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Searched refs:setFlagCount (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_flags.h42 void setFlagCount(int count);
H A Dgame_flags.cpp45 void GameFlags::setFlagCount(int count) { in setFlagCount() function in BladeRunner::GameFlags
H A Dbladerunner.cpp565 _gameFlags->setFlagCount(_gameInfo->getFlagCount()); in startup()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_flags.h42 void setFlagCount(int count);
H A Dgame_flags.cpp45 void GameFlags::setFlagCount(int count) { in setFlagCount() function in BladeRunner::GameFlags
H A Dbladerunner.cpp582 _gameFlags->setFlagCount(_gameInfo->getFlagCount()); in startup()
/dports/audio/rosegarden/rosegarden-21.06.1/src/gui/editors/notation/
H A DNoteStyle.h91 void setFlagCount (Note::Type, int);
H A DNoteStyleFileReader.cpp147 if (!s.isEmpty() ) m_style->setFlagCount(type, s.toInt());
H A DNoteStyle.cpp506 NoteStyle::setFlagCount(Note::Type note, int flags) in setFlagCount() function in Rosegarden::NoteStyle