/dports/math/reduce/Reduce-svn5758-src/contrib/boxdisplay/sml/ |
H A D | General.sml | 49 let fun searchx [] = NONE function 50 | searchx ((x', y) :: rest) = if x = x' then SOME y 51 else searchx rest 52 in searchx end
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32common.cpp | 1887 plotpixel(searchx+i,searchy,col); in m32_showmouse() 1888 plotpixel(searchx-i,searchy,col); in m32_showmouse() 1889 plotpixel(searchx,searchy-i,col); in m32_showmouse() 1890 plotpixel(searchx,searchy+i,col); in m32_showmouse() 1895 plotpixel(searchx+i,searchy,whitecol); in m32_showmouse() 1896 plotpixel(searchx-i,searchy,whitecol); in m32_showmouse() 1897 plotpixel(searchx,searchy-i,whitecol); in m32_showmouse() 1898 plotpixel(searchx,searchy+i,whitecol); in m32_showmouse() 1903 plotpixel(searchx+i,searchy,editorcolors[0]); in m32_showmouse() 1904 plotpixel(searchx-i,searchy,editorcolors[0]); in m32_showmouse() [all …]
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H A D | astub.cpp | 2611 searchx = ((tileNum-iTopLeftTile)%nXTiles)*zoomsz + zoomsz/2; in m32gettile() 2639 searchx += mousedx; in m32gettile() 2646 searchx -= mousedx; in m32gettile() 2669 inpclamp(&searchx, temp, xdim-temp); in m32gettile() 3008 searchx = ((tileNum-iTopLeftTile)%nXTiles) * zoomsz + zoomsz/2; in m32gettile() 3039 searchx=omousex; in m32gettile() 3755 searchx = osearchx; in getnumberptr256() 3949 searchx = osearchx; in TextEntryMode() 5522 i = max((searchx+i)-(xdim-1), 0); in Keys3d() 7420 getpoint(searchx,searchy, &mousxplc,&mousyplc); in Keys2d() [all …]
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H A D | m32vars.cpp | 582 Gv_NewVar("searchx",(intptr_t)&searchx, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32common.cpp | 1948 plotpixel(searchx+i,searchy,col); in m32_showmouse() 1949 plotpixel(searchx-i,searchy,col); in m32_showmouse() 1950 plotpixel(searchx,searchy-i,col); in m32_showmouse() 1951 plotpixel(searchx,searchy+i,col); in m32_showmouse() 1956 plotpixel(searchx+i,searchy,whitecol); in m32_showmouse() 1957 plotpixel(searchx-i,searchy,whitecol); in m32_showmouse() 1958 plotpixel(searchx,searchy-i,whitecol); in m32_showmouse() 1959 plotpixel(searchx,searchy+i,whitecol); in m32_showmouse() 1964 plotpixel(searchx+i,searchy,editorcolors[0]); in m32_showmouse() 1965 plotpixel(searchx-i,searchy,editorcolors[0]); in m32_showmouse() [all …]
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H A D | mapedit.cpp | 4553 int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0; in m32gettile() 4699 searchx = ((tileNum-iTopLeftTile)%nXTiles)*zoomsz + zoomsz/2; in m32gettile() 4727 searchx += mousedx; in m32gettile() 4734 searchx -= mousedx; in m32gettile() 4757 inpclamp(&searchx, temp, xdim-temp); in m32gettile() 5092 searchx = ((tileNum-iTopLeftTile)%nXTiles) * zoomsz + zoomsz/2; in m32gettile() 5123 searchx=omousex; in m32gettile() 5839 searchx = osearchx; in getnumberptr256() 6035 searchx = osearchx; in TextEntryMode() 7606 i = max((searchx+i)-(xdim-1), 0); in Keys3d() [all …]
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H A D | m32vars.cpp | 582 Gv_NewVar("searchx",(intptr_t)&searchx, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 544 if (searchx < 4) searchx = 4; in editinput() 546 if (searchx > xdim-5) searchx = xdim-5; in editinput() 2688 searchx = scale(searchx,xdim2d,xdimgame); in overheadeditor() 2771 if (searchx < 8) searchx = 8; in overheadeditor() 2772 if (searchx > xdim-8-1) searchx = xdim-8-1; in overheadeditor() 2948 drawline16(searchx,searchy-8,searchx,searchy-1,col); in overheadeditor() 2949 drawline16(searchx+1,searchy-8,searchx+1,searchy-1,col); in overheadeditor() 2950 drawline16(searchx,searchy+2,searchx,searchy+9,col); in overheadeditor() 2952 drawline16(searchx-8,searchy,searchx-1,searchy,col); in overheadeditor() 2954 drawline16(searchx+2,searchy,searchx+9,searchy,col); in overheadeditor() [all …]
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H A D | engine_priv.h | 34 extern int searchx, searchy;
