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Searched refs:setUseColorOnTexture (Results 1 – 10 of 10) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DBzMaterial.h81 void setUseColorOnTexture(bool);
/dports/games/bzflag/bzflag-2.4.22/include/
H A DBzMaterial.h81 void setUseColorOnTexture(bool);
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DParseMaterial.cxx236 materials[i].setUseColorOnTexture(false); in parseMaterials()
H A DWorldInfo.cxx175 material.setUseColorOnTexture(false); // only use the color as a backup in makeWaterMaterial()
H A DbzfsAPI.cxx137 bzmat.setUseColorOnTexture(material->textures[i].useColorOnTexture); in setBZMatFromAPIMat()
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DParseMaterial.cxx236 materials[i].setUseColorOnTexture(false); in parseMaterials()
H A DWorldInfo.cxx175 material.setUseColorOnTexture(false); // only use the color as a backup in makeWaterMaterial()
H A DbzfsAPI.cxx137 bzmat.setUseColorOnTexture(material->textures[i].useColorOnTexture); in setBZMatFromAPIMat()
/dports/games/bzflag-server/bzflag-2.4.22/src/game/
H A DBzMaterial.cxx865 void BzMaterial::setUseColorOnTexture(bool value) in setUseColorOnTexture() function in BzMaterial
/dports/games/bzflag/bzflag-2.4.22/src/game/
H A DBzMaterial.cxx865 void BzMaterial::setUseColorOnTexture(bool value) in setUseColorOnTexture() function in BzMaterial