Searched refs:s_ZillaDie (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | zilla.cpp | 552 STATE s_ZillaDie[] = variable 555 {ZILLA_DIE + 1, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[2]}, 556 {ZILLA_DIE + 2, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[3]}, 557 {ZILLA_DIE + 3, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[4]}, 558 {ZILLA_DIE + 4, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[5]}, 559 {ZILLA_DIE + 5, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[6]}, 560 {ZILLA_DIE + 6, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[7]}, 567 s_ZillaDie 667 u->StateEnd = s_ZillaDie; in SetupZilla() 690 if (u->State == s_ZillaDie) in NullZilla() [all …]
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | zilla.c | 550 STATE s_ZillaDie[] = variable 553 {ZILLA_DIE + 1, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[2]}, 554 {ZILLA_DIE + 2, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[3]}, 555 {ZILLA_DIE + 3, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[4]}, 556 {ZILLA_DIE + 4, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[5]}, 557 {ZILLA_DIE + 5, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[6]}, 558 {ZILLA_DIE + 6, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[7]}, 565 s_ZillaDie 665 u->StateEnd = s_ZillaDie; in SetupZilla() 688 if (u->State == s_ZillaDie) in NullZilla() [all …]
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