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H A D | engine.c | 2429 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 2472 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 2561 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 2713 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 3132 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite() 3133 if ((searchy >= uwall[searchx]) && (searchy < dwall[searchx])) in drawsprite() 3412 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawsprite() 3691 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite() 3692 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawsprite() 3956 if ((searchit >= 1) && (searchx >= xb1[z]) && (searchx <= xb2[z])) in drawmaskwall() [all …]
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H A D | polymost.c | 3118 ox2 = searchx-ghalfx; oy2 = searchy-ghoriz; oz2 = ghalfx; in polymost_drawrooms()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 318 if (searchx < 4) searchx = 4; in editinput() 320 if (searchx > xdim-5) searchx = xdim-5; in editinput() 2435 searchx = scale(searchx,640,xdim); in overheadeditor() 2503 if (searchx < 8) searchx = 8; in overheadeditor() 2504 if (searchx > 631) searchx = 631; in overheadeditor() 2677 drawline16(searchx,searchy-8,searchx,searchy-1,col); in overheadeditor() 2678 drawline16(searchx+1,searchy-8,searchx+1,searchy-1,col); in overheadeditor() 2679 drawline16(searchx,searchy+2,searchx,searchy+9,col); in overheadeditor() 2681 drawline16(searchx-8,searchy,searchx-1,searchy,col); in overheadeditor() 2683 drawline16(searchx+2,searchy,searchx+9,searchy,col); in overheadeditor() [all …]
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H A D | ENGINE.C | 811 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 854 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 942 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 1092 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 2014 if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); } in setgamemode() 3010 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawmaskwall() 3189 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite() 3190 if ((searchy >= uwall[searchx]) && (searchy < dwall[searchx])) in drawsprite() 3468 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawsprite() 3745 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 318 if (searchx < 4) searchx = 4; in editinput() 320 if (searchx > xdim-5) searchx = xdim-5; in editinput() 2435 searchx = scale(searchx,640,xdim); in overheadeditor() 2503 if (searchx < 8) searchx = 8; in overheadeditor() 2504 if (searchx > 631) searchx = 631; in overheadeditor() 2677 drawline16(searchx,searchy-8,searchx,searchy-1,col); in overheadeditor() 2678 drawline16(searchx+1,searchy-8,searchx+1,searchy-1,col); in overheadeditor() 2679 drawline16(searchx,searchy+2,searchx,searchy+9,col); in overheadeditor() 2681 drawline16(searchx-8,searchy,searchx-1,searchy,col); in overheadeditor() 2683 drawline16(searchx+2,searchy,searchx+9,searchy,col); in overheadeditor() [all …]
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H A D | ENGINE.C | 850 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 893 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 981 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 1131 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls() 2150 if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); } in setgamemode() 3049 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawmaskwall() 3228 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite() 3229 if ((searchy >= uwall[searchx]) && (searchy < dwall[searchx])) in drawsprite() 3507 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawsprite() 3784 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 1304 osearchx = searchx; in editinput() 1306 searchx += mousx; in editinput() 1538 searchx = osearch.x; in editinput() 3586 osearchx = searchx; in overheadeditor() 3589 searchx = clamp(scale(searchx,xdim2d,xdimgame), 8, xdim2d-8-1); in overheadeditor() 3695 searchx += mousx; in overheadeditor() 3909 editorDraw2dLine(searchx,0, searchx,ydim2d-1, editorcolors[15]); in overheadeditor() 4065 editorDraw2dLine(searchx,0, searchx,8, editorcolors[15]); in overheadeditor() 8442 searchx = clamp(scale(searchx,xdimgame,xdim2d), 8, xdimgame-8-1); in overheadeditor() 8726 daxplc = searchx; in getlinehighlight() [all …]
