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Searched refs:setNoLighting (Results 1 – 8 of 8) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DBzMaterial.h67 void setNoLighting(bool);
/dports/games/bzflag/bzflag-2.4.22/include/
H A DBzMaterial.h67 void setNoLighting(bool);
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DParseMaterial.cxx172 materials[i].setNoLighting(true); in parseMaterials()
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DParseMaterial.cxx172 materials[i].setNoLighting(true); in parseMaterials()
/dports/games/bzflag-server/bzflag-2.4.22/src/game/
H A DBzMaterial.cxx799 void BzMaterial::setNoLighting(bool value) in setNoLighting() function in BzMaterial
/dports/games/bzflag/bzflag-2.4.22/src/game/
H A DBzMaterial.cxx799 void BzMaterial::setNoLighting(bool value) in setNoLighting() function in BzMaterial
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx674 mat.setNoLighting(true); in makeLinkMaterial()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx674 mat.setNoLighting(true); in makeLinkMaterial()