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Searched refs:s_ZillaDie (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dzilla.cpp552 STATE s_ZillaDie[] = variable
555 {ZILLA_DIE + 1, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[2]},
556 {ZILLA_DIE + 2, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[3]},
557 {ZILLA_DIE + 3, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[4]},
558 {ZILLA_DIE + 4, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[5]},
559 {ZILLA_DIE + 5, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[6]},
560 {ZILLA_DIE + 6, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[7]},
567 s_ZillaDie
667 u->StateEnd = s_ZillaDie; in SetupZilla()
690 if (u->State == s_ZillaDie) in NullZilla()
[all …]
/dports/games/jfsw/jfsw-c434002/src/
H A Dzilla.c550 STATE s_ZillaDie[] = variable
553 {ZILLA_DIE + 1, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[2]},
554 {ZILLA_DIE + 2, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[3]},
555 {ZILLA_DIE + 3, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[4]},
556 {ZILLA_DIE + 4, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[5]},
557 {ZILLA_DIE + 5, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[6]},
558 {ZILLA_DIE + 6, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[7]},
565 s_ZillaDie
665 u->StateEnd = s_ZillaDie; in SetupZilla()
688 if (u->State == s_ZillaDie) in NullZilla()
[all …]