/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/ |
H A D | os.cpp | 124 void OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in OS
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H A D | os.h | 201 virtual void set_low_processor_usage_mode(bool p_enabled);
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/dports/devel/godot2/godot-2.1.6-stable/core/os/ |
H A D | os.cpp | 124 void OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in OS
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H A D | os.h | 201 virtual void set_low_processor_usage_mode(bool p_enabled);
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/dports/devel/godot2/godot-2.1.6-stable/platform/bb10/ |
H A D | os_bb10.cpp | 509 set_low_processor_usage_mode(!fullscreen); in process_events()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/bb10/ |
H A D | os_bb10.cpp | 509 set_low_processor_usage_mode(!fullscreen); in process_events()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/os/ |
H A D | os.cpp | 151 void OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in OS
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H A D | os.h | 269 virtual void set_low_processor_usage_mode(bool p_enabled);
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/dports/devel/godot/godot-3.2.3-stable/core/os/ |
H A D | os.cpp | 151 void OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in OS
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H A D | os.h | 269 virtual void set_low_processor_usage_mode(bool p_enabled);
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/bind/ |
H A D | core_bind.h | 175 void set_low_processor_usage_mode(bool p_enabled);
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H A D | core_bind.cpp | 368 void _OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in _OS 370 OS::get_singleton()->set_low_processor_usage_mode(p_enabled); in set_low_processor_usage_mode() 1085 …DB::bind_method(_MD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode); in _bind_methods()
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/dports/devel/godot2/godot-2.1.6-stable/core/bind/ |
H A D | core_bind.h | 175 void set_low_processor_usage_mode(bool p_enabled);
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H A D | core_bind.cpp | 368 void _OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in _OS 370 OS::get_singleton()->set_low_processor_usage_mode(p_enabled); in set_low_processor_usage_mode() 1085 …DB::bind_method(_MD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode); in _bind_methods()
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/dports/devel/godot/godot-3.2.3-stable/core/bind/ |
H A D | core_bind.h | 225 void set_low_processor_usage_mode(bool p_enabled);
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H A D | core_bind.cpp | 474 void _OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in _OS 476 OS::get_singleton()->set_low_processor_usage_mode(p_enabled); in set_low_processor_usage_mode() 1311 …ind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode); in _bind_methods()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/bind/ |
H A D | core_bind.h | 225 void set_low_processor_usage_mode(bool p_enabled);
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H A D | core_bind.cpp | 474 void _OS::set_low_processor_usage_mode(bool p_enabled) { in set_low_processor_usage_mode() function in _OS 476 OS::get_singleton()->set_low_processor_usage_mode(p_enabled); in set_low_processor_usage_mode() 1311 …ind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode); in _bind_methods()
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | project_manager.cpp | 1407 OS::get_singleton()->set_low_processor_usage_mode(true); in ProjectManager()
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H A D | editor_node.cpp | 2703 OS::get_singleton()->set_low_processor_usage_mode(false); in _menu_option_confirm() 2709 OS::get_singleton()->set_low_processor_usage_mode(true); in _menu_option_confirm() 6302 OS::get_singleton()->set_low_processor_usage_mode(true); in EditorNode()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | project_manager.cpp | 1407 OS::get_singleton()->set_low_processor_usage_mode(true); in ProjectManager()
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H A D | editor_node.cpp | 2703 OS::get_singleton()->set_low_processor_usage_mode(false); in _menu_option_confirm() 2709 OS::get_singleton()->set_low_processor_usage_mode(true); in _menu_option_confirm() 6302 OS::get_singleton()->set_low_processor_usage_mode(true); in EditorNode()
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/dports/devel/godot/godot-3.2.3-stable/main/ |
H A D | main.cpp | 1196 …OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode",… in setup()
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/dports/devel/godot-tools/godot-3.2.3-stable/main/ |
H A D | main.cpp | 1196 …OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode",… in setup()
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | project_manager.cpp | 2681 OS::get_singleton()->set_low_processor_usage_mode(true); in ProjectManager()
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