/dports/games/bzflag-server/bzflag-2.4.22/src/game/ |
H A D | BzMaterial.cxx | 268 shaderCount = 0; in reset() 336 shaderCount = m.shaderCount; in operator =() 337 if (shaderCount > 0) in operator =() 341 for (i = 0; i < shaderCount; i++) in operator =() 377 if (shaderCount != m.shaderCount) in operator ==() 379 for (i = 0; i < shaderCount; i++) in operator ==() 511 shaderCount = sCount; in unpack() 891 if (shaderCount <= 0) in setShader() 901 shaderCount++; in addShader() 916 shaderCount = 0; in clearShaders() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/game/ |
H A D | BzMaterial.cxx | 268 shaderCount = 0; in reset() 336 shaderCount = m.shaderCount; in operator =() 337 if (shaderCount > 0) in operator =() 341 for (i = 0; i < shaderCount; i++) in operator =() 377 if (shaderCount != m.shaderCount) in operator ==() 379 for (i = 0; i < shaderCount; i++) in operator ==() 511 shaderCount = sCount; in unpack() 891 if (shaderCount <= 0) in setShader() 901 shaderCount++; in addShader() 916 shaderCount = 0; in clearShaders() [all …]
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | CCGShader.cpp | 35 int shaderCount; in LoadShader() local 54 shaderCount = conf.GetInt("::shaders",0); in LoadShader() 56 if(shaderCount<1) in LoadShader() 59 for(int i=0;i<shaderCount;i++) { in LoadShader() 70 if(*scaleTypeX=='\0' && (i!=(shaderCount-1))) in LoadShader() 75 if(*scaleTypeY=='\0' && (i!=(shaderCount-1))) in LoadShader()
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | CCGShader.cpp | 208 int shaderCount; in LoadShader() local 227 shaderCount = conf.GetInt("::shaders",0); in LoadShader() 229 if(shaderCount<1) in LoadShader() 232 for(int i=0;i<shaderCount;i++) { in LoadShader() 243 if(*scaleTypeX=='\0' && (i!=(shaderCount-1))) in LoadShader() 248 if(*scaleTypeY=='\0' && (i!=(shaderCount-1))) in LoadShader()
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/dports/www/firefox-esr/firefox-91.8.0/dom/canvas/ |
H A D | WebGLMemoryTracker.cpp | 33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local 62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF() 126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
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/dports/lang/spidermonkey78/firefox-78.9.0/dom/canvas/ |
H A D | WebGLMemoryTracker.cpp | 33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local 62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF() 126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
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/dports/www/firefox/firefox-99.0/dom/canvas/ |
H A D | WebGLMemoryTracker.cpp | 33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local 62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF() 126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
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/dports/mail/thunderbird/thunderbird-91.8.0/dom/canvas/ |
H A D | WebGLMemoryTracker.cpp | 33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local 62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF() 126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/util/meego/ |
H A D | main.cpp | 77 for (int i = 0; i < cache->shaderCount; ++i) { in main() 85 cache->shaderCount, cache->dataSize, cache->availableSize()); in main()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/gl2paintengineex/ |
H A D | qglshadercache_meego_p.h | 140 int shaderCount; member 269 for (int i = 0; i < cache->shaderCount; ++i) { 346 int cacheIdx = cache->shaderCount; 384 ++cache->shaderCount;
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/glsl/ |
H A D | ShaderCode.java | 880 final int shaderCount = (null!=shader)?shader.capacity():0; in dumpShaderSource() local 881 for(int i=0; i<shaderCount; i++) { in dumpShaderSource() 883 out.println("Shader #"+i+"/"+shaderCount+" name "+shader.get(i)); in dumpShaderSource() 925 final int shaderCount = (null!=shader)?shader.capacity():0; in insertShaderSource() local 926 if(0>shaderIdx || shaderIdx>=shaderCount) { in insertShaderSource() 927 …w IndexOutOfBoundsException("shaderIdx not within shader bounds [0.."+(shaderCount-1)+"]: "+shader… in insertShaderSource() 1030 final int shaderCount = (null!=shader)?shader.capacity():0; in insertShaderSource() local 1031 if(0>shaderIdx || shaderIdx>=shaderCount) { in insertShaderSource() 1032 …w IndexOutOfBoundsException("shaderIdx not within shader bounds [0.."+(shaderCount-1)+"]: "+shader… in insertShaderSource()
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/dports/security/razorback-pdfFox/pdfFox-0.5.0/src/ |
H A D | foxdetect.c | 861 uint32_t shaderListCount, shaderCount; in cve_2011_2462() local 892 shaderCount = *cursor; in cve_2011_2462() 893 shaderCount |= *(cursor+1) << 8; in cve_2011_2462() 894 shaderCount |= *(cursor+2) << 16; in cve_2011_2462() 895 shaderCount |= *(cursor+3) << 24; in cve_2011_2462() 897 if (shaderCount == 0) in cve_2011_2462()
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | BzMaterial.h | 184 int shaderCount; variable
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | BzMaterial.h | 184 int shaderCount; variable
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/ |
H A D | COLLADAMayaMaterialExporter.cpp | 101 uint shaderCount = defaultShadersPlug.evaluateNumElements(); in exportMaterialsByShaderPlug() local 102 for ( uint i = 0; i < shaderCount; ++i ) in exportMaterialsByShaderPlug()
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/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/common/ |
H A D | Stats.cpp | 1624 int shaderCount = m_SummaryDump[0].size(); in DumpSummaryStats() local 1630 for( int i=0;i<shaderCount;i++ ) in DumpSummaryStats() 1635 fprintf( csvSummary, "%.02f,", (float)tempSum/shaderCount ); in DumpSummaryStats() 1652 for( int i=0;i<shaderCount/2;i++ ) in DumpSummaryStats()
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/dports/games/scummvm/scummvm-2.5.1/gui/ |
H A D | options.cpp | 437 int shaderCount = 1; in build() local 439 shaderCount++; in build() 441 _shaderPopUp->setSelected(shaderCount); in build()
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