Searched refs:skyboxlightr (Results 1 – 3 of 3) sorted by relevance
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | Globals.cpp | 119 float skyboxlightr = 0; variable
|
H A D | GameTick.cpp | 109 extern float skyboxlightr; 350 average = (skyboxlightr + skyboxlightg + skyboxlightb) / 3; in SetUpLighting() 351 light.color[0] *= (skyboxlightr + average) / 2; in SetUpLighting() 354 light.ambient[0] *= (skyboxlightr + average) / 2; in SetUpLighting() 652 funpackf(tfile, "Bf Bf Bf", &skyboxlightr, &skyboxlightg, &skyboxlightb); in LoadLevel() 654 skyboxlightr = skyboxr; in LoadLevel()
|
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Devtools/ |
H A D | ConsoleCmds.cpp | 61 extern float skyboxlightr; 215 fpackf(tfile, "Bf Bf Bf", skyboxlightr, skyboxlightg, skyboxlightb); in ch_save() 729 skyboxlightr = skyboxr; in ch_skytint() 741 sscanf(args, "%f%f%f", &skyboxlightr, &skyboxlightg, &skyboxlightb); in ch_skylight()
|