Searched refs:scr_writeformattext (Results 1 – 6 of 6) sorted by relevance
/dports/games/toppler/toppler-1.1.6/ |
H A D | game.cc | 311 scr_writeformattext(90, (SCREENHEI / 2) - FONTHEI * 3, s); in writebonus() 313 scr_writeformattext(90, (SCREENHEI / 2) - FONTHEI, s); in writebonus() 315 scr_writeformattext(90, (SCREENHEI / 2) + FONTHEI, s); in writebonus() 317 scr_writeformattext(90, (SCREENHEI / 2) + FONTHEI * 3, s); in writebonus() 320 scr_writeformattext(90, (SCREENHEI / 2) - FONTHEI * 3, s); in writebonus() 322 scr_writeformattext(90, (SCREENHEI / 2), s); in writebonus() 324 scr_writeformattext(90, (SCREENHEI / 2) + FONTHEI * 3, s); in writebonus()
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H A D | screen.h | 100 void scr_writeformattext(long x, long y, const char *s);
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H A D | txtsys.cc | 185 scr_writeformattext(-disp_xoffs, in draw()
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H A D | leveledit.cc | 540 scr_writeformattext(0, SCREENHEI-FONTHEI, status); in le_edit()
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H A D | ChangeLog | 272 -3 new text formatting commands for scr_writeformattext():
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H A D | screen.cc | 1251 void scr_writeformattext(long x, long y, const char *s) { in scr_writeformattext() function
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