/dports/sysutils/k4dirstat/k4dirstat-3.3.0/src/ |
H A D | ktreemapview.cpp | 132 selectTile(tile); in mousePressEvent() 152 selectTile(tile); in mousePressEvent() 165 selectTile(tile); in mousePressEvent() 191 selectTile(tile); in contentsMouseDoubleClickEvent() 250 selectTile(_selectedTile->parentTile()); in selectParent() 359 void KTreemapView::selectTile(KTreemapTile *tile, bool emitEvent) { in selectTile() function in KTreemapView 387 selectTile(findTile(tree->selection()[0]), false); in updateSelection() 389 selectTile(nullptr, false); in updateSelection()
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H A D | ktreemapview.h | 98 void selectTile(KTreemapTile *tile, bool emitEvent = true);
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/maze/ |
H A D | MazePainter.java | 73 public int selectTile(LayerDefinition collision, int x, int y) { in selectTile() method in MazePainter.Style 306 terrain.set(x, y, style.selectTile(collision, x, y)); in drawTerrain()
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/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/ |
H A D | MapView.cpp | 108 selectTile(0, 0); in MapView() 122 void MapView::selectTile(int x, int y) { in selectTile() function in MapView 157 selectTile(x, y); in eventFilter()
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H A D | MapView.h | 30 void selectTile(int x, int y);
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/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/ |
H A D | MapView.cpp | 109 selectTile(0, 0); in MapView() 123 void MapView::selectTile(int x, int y) { in selectTile() function in MapView 158 selectTile(x, y); in eventFilter()
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H A D | MapView.h | 30 void selectTile(int x, int y);
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/ |
H A D | PlayerSelection.h | 32 selectTile, enumerator
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/dports/x11-toolkits/blt/blt2.5/generic/ |
H A D | bltTreeView.c | 547 (char *)NULL, Tk_Offset(TreeView, selectTile), BLT_CONFIG_NULL_OK, }, 3487 tvPtr->selectTile = NULL; in CreateTreeView() 6119 tvPtr->selectTile, 1, 0 ); 6172 tvPtr->selectTile, 1, 0 ); in DrawFlatView() 6482 tvPtr->selectTile, 1, 0); in DisplayTreeView() 6694 if (tvPtr->selectTile != NULL) { 6695 Blt_SetTileChangedProc(tvPtr->selectTile, Blt_TreeViewTileChangedProc, tvPtr);
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H A D | bltTreeView.h | 1077 Blt_Tile selectTile; /* Tiled background for selection. */ member
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H A D | bltTreeViewCmd.c | 2306 if (tvPtr->selectTile != NULL) { 2307 Blt_SetTileChangedProc(tvPtr->selectTile, Blt_TreeViewTileChangedProc, tvPtr); 2523 if (tvPtr->selectTile != NULL) { 2524 Blt_SetTileChangedProc(tvPtr->selectTile, Blt_TreeViewTileChangedProc, tvPtr);
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/ |
H A D | GameMode.cpp | 707 mPlayerSelection.setCurrentAction(SelectedAction::selectTile); in mousePressed() 1682 case SelectedAction::selectTile: in checkInputCommand()
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