Searched refs:seq_back (Results 1 – 6 of 6) sorted by relevance
/dports/games/openttd/openttd-12.1/src/ |
H A D | tunnelbridge_cmd.cpp | 1182 SpriteID seq_back[4] = { 0 }; in DrawBridgeRoadBits() local 1199 seq_back[0] = SPR_TRAMWAY_BRIDGE + offset; in DrawBridgeRoadBits() 1207 …seq_back[1] = GetCustomRoadSprite(road_rti, head_tile, ROTSG_OVERLAY, head ? TCX_NORMAL : TCX_ON_B… in DrawBridgeRoadBits() 1208 if (seq_back[1] != 0) seq_back[1] += overlay_offsets[offset]; in DrawBridgeRoadBits() 1217 if (seq_back[2] != 0) seq_back[2] += overlay_offsets[offset]; in DrawBridgeRoadBits() 1219 seq_back[2] = SPR_TRAMWAY_OVERLAY + overlay_offsets[offset]; in DrawBridgeRoadBits() 1227 GetBridgeRoadCatenary(road_rti, head_tile, offset, head, seq_back[3], seq_front[0]); in DrawBridgeRoadBits() 1229 GetBridgeRoadCatenary(tram_rti, head_tile, offset, head, seq_back[3], seq_front[0]); in DrawBridgeRoadBits() 1240 for (uint i = 0; i < lengthof(seq_back); ++i) { in DrawBridgeRoadBits() 1241 if (seq_back[i] != 0) { in DrawBridgeRoadBits() [all …]
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/dports/devel/gnuelf-legacy/libelf-0.8.13/lib/ |
H A D | 32.xlatetof.c | 56 #define seq_back(a,b) b a 76 copy(e,io,seq_back) \
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H A D | 64.xlatetof.c | 58 #define seq_back(a,b) b a in elf32_getehdr() 78 copy(e,io,seq_back) \ in elf32_getehdr()
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/dports/devel/libelf/libelf-0.8.13/lib/ |
H A D | 32.xlatetof.c | 56 #define seq_back(a,b) b a macro 76 copy(e,io,seq_back) \
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H A D | 64.xlatetof.c | 58 #define seq_back(a,b) b a macro 78 copy(e,io,seq_back) \
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/dports/finance/odoo/odoo-19d77c2a03335eb95a686bd69a1b56b38e87d609/odoo/addons/mrp/models/ |
H A D | mrp_production.py | 1412 … seq_back = "-" + "0" * (SIZE_BACK_ORDER_NUMERING - 1 - int(math.log10(sequence))) + str(sequence) 1415 return regex.sub(seq_back, name) 1416 return name + seq_back
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