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Searched refs:selectTile (Results 1 – 12 of 12) sorted by relevance

/dports/sysutils/k4dirstat/k4dirstat-3.3.0/src/
H A Dktreemapview.cpp132 selectTile(tile); in mousePressEvent()
152 selectTile(tile); in mousePressEvent()
165 selectTile(tile); in mousePressEvent()
191 selectTile(tile); in contentsMouseDoubleClickEvent()
250 selectTile(_selectedTile->parentTile()); in selectParent()
359 void KTreemapView::selectTile(KTreemapTile *tile, bool emitEvent) { in selectTile() function in KTreemapView
387 selectTile(findTile(tree->selection()[0]), false); in updateSelection()
389 selectTile(nullptr, false); in updateSelection()
H A Dktreemapview.h98 void selectTile(KTreemapTile *tile, bool emitEvent = true);
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/maze/
H A DMazePainter.java73 public int selectTile(LayerDefinition collision, int x, int y) { in selectTile() method in MazePainter.Style
306 terrain.set(x, y, style.selectTile(collision, x, y)); in drawTerrain()
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DMapView.cpp108 selectTile(0, 0); in MapView()
122 void MapView::selectTile(int x, int y) { in selectTile() function in MapView
157 selectTile(x, y); in eventFilter()
H A DMapView.h30 void selectTile(int x, int y);
/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/
H A DMapView.cpp109 selectTile(0, 0); in MapView()
123 void MapView::selectTile(int x, int y) { in selectTile() function in MapView
158 selectTile(x, y); in eventFilter()
H A DMapView.h30 void selectTile(int x, int y);
/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/
H A DPlayerSelection.h32 selectTile, enumerator
/dports/x11-toolkits/blt/blt2.5/generic/
H A DbltTreeView.c547 (char *)NULL, Tk_Offset(TreeView, selectTile), BLT_CONFIG_NULL_OK, },
3487 tvPtr->selectTile = NULL; in CreateTreeView()
6119 tvPtr->selectTile, 1, 0 );
6172 tvPtr->selectTile, 1, 0 ); in DrawFlatView()
6482 tvPtr->selectTile, 1, 0); in DisplayTreeView()
6694 if (tvPtr->selectTile != NULL) {
6695 Blt_SetTileChangedProc(tvPtr->selectTile, Blt_TreeViewTileChangedProc, tvPtr);
H A DbltTreeView.h1077 Blt_Tile selectTile; /* Tiled background for selection. */ member
H A DbltTreeViewCmd.c2306 if (tvPtr->selectTile != NULL) {
2307 Blt_SetTileChangedProc(tvPtr->selectTile, Blt_TreeViewTileChangedProc, tvPtr);
2523 if (tvPtr->selectTile != NULL) {
2524 Blt_SetTileChangedProc(tvPtr->selectTile, Blt_TreeViewTileChangedProc, tvPtr);
/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/
H A DGameMode.cpp707 mPlayerSelection.setCurrentAction(SelectedAction::selectTile); in mousePressed()
1682 case SelectedAction::selectTile: in checkInputCommand()