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Searched refs:s_axis_f (Results 1 – 3 of 3) sorted by relevance

/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1193 } s_axis_f; typedef
1402 s_axis_f dropv; // Velocity of target if knocked down.
1450 s_axis_f position; // X,Y,Z of last hit.
1489 s_axis_f velocity; // x,a,z velocity.
1963 s_axis_f velocity; //x,a,z velocity setting.
2026 s_axis_f position; //x,y,z location.
2027 s_axis_f velocity; //x,y,z movement speed.
2107 s_axis_f *waypoints;
2226 s_axis_f position; //x, y, z location.
2278 s_axis_f ratio; //Only x and z.
[all …]
H A Dopenbor.c178 s_axis_f default_model_dropv =
17264 s_axis_f move; in update_frame()
24933 int astar(entity *ent, float destx, float destz, float step, s_axis_f **wp) in astar()
25232 s_axis_f *wp; in checkpathblocked()
H A Dopenborscript.c17807 s_axis_f *wp = NULL; in openbor_waypoints()