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Searched refs:section_enter (Results 1 – 25 of 181) sorted by relevance

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/dports/games/wop/wopdata-2005-12-21/images/avatar/worm/walk/
H A Dwalk.conf5 >>section_enter<< SET_MAP
86 >>section_enter<< body_LEFT_0
94 >>section_enter<< eyes_LEFT_0
102 >>section_enter<< gun_LEFT_0
110 >>section_enter<< body_LEFT_5
118 >>section_enter<< eyes_LEFT_5
126 >>section_enter<< gun_LEFT_5
150 >>section_enter<< gun_LEFT_10
174 >>section_enter<< gun_LEFT_15
198 >>section_enter<< gun_LEFT_20
[all …]
/dports/games/wop/wopdata-2005-12-21/images/avatar/worm/
H A Dworm.conf6 >>section_enter<< SET_MAP
90 >>section_enter<< body_LEFT_0
98 >>section_enter<< eyes_LEFT_0
106 >>section_enter<< gun_LEFT_0
114 >>section_enter<< body_LEFT_5
122 >>section_enter<< eyes_LEFT_5
130 >>section_enter<< gun_LEFT_5
154 >>section_enter<< gun_LEFT_10
178 >>section_enter<< gun_LEFT_15
202 >>section_enter<< gun_LEFT_20
[all …]
/dports/games/wop/wopdata-2005-12-21/images/weapons/guided/
H A Dguided.conf5 >>section_enter<< SET_MAP
24 >>section_enter<< ANGLE_000
32 >>section_enter<< ANGLE_010
40 >>section_enter<< ANGLE_020
48 >>section_enter<< ANGLE_030
56 >>section_enter<< ANGLE_040
64 >>section_enter<< ANGLE_050
72 >>section_enter<< ANGLE_060
80 >>section_enter<< ANGLE_070
88 >>section_enter<< ANGLE_080
[all …]
/dports/games/wop/wopdata-2005-12-21/images/weapons/homing/
H A Dhoming.conf5 >>section_enter<< SET_MAP
24 >>section_enter<< ANGLE_000
32 >>section_enter<< ANGLE_010
40 >>section_enter<< ANGLE_020
48 >>section_enter<< ANGLE_030
56 >>section_enter<< ANGLE_040
64 >>section_enter<< ANGLE_050
72 >>section_enter<< ANGLE_060
80 >>section_enter<< ANGLE_070
88 >>section_enter<< ANGLE_080
[all …]
/dports/games/wop/wopdata-2005-12-21/images/weapons/missile/
H A Dmissile.conf5 >>section_enter<< SET_MAP
24 >>section_enter<< ANGLE_000
32 >>section_enter<< ANGLE_010
40 >>section_enter<< ANGLE_020
48 >>section_enter<< ANGLE_030
56 >>section_enter<< ANGLE_040
64 >>section_enter<< ANGLE_050
72 >>section_enter<< ANGLE_060
80 >>section_enter<< ANGLE_070
88 >>section_enter<< ANGLE_080
[all …]
/dports/games/wop/wopdata-2005-12-21/images/weapons/staticgun/gun_i/
H A Dbarrel.conf5 >>section_enter<< SET_MAP
20 >>section_enter<< ANGLE_060
28 >>section_enter<< ANGLE_065
36 >>section_enter<< ANGLE_070
44 >>section_enter<< ANGLE_075
52 >>section_enter<< ANGLE_080
60 >>section_enter<< ANGLE_085
68 >>section_enter<< ANGLE_090
76 >>section_enter<< ANGLE_095
84 >>section_enter<< ANGLE_100
[all …]
H A Dmap.conf7 >>section_enter<< SET_MAP
16 >>section_enter<< COLORED
24 >>section_enter<< FLAGS
/dports/games/wop/wopdata-2005-12-21/images/weapons/helicopter/
H A Dhelicopter.conf5 >>section_enter<< SET_MAP
15 >>section_enter<< CENTER
22 >>section_enter<< LEFT_1
29 >>section_enter<< LEFT_2
36 >>section_enter<< LEFT_3
43 >>section_enter<< LEFT_4
50 >>section_enter<< LEFT_5
57 >>section_enter<< LEFT_6
64 >>section_enter<< RIGHT_1
71 >>section_enter<< RIGHT_2
[all …]
/dports/games/wop/wopdata-2005-12-21/images/effects/shieldcorona/
H A Dshieldcorona.conf6 >>section_enter<< SET_MAP
19 >>section_enter<< IDLE_DELAY
26 >>section_enter<< IDLE_01
33 >>section_enter<< IDLE_02
40 >>section_enter<< IDLE_03
47 >>section_enter<< IDLE_04
57 >>section_enter<< DEFENSE_01
64 >>section_enter<< DEFENSE_02
71 >>section_enter<< DEFENSE_03
78 >>section_enter<< DEFENSE_04
[all …]
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/pebbles/
H A Dpebbles_A.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< SIZE_15
32 >>section_enter<< SIZE_35
40 >>section_enter<< SIZE_50
48 >>section_enter<< SIZE_70
/dports/games/wop/wopdata-2005-12-21/images/
H A Dthemes.conf64 >>section_enter<< standard
75 >>section_enter<< medium
84 >>section_enter<< sparse1
94 >>section_enter<< fossil
105 >>section_enter<< circle
116 >>section_enter<< sky
137 >>section_enter<< develuwe
/dports/games/wop/wopdata-2005-12-21/images/effects/smoke/
H A Dsmoke30.conf7 >>section_enter<< SET_MAP
19 >>section_enter<< VARIANT_01
26 >>section_enter<< VARIANT_02
33 >>section_enter<< VARIANT_03
40 >>section_enter<< VARIANT_04
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/fossil/
H A DskeletonXL.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< TREX
31 >>section_enter<< ORTHNELAREX
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/structure/fossil/
H A Dfossil_A.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< FLYING
31 >>section_enter<< TRILOBIT
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/structure/shadow/
H A Dshadow_A.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< SMOOTH
31 >>section_enter<< HARD
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/sky/
H A Dsky_ind.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< MAP
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/circle/
H A Dcircle_dig.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< MAP
H A Dcircle_ind.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< MAP
/dports/games/wop/wopdata-2005-12-21/miscconf/bonus/
H A Dstandard.conf47 >>section_enter<< GENERAL
52 >>section_enter<< USAGE
60 >>section_enter<< LIMITS
H A Ddevelop.uwe2 >>section_enter<< GENERAL
7 >>section_enter<< USAGE
15 >>section_enter<< LIMITS
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/ammonite/
H A Dammonite_A.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< SIZE_80
/dports/games/wop/wopdata-2005-12-21/images/mapstuff/wood/
H A Dwood_A.conf10 >>section_enter<< MapStuffSet
19 >>section_enter<< SET_MAP
24 >>section_enter<< SIZE_100
/dports/games/wop/wopdata-2005-12-21/images/effects/explosion/
H A Dexplosion60.conf7 >>section_enter<< SET_MAP
16 >>section_enter<< VARIANT_01
23 >>section_enter<< VARIANT_02
H A Dexplosion15.conf7 >>section_enter<< SET_MAP
16 >>section_enter<< VARIANT_01
23 >>section_enter<< VARIANT_02
/dports/games/wop/wopdata-2005-12-21/images/effects/invisiblecorona/
H A Dinvisiblecorona.conf6 >>section_enter<< SET_MAP
15 >>section_enter<< BOOT
22 >>section_enter<< WORK

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