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Searched refs:scoreStruct (Results 1 – 10 of 10) sorted by relevance

/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A Dscore.h4 struct scoreStruct struct
29 static scoreStruct* create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp); argument
30 static scoreStruct* dup(scoreStruct* score, int scoreIndex);
33 static void erase(scoreStruct* score, int blitFlag);
34 static void set(scoreStruct* score, int value);
35 static void update(scoreStruct* score);
H A Dscore.cpp19 scoreStruct* score::create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp) in create()
21 auto score = new scoreStruct(); in create()
50 scoreStruct* score::dup(scoreStruct* score, int scoreIndex) in dup()
52 return new scoreStruct(*score); in dup()
94 void score::erase(scoreStruct* score, int blitFlag) in erase()
113 void score::set(scoreStruct* score, int value) in set()
123 void score::update(scoreStruct* score) in update()
H A DTPinballTable.h6 struct scoreStruct;
15 scoreStruct* ScoreStruct;
45 scoreStruct* CurScoreStruct;
46 scoreStruct* ScoreBallcount;
47 scoreStruct* ScorePlayerNumber1;
/dports/games/xrally/xrally/
H A Dscore.h24 bool newRecord(levelStruct *, scoreStruct *);
25 int addRecord(levelStruct *, scoreStruct *, char *);
30 void add_score(scoreStruct *, levelStruct *level, int value);
H A Dscore.c102 bool newRecord(levelStruct *level, scoreStruct *score) { in newRecord()
133 int addRecord(levelStruct *level, scoreStruct *score, char *name) { in addRecord()
306 void add_score(scoreStruct *score, levelStruct *level, int value) { in add_score()
H A Dglobal.h127 } scoreStruct; typedef
H A Dmap.c33 extern scoreStruct score;
H A Dmain.c98 scoreStruct score;
H A Dmenu.c151 extern scoreStruct score;
H A Dgame.c65 extern scoreStruct score;