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Searched refs:shaderCount (Results 1 – 17 of 17) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/src/game/
H A DBzMaterial.cxx268 shaderCount = 0; in reset()
336 shaderCount = m.shaderCount; in operator =()
337 if (shaderCount > 0) in operator =()
341 for (i = 0; i < shaderCount; i++) in operator =()
377 if (shaderCount != m.shaderCount) in operator ==()
379 for (i = 0; i < shaderCount; i++) in operator ==()
511 shaderCount = sCount; in unpack()
891 if (shaderCount <= 0) in setShader()
901 shaderCount++; in addShader()
916 shaderCount = 0; in clearShaders()
[all …]
/dports/games/bzflag/bzflag-2.4.22/src/game/
H A DBzMaterial.cxx268 shaderCount = 0; in reset()
336 shaderCount = m.shaderCount; in operator =()
337 if (shaderCount > 0) in operator =()
341 for (i = 0; i < shaderCount; i++) in operator =()
377 if (shaderCount != m.shaderCount) in operator ==()
379 for (i = 0; i < shaderCount; i++) in operator ==()
511 shaderCount = sCount; in unpack()
891 if (shaderCount <= 0) in setShader()
901 shaderCount++; in addShader()
916 shaderCount = 0; in clearShaders()
[all …]
/dports/games/libretro-snes9x/snes9x-73aa348/win32/
H A DCCGShader.cpp35 int shaderCount; in LoadShader() local
54 shaderCount = conf.GetInt("::shaders",0); in LoadShader()
56 if(shaderCount<1) in LoadShader()
59 for(int i=0;i<shaderCount;i++) { in LoadShader()
70 if(*scaleTypeX=='\0' && (i!=(shaderCount-1))) in LoadShader()
75 if(*scaleTypeY=='\0' && (i!=(shaderCount-1))) in LoadShader()
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A DCCGShader.cpp208 int shaderCount; in LoadShader() local
227 shaderCount = conf.GetInt("::shaders",0); in LoadShader()
229 if(shaderCount<1) in LoadShader()
232 for(int i=0;i<shaderCount;i++) { in LoadShader()
243 if(*scaleTypeX=='\0' && (i!=(shaderCount-1))) in LoadShader()
248 if(*scaleTypeY=='\0' && (i!=(shaderCount-1))) in LoadShader()
/dports/www/firefox-esr/firefox-91.8.0/dom/canvas/
H A DWebGLMemoryTracker.cpp33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local
62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF()
126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
/dports/lang/spidermonkey78/firefox-78.9.0/dom/canvas/
H A DWebGLMemoryTracker.cpp33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local
62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF()
126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
/dports/www/firefox/firefox-99.0/dom/canvas/
H A DWebGLMemoryTracker.cpp33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local
62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF()
126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
/dports/mail/thunderbird/thunderbird-91.8.0/dom/canvas/
H A DWebGLMemoryTracker.cpp33 size_t shaderCount = 0; in MOZ_DEFINE_MALLOC_SIZE_OF() local
62 shaderCount += context->mShaderMap.size(); in MOZ_DEFINE_MALLOC_SIZE_OF()
126 static_cast<int64_t>(shaderCount), in MOZ_DEFINE_MALLOC_SIZE_OF()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/util/meego/
H A Dmain.cpp77 for (int i = 0; i < cache->shaderCount; ++i) { in main()
85 cache->shaderCount, cache->dataSize, cache->availableSize()); in main()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/gl2paintengineex/
H A Dqglshadercache_meego_p.h140 int shaderCount; member
269 for (int i = 0; i < cache->shaderCount; ++i) {
346 int cacheIdx = cache->shaderCount;
384 ++cache->shaderCount;
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/glsl/
H A DShaderCode.java880 final int shaderCount = (null!=shader)?shader.capacity():0; in dumpShaderSource() local
881 for(int i=0; i<shaderCount; i++) { in dumpShaderSource()
883 out.println("Shader #"+i+"/"+shaderCount+" name "+shader.get(i)); in dumpShaderSource()
925 final int shaderCount = (null!=shader)?shader.capacity():0; in insertShaderSource() local
926 if(0>shaderIdx || shaderIdx>=shaderCount) { in insertShaderSource()
927 …w IndexOutOfBoundsException("shaderIdx not within shader bounds [0.."+(shaderCount-1)+"]: "+shader… in insertShaderSource()
1030 final int shaderCount = (null!=shader)?shader.capacity():0; in insertShaderSource() local
1031 if(0>shaderIdx || shaderIdx>=shaderCount) { in insertShaderSource()
1032 …w IndexOutOfBoundsException("shaderIdx not within shader bounds [0.."+(shaderCount-1)+"]: "+shader… in insertShaderSource()
/dports/security/razorback-pdfFox/pdfFox-0.5.0/src/
H A Dfoxdetect.c861 uint32_t shaderListCount, shaderCount; in cve_2011_2462() local
892 shaderCount = *cursor; in cve_2011_2462()
893 shaderCount |= *(cursor+1) << 8; in cve_2011_2462()
894 shaderCount |= *(cursor+2) << 16; in cve_2011_2462()
895 shaderCount |= *(cursor+3) << 24; in cve_2011_2462()
897 if (shaderCount == 0) in cve_2011_2462()
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DBzMaterial.h184 int shaderCount; variable
/dports/games/bzflag/bzflag-2.4.22/include/
H A DBzMaterial.h184 int shaderCount; variable
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/
H A DCOLLADAMayaMaterialExporter.cpp101 uint shaderCount = defaultShadersPlug.evaluateNumElements(); in exportMaterialsByShaderPlug() local
102 for ( uint i = 0; i < shaderCount; ++i ) in exportMaterialsByShaderPlug()
/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/common/
H A DStats.cpp1624 int shaderCount = m_SummaryDump[0].size(); in DumpSummaryStats() local
1630 for( int i=0;i<shaderCount;i++ ) in DumpSummaryStats()
1635 fprintf( csvSummary, "%.02f,", (float)tempSum/shaderCount ); in DumpSummaryStats()
1652 for( int i=0;i<shaderCount/2;i++ ) in DumpSummaryStats()
/dports/games/scummvm/scummvm-2.5.1/gui/
H A Doptions.cpp437 int shaderCount = 1; in build() local
439 shaderCount++; in build()
441 _shaderPopUp->setSelected(shaderCount); in build()