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Searched refs:setReverbEnabled (Results 1 – 20 of 20) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/dsound/
H A DDSoundBackend.h72 aalError setReverbEnabled(bool enable);
H A DDSoundBackend.cpp219 aalError DSoundBackend::setReverbEnabled(bool enable) { in setReverbEnabled() function in audio::DSoundBackend
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/
H A DAudioBackend.h63 virtual aalError setReverbEnabled(bool enable) = 0;
H A DAudio.h75 aalError setReverbEnabled(bool enable);
H A DAudio.cpp214 aalError setReverbEnabled(bool enable) { in setReverbEnabled() function
218 return backend->setReverbEnabled(enable); in setReverbEnabled()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/audio/openal/
H A DOpenALBackend.h55 aalError setReverbEnabled(bool enable);
H A DOpenALBackend.cpp284 aalError OpenALBackend::setReverbEnabled(bool enable) { in setReverbEnabled() function in audio::OpenALBackend
334 aalError OpenALBackend::setReverbEnabled(bool enable) { in setReverbEnabled() function in audio::OpenALBackend
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/softsynth/mt32/c_interface/
H A Dcpp_interface.h77 #define mt32emu_set_reverb_enabled i.v0->setReverbEnabled
234 …void setReverbEnabled(const bool reverb_enabled) { mt32emu_set_reverb_enabled(c, reverb_enabled ? … in setReverbEnabled() function
H A Dc_types.h256 void (*setReverbEnabled)(mt32emu_const_context context, const mt32emu_boolean reverb_enabled); \
H A Dc_interface.cpp586 context->synth->setReverbEnabled(reverb_enabled != MT32EMU_BOOL_FALSE); in mt32emu_set_reverb_enabled()
/dports/games/scummvm/scummvm-2.5.1/audio/softsynth/mt32/c_interface/
H A Dcpp_interface.h85 #define mt32emu_set_reverb_enabled i.v0->setReverbEnabled
257 …void setReverbEnabled(const bool reverb_enabled) { mt32emu_set_reverb_enabled(c, reverb_enabled ? … in setReverbEnabled() function
H A Dc_types.h262 void (*setReverbEnabled)(mt32emu_const_context context, const mt32emu_boolean reverb_enabled); \
H A Dc_interface.cpp762 context->synth->setReverbEnabled(reverb_enabled != MT32EMU_BOOL_FALSE); in mt32emu_set_reverb_enabled()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/softsynth/mt32/
H A DSynth.h364 MT32EMU_EXPORT void setReverbEnabled(bool reverbEnabled);
H A DSynth.cpp333 void Synth::setReverbEnabled(bool newReverbEnabled) { in setReverbEnabled() function in MT32Emu::Synth
364 setReverbEnabled(false); in setReverbCompatibilityMode()
369 setReverbEnabled(oldReverbEnabled); in setReverbCompatibilityMode()
/dports/games/scummvm/scummvm-2.5.1/audio/softsynth/mt32/
H A DSynth.h376 MT32EMU_EXPORT void setReverbEnabled(bool reverbEnabled);
H A DSynth.cpp356 void Synth::setReverbEnabled(bool newReverbEnabled) { in setReverbEnabled() function in MT32Emu::Synth
387 setReverbEnabled(false); in setReverbCompatibilityMode()
392 setReverbEnabled(oldReverbEnabled); in setReverbCompatibilityMode()
/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/src/midi/munt/
H A DSynth.h337 MT32EMU_EXPORT void setReverbEnabled(bool reverbEnabled);
H A DSynth.cpp263 void Synth::setReverbEnabled(bool newReverbEnabled) { in setReverbEnabled() function in MT32Emu::Synth
294 setReverbEnabled(false); in setReverbCompatibilityMode()
299 setReverbEnabled(oldReverbEnabled); in setReverbCompatibilityMode()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DGameSound.cpp437 audio::setReverbEnabled(true); in ARX_SOUND_LoadData()