Searched refs:skyboxlightg (Results 1 – 3 of 3) sorted by relevance
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | Globals.cpp | 120 float skyboxlightg = 0; variable
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H A D | GameTick.cpp | 110 extern float skyboxlightg; 350 average = (skyboxlightr + skyboxlightg + skyboxlightb) / 3; in SetUpLighting() 352 light.color[1] *= (skyboxlightg + average) / 2; in SetUpLighting() 355 light.ambient[1] *= (skyboxlightg + average) / 2; in SetUpLighting() 652 funpackf(tfile, "Bf Bf Bf", &skyboxlightr, &skyboxlightg, &skyboxlightb); in LoadLevel() 655 skyboxlightg = skyboxg; in LoadLevel()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Devtools/ |
H A D | ConsoleCmds.cpp | 62 extern float skyboxlightg; 215 fpackf(tfile, "Bf Bf Bf", skyboxlightr, skyboxlightg, skyboxlightb); in ch_save() 730 skyboxlightg = skyboxg; in ch_skytint() 741 sscanf(args, "%f%f%f", &skyboxlightr, &skyboxlightg, &skyboxlightb); in ch_skylight()
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