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H A D | engine.cpp | 4376 if (searchit == 2 && (searchx >= x1 && searchx <= x2)) in classicDrawBunches() 4708 if (searchit == 2 && (x1 <= searchx && searchx <= x2)) in classicDrawBunches() 5450 if (searchit >= 1 && (searchx >= lx && searchx <= rx)) in classicDrawSprite() 5451 if (searchy >= uwall[searchx] && searchy < dwall[searchx]) in classicDrawSprite() 5746 if (searchit >= 1 && (searchx >= sx1 && searchx <= sx2)) in classicDrawSprite() 5747 if (searchy >= uwall[searchx] && searchy <= dwall[searchx]) in classicDrawSprite() 6114 if (searchit >= 1 && (searchx >= lx && searchx <= rx)) in classicDrawSprite() 6115 if (searchy >= uwall[searchx] && searchy <= dwall[searchx]) in classicDrawSprite() 6724 if (searchit >= 1 && (searchx >= xb1[z] && searchx <= xb2[z])) in renderDrawMaskedWall() 6725 if (searchy >= uwall[searchx] && searchy <= dwall[searchx]) in renderDrawMaskedWall() [all …]
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H A D | engine_priv.h | 256 extern int32_t searchx, searchy;
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H A D | polymer.cpp | 1311 glReadPixels(searchx, ydim - searchy, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, picked); in polymer_editorpick() 1362 glReadPixels(searchx, ydim-searchy, 1,1, GL_DEPTH_COMPONENT, GL_FLOAT, &dadepth); in polymer_editorpick() 1363 bgluUnProject(searchx, ydim-searchy, dadepth, model, proj, view, &x, &y, &z); in polymer_editorpick() 1364 bgluUnProject(searchx, ydim-searchy, 0.0, model, proj, view, &scrx, &scry, &scrz); in polymer_editorpick()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | editor.h | 23 extern int searchx, searchy; //search input
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | editor.h | 55 extern int32_t searchx, searchy, osearchx, osearchy; //search input 403 searchx > m32_2d3d.x && searchx < (m32_2d3d.x + XSIZE_2D3D) && in m32_is2d3dmode()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 2363 plotpixel(searchx+i,searchy,col); in m32_showmouse() 2364 plotpixel(searchx-i,searchy,col); in m32_showmouse() 2365 plotpixel(searchx,searchy-i,col); in m32_showmouse() 2366 plotpixel(searchx,searchy+i,col); in m32_showmouse() 2701 searchx += mousedx; in m32gettile() 2708 searchx -= mousedx; in m32gettile() 2731 inpclamp(&searchx, temp, xdim-temp); in m32gettile() 3097 searchx=omousex; in m32gettile() 3816 searchx = osearchx; in getnumberptr256() 4010 searchx = osearchx; in TextEntryMode() [all …]
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H A D | m32vars.cpp | 579 Gv_NewVar("searchx",(intptr_t)&searchx, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM); in Gv_AddSystemVars()
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/dports/sysutils/tmux/tmux-3.2a/ |
H A D | window-copy.c | 286 int searchx; member 408 data->searchx = data->searchy = data->searcho = -1; in window_copy_common_init() 793 data->searchx = data->cx; in window_copy_size_changed() 2130 if (data->searchx == -1 || data->searchy == -1) { in window_copy_cmd_search_backward_incremental() 2131 data->searchx = data->cx; in window_copy_cmd_search_backward_incremental() 2135 data->cx = data->searchx; in window_copy_cmd_search_backward_incremental() 2185 if (data->searchx == -1 || data->searchy == -1) { in window_copy_cmd_search_forward_incremental() 2186 data->searchx = data->cx; in window_copy_cmd_search_forward_incremental() 2190 data->cx = data->searchx; in window_copy_cmd_search_forward_incremental() 2445 data->searchx = data->searchy = -1; in window_copy_command()
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/dports/games/barony/Barony-3.3.7/src/magic/ |
H A D | castSpell.cpp | 957 int searchx = static_cast<int>(caster->x + 32 * cos(caster->yaw)) >> 4; in castSpell() local 959 … std::vector<list_t*> itemsOnGround = TileEntityList.getEntitiesWithinRadius(searchx, searchy, 2); in castSpell()
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