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Searched refs:shadowPalette (Results 1 – 25 of 41) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dbomp.cpp37 static void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 s…
38 static void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 s…
122 bompApplyShadow0(shadowPalette, line_buffer, dst, size, transparency, HE7Check); in bompApplyShadow()
125 bompApplyShadow1(shadowPalette, line_buffer, dst, size, transparency); in bompApplyShadow()
128 bompApplyShadow3(shadowPalette, line_buffer, dst, size, transparency); in bompApplyShadow()
139 *dst = shadowPalette[tmp]; in bompApplyShadow0()
147 void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, by… in bompApplyShadow1() argument
152 tmp = shadowPalette[*dst]; in bompApplyShadow1()
160 void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, by… in bompApplyShadow3() argument
165 tmp = shadowPalette[*dst + (tmp << 8)]; in bompApplyShadow3()
[all …]
H A Dbomp.h32 void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst,…
53 byte *shadowPalette; member
H A Dakos.cpp1064 bdd.shadowPalette = _vm->_shadowPalette; in codec5()
H A Dobject.cpp1766 bdd.shadowPalette = _shadowPalette; in drawBlastObject()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dbomp.cpp37 static void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 s…
38 static void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 s…
122 bompApplyShadow0(shadowPalette, line_buffer, dst, size, transparency, HE7Check); in bompApplyShadow()
125 bompApplyShadow1(shadowPalette, line_buffer, dst, size, transparency); in bompApplyShadow()
128 bompApplyShadow3(shadowPalette, line_buffer, dst, size, transparency); in bompApplyShadow()
139 *dst = shadowPalette[tmp]; in bompApplyShadow0()
147 void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, by… in bompApplyShadow1() argument
152 tmp = shadowPalette[*dst]; in bompApplyShadow1()
160 void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, by… in bompApplyShadow3() argument
165 tmp = shadowPalette[*dst + (tmp << 8)]; in bompApplyShadow3()
[all …]
H A Dbomp.h32 void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst,…
53 byte *shadowPalette; member
H A Dakos.cpp1085 bdd.shadowPalette = _vm->_shadowPalette; in codec5()
H A Dobject.cpp1778 bdd.shadowPalette = _shadowPalette; in drawBlastObject()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Graphics/
H A DModelActorPreview.cs28 readonly PaletteReference shadowPalette; field in OpenRA.Mods.Common.Graphics.ModelPreview
34 PaletteReference colorPalette, PaletteReference normalsPalette, PaletteReference shadowPalette) in ModelPreview() argument
46 this.shadowPalette = shadowPalette; in ModelPreview()
58 colorPalette, normalsPalette, shadowPalette); in IActorPreview.RenderUI()
65 colorPalette, normalsPalette, shadowPalette); in IActorPreview.Render()
H A DModelRenderable.cs31 readonly PaletteReference shadowPalette; field
49 shadowPalette = shadow; in ModelRenderable()
62 newPalette, normalsPalette, shadowPalette); in WithPalette()
70 palette, normalsPalette, shadowPalette); in WithZOffset()
78 palette, normalsPalette, shadowPalette); in OffsetBy()
103 model.palette, model.normalsPalette, model.shadowPalette); in FinalizedModelRenderable()
H A DUIModelRenderable.cs32 readonly PaletteReference shadowPalette; field
51 shadowPalette = shadow; in UIModelRenderable()
64 newPalette, normalsPalette, shadowPalette); in WithPalette()
90 model.palette, model.normalsPalette, model.shadowPalette); in FinalizedUIModelRenderable()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/
H A DRenderVoxels.cs138 protected PaletteReference colorPalette, normalsPalette, shadowPalette; field in OpenRA.Mods.Common.Traits.Render.RenderVoxels
146 shadowPalette = wr.Palette(Info.ShadowPalette); in IRender.Render()
155 colorPalette, normalsPalette, shadowPalette) in IRender.Render()
/dports/emulators/mgba/mgba-0.9.2/include/mgba/internal/gba/renderers/
H A Dgl.h153 uint16_t shadowPalette[GBA_VIDEO_VERTICAL_PIXELS][512]; member
/dports/games/libretro-mgba/mgba-6186d45/include/mgba/internal/gba/renderers/
H A Dgl.h154 GLint shadowPalette[512]; member
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Graphics/
H A DModelRenderer.cs84 PaletteReference color, PaletteReference normals, PaletteReference shadowPalette) in RenderAsync() argument
223 ShadowAmbient, ShadowDiffuse, shadowPalette.TextureMidIndex, normals.TextureMidIndex); in RenderAsync()
/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/
H A Dgl.c944 glRenderer->shadowPalette[0][i] = (r << 11) | (g << 5) | b; in GBAVideoGLRendererReset()
969 glRenderer->shadowPalette[glRenderer->nextPalette][address >> 1] = (r << 11) | (g << 5) | b; in GBAVideoGLRendererWritePalette()
1374 …memcpy(glRenderer->shadowPalette[glRenderer->nextPalette], glRenderer->shadowPalette[oldPalette], … in GBAVideoGLRendererDrawScanline()
1382 …GB, 512, GBA_VIDEO_VERTICAL_PIXELS, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, glRenderer->shadowPalette); in GBAVideoGLRendererDrawScanline()
1461 …GB, 512, GBA_VIDEO_VERTICAL_PIXELS, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, glRenderer->shadowPalette); in _drawScanlines()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Dgraphics.cpp436 void GraphicsMan::makeShadowTable(int brightness, byte *shadowPalette) { in makeShadowTable() argument
472 shadowPalette[i] = currColor; in makeShadowTable()
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Dgraphics.cpp436 void GraphicsMan::makeShadowTable(int brightness, byte *shadowPalette) { in makeShadowTable() argument
472 shadowPalette[i] = currColor; in makeShadowTable()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DCharAnimations.h175 PaletteHolder shadowPalette; variable
H A DCharAnimations.cpp494 return shadowPalette; in GetShadowPalette()
761 if (shadowPalette) { in ~CharAnimations()
762 gamedata->FreePalette(shadowPalette, 0); in ~CharAnimations()
1349 if (!shadowPalette) { in GetShadowAnimation()
1350 shadowPalette = animation->GetFrame(0)->GetPalette()->Copy(); in GetShadowAnimation()
/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/
H A Dgl.c1364 glRenderer->shadowPalette[i] = glRenderer->d.palette[i]; in GBAVideoGLRendererDrawScanline()
1421 uint32_t backdrop = M_RGB5_TO_RGB8(glRenderer->shadowPalette[0]); in _drawScanlines()
1684 glUniform1iv(uniforms[GBA_GL_OBJ_PALETTE], 256, &renderer->shadowPalette[256]); in GBAVideoGLRendererDrawSprite()
1766 glUniform1iv(uniforms[GBA_GL_OBJ_PALETTE], 256, renderer->shadowPalette); in _prepareBackground()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/gui/styles/
H A Dqcommonstyle.cpp1423 QPalette shadowPalette = pb->palette; in drawControl() local
1424 shadowPalette.setColor(textRole, shadowColor); in drawControl()
1425 … proxy()->drawItemText(p, shadowRect, Qt::AlignCenter | Qt::TextSingleLine, shadowPalette, in drawControl()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/widgets/styles/
H A Dqcommonstyle.cpp1540 QPalette shadowPalette = pb->palette; in drawControl() local
1541 shadowPalette.setColor(textRole, shadowColor); in drawControl()
1542 … proxy()->drawItemText(p, shadowRect, Qt::AlignCenter | Qt::TextSingleLine, shadowPalette, in drawControl()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/widgets/styles/
H A Dqcommonstyle.cpp1540 QPalette shadowPalette = pb->palette; in drawControl() local
1541 shadowPalette.setColor(textRole, shadowColor); in drawControl()
1542 … proxy()->drawItemText(p, shadowRect, Qt::AlignCenter | Qt::TextSingleLine, shadowPalette, in drawControl()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/widgets/styles/
H A Dqcommonstyle.cpp1540 QPalette shadowPalette = pb->palette; in drawControl() local
1541 shadowPalette.setColor(textRole, shadowColor); in drawControl()
1542 … proxy()->drawItemText(p, shadowRect, Qt::AlignCenter | Qt::TextSingleLine, shadowPalette, in drawControl()

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