/dports/devel/hadoop2/hadoop-2.7.2-src/hadoop-hdfs-project/hadoop-hdfs/src/main/java/org/apache/hadoop/hdfs/protocol/ |
H A D | SnapshottableDirectoryStatus.java | 51 private final int snapshotNumber; field in SnapshottableDirectoryStatus 62 int snapshotNumber, int snapshotQuota, byte[] parentFullPath) { in SnapshottableDirectoryStatus() argument 66 this.snapshotNumber = snapshotNumber; in SnapshottableDirectoryStatus() 75 return snapshotNumber; in getSnapshotNumber() 134 maxSnapshotNum = maxLength(maxSnapshotNum, status.snapshotNumber); in print() 160 status.snapshotNumber, status.snapshotQuota, in print() 173 private final int snapshotNumber; field in SnapshottableDirectoryStatus.Bean 180 public Bean(String path, int snapshotNumber, int snapshotQuota, in Bean() argument 183 this.snapshotNumber = snapshotNumber; in Bean() 196 return snapshotNumber; in getSnapshotNumber()
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/dports/devel/stylua/StyLua-0.11.0/cargo-crates/insta-1.8.0/vscode-insta/src/ |
H A D | SnapshotPathProvider.ts | 91 let snapshotNumber = 1; 114 snapshotNumber++; 134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
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/dports/devel/sentry-cli/sentry-cli-1.71.0/cargo-crates/insta-1.8.0/vscode-insta/src/ |
H A D | SnapshotPathProvider.ts | 91 let snapshotNumber = 1; 114 snapshotNumber++; 134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
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/dports/lang/gleam/gleam-0.18.2/cargo-crates/insta-1.8.0/vscode-insta/src/ |
H A D | SnapshotPathProvider.ts | 91 let snapshotNumber = 1; 114 snapshotNumber++; 134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
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/dports/devel/texlab/texlab-3.3.0/cargo-crates/insta-1.8.0/vscode-insta/src/ |
H A D | SnapshotPathProvider.ts | 91 let snapshotNumber = 1; 114 snapshotNumber++; 134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_cgame.c | 110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_cgame