h-1)-yoff, asin, acos)
215 xf, yf := rotatePoint(float32(x)-dstxoff, float32(y)-dstyoff, asin, acos)
/dports/graphics/libetonyek01/libetonyek-0.1.10/src/lib/
H A DIWORKShape.cpp76 deque<Point> rotatePoint(const Point &point, const unsigned n) in rotatePoint() function
180 deque<Point> points = rotatePoint(Point(0, -1), edges); in makePolygonPath()
195 deque<Point> points= rotatePoint(Point(1, 1), 4); in makeRoundedRectanglePath()
264 const deque<Point> outerPoints = rotatePoint(Point(0, -1), points); in makeStarPath()
/dports/math/Imath/Imath-3.1.4/docs/functions/
H A Dline.rst18 .. doxygenfunction:: rotatePoint
/dports/math/Imath/Imath-3.1.4/src/python/PyImath/
H A DPyImathLine.cpp370 rotatePoint(Line3<T> &line, const Vec3<T> &p, const T &r) in rotatePoint() function
373 return IMATH_NAMESPACE::rotatePoint(p, line, r); in rotatePoint()
388 return IMATH_NAMESPACE::rotatePoint(p, line, r); in rotatePointTuple()
538 .def("rotatePoint", &rotatePoint<T>, in register_Line()

123