/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/missiles/ |
H A D | missileWeapon.cpp | 130 setAngularVelocity(data.turnrate * size_speed_modifier); in updateMovement() 132 setAngularVelocity(data.turnrate * -1.0f * size_speed_modifier); in updateMovement() 134 setAngularVelocity(angle_diff * data.turnrate * size_speed_modifier); in updateMovement()
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/dports/astro/celestia-gtk/celestia-1.6.1/macosx/ |
H A D | CelestiaObserver.mm | 60 -(void)setAngularVelocity:(CelestiaVector*)v 62 [self observer].setAngularVelocity([v vec3d]);
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H A D | CelestiaObserver.h | 22 -(void)setAngularVelocity:(CelestiaVector*)v;
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/dports/astro/celestia/celestia-1.6.1/macosx/ |
H A D | CelestiaObserver.mm | 60 -(void)setAngularVelocity:(CelestiaVector*)v 62 [self observer].setAngularVelocity([v vec3d]);
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H A D | CelestiaObserver.h | 22 -(void)setAngularVelocity:(CelestiaVector*)v;
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolverBody.h | 161 m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); in ATTRIBUTE_ALIGNED64() 174 m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); in ATTRIBUTE_ALIGNED64()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolverBody.h | 161 m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); in ATTRIBUTE_ALIGNED64() 174 m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); in ATTRIBUTE_ALIGNED64()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolverBody.h | 161 m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); in ATTRIBUTE_ALIGNED64() 174 m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); in ATTRIBUTE_ALIGNED64()
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/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/scenekit/ |
H A D | SCNPhysicsBody.inc | 59 procedure setAngularVelocity(newValue: SCNVector4); message 'setAngularVelocity:';
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/UnitTests/MCObjectTest/ |
H A D | MCObjectTest.cpp | 170 object.physicsComponent().setAngularVelocity(1); in testAngularVelocityAndSleep() 176 object.physicsComponent().setAngularVelocity(0); in testAngularVelocityAndSleep() 198 object.physicsComponent().setAngularVelocity(aVel); in testAngularVelocityIntegration() 207 object.physicsComponent().setAngularVelocity(aVel); in testAngularVelocityIntegration()
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/ |
H A D | box2dbody.h | 59 …Q_PROPERTY(float angularVelocity READ angularVelocity WRITE setAngularVelocity NOTIFY angularVeloc… 110 void setAngularVelocity(float velocity);
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/dports/misc/dartsim/dart-6.11.1/python/dartpy/dynamics/ |
H A D | FreeJoint.cpp | 189 self->setAngularVelocity(newAngularVelocity); in FreeJoint() 197 self->setAngularVelocity(newAngularVelocity, relativeTo); in FreeJoint() 207 self->setAngularVelocity( in FreeJoint()
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/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/spritekit/ |
H A D | SKPhysicsBody.inc | 65 procedure setAngularVelocity(newValue: CGFloat); message 'setAngularVelocity:';
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | camera_fps.hpp | 147 void setAngularVelocity (float vel);
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/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/testbed/common/ |
H A D | PhysicsObject.cpp | 87 rigidBody->setAngularVelocity(rp3d::Vector3(0, 0, 0)); in setTransform()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Physics/ |
H A D | mcphysicscomponent.hh | 67 void setAngularVelocity(float newVelocity);
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | car.cpp | 353 dynamics.chassis->setAngularVelocity(ToBulletVector(state.angularVel)); in UpdateCarState() 407 dynamics.chassis->setAngularVelocity(btVector3(0,0,0)); in ResetPos() 451 dynamics.chassis->setAngularVelocity(ToBulletVector(angvel)); in SetPosRewind()
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/dports/science/step/step-21.12.3/stepcore/ |
H A D | softbody.cc | 39 …E_NOOP("PropertyDescription", "Angular velocity of the body"), angularVelocity, setAngularVelocity) 261 void SoftBody::setAngularVelocity(double angularVelocity) in setAngularVelocity() function in StepCore::SoftBody 279 setAngularVelocity(angularMomentum/inertia()); in setAngularMomentum()
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H A D | softbody.h | 101 void setAngularVelocity(double angularVelocity);
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/dports/devel/bullet/bullet3-3.21/examples/ExtendedTutorials/ |
H A D | InclinedPlane.cpp | 263 gBox->setAngularVelocity(zero); in resetScene() 277 gSphere->setAngularVelocity(zero); in resetScene()
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/dports/devel/py-bullet3/bullet3-3.21/examples/ExtendedTutorials/ |
H A D | InclinedPlane.cpp | 263 gBox->setAngularVelocity(zero); in resetScene() 277 gSphere->setAngularVelocity(zero); in resetScene()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/plugins/generic/tuiotouch/ |
H A D | qtuiotoken_p.h | 120 void setAngularVelocity(float angularVelocity) { m_angularVelocity = angularVelocity; } in setAngularVelocity() function
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/plugins/generic/tuiotouch/ |
H A D | qtuiotoken_p.h | 120 void setAngularVelocity(float angularVelocity) { m_angularVelocity = angularVelocity; } in setAngularVelocity() function
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/plugins/generic/tuiotouch/ |
H A D | qtuiotoken_p.h | 120 void setAngularVelocity(float angularVelocity) { m_angularVelocity = angularVelocity; } in setAngularVelocity() function
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/plugins/generic/tuiotouch/ |
H A D | qtuiotoken_p.h | 120 void setAngularVelocity(float angularVelocity) { m_angularVelocity = angularVelocity; } in setAngularVelocity() function
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