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Searched refs:setFogColor (Results 1 – 25 of 33) sorted by relevance

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/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/scenekit/
H A DSCNScene.inc47 procedure setFogColor(newValue: id); message 'setFogColor:';
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dset_effects.h58 void setFogColor(const Common::String &fogName, float r, float g, float b);
H A Dset_effects.cpp110 void SetEffects::setFogColor(const Common::String &fogName, float r, float g, float b) { in setFogColor() function in BladeRunner::SetEffects
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dset_effects.h58 void setFogColor(const Common::String &fogName, float r, float g, float b);
H A Dset_effects.cpp114 void SetEffects::setFogColor(const Common::String &fogName, float r, float g, float b) { in setFogColor() function in BladeRunner::SetEffects
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/scriptengine/
H A Dproperty_animator.cpp83 track->setFogColor(color); in update()
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DSceneRenderer.h168 void setFogColor( float *color) in setFogColor() function
/dports/games/bzflag/bzflag-2.4.22/include/
H A DSceneRenderer.h168 void setFogColor( float *color) in setFogColor() function
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Drenderingmanager.cpp117 void setFogColor(const osg::Vec4f& col) in setFogColor() function in MWRender::StateUpdater
744 setFogColor(mFog->getFogColor(isUnderwater)); in update()
1114 void RenderingManager::setFogColor(const osg::Vec4f &color) in setFogColor() function in MWRender::RenderingManager
1118 mStateUpdater->setFogColor(color); in setFogColor()
H A Drenderingmanager.hpp247 void setFogColor(const osg::Vec4f& color);
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/Renderer/
H A DPixelProcessor.hpp299 void setFogColor(Color<float> fogColor);
H A DPixelProcessor.cpp881 void PixelProcessor::setFogColor(Color<float> fogColor) in setFogColor() function in sw::PixelProcessor
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/Renderer/
H A DPixelProcessor.hpp299 void setFogColor(Color<float> fogColor);
H A DPixelProcessor.cpp881 void PixelProcessor::setFogColor(Color<float> fogColor) in setFogColor() function in sw::PixelProcessor
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/tracks/
H A Dtrack.hpp642 void setFogColor(video::SColor& color) { m_fog_color = color; } in setFogColor() function in Track
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/
H A DMayaDMEnvFog.h107 void setFogColor(const float3& fcl) in setFogColor() function
H A DMayaDMOpticalFX.h96 void setFogColor(const float3& fc) in setFogColor() function
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLES_CM/
H A DDevice.cpp57 setFogColor(0); in Device()
H A DContext.h378 void setFogColor(float r, float g, float b, float a);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLES_CM/
H A DDevice.cpp57 setFogColor(0); in Device()
H A DContext.h378 void setFogColor(float r, float g, float b, float a);
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DSceneRenderer.cxx1139 RENDERER.setFogColor(fogColor); in setupMapFog()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DSceneRenderer.cxx1139 RENDERER.setFogColor(fogColor); in setupMapFog()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp60 setFogColor(0); in Device()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp60 setFogColor(0); in Device()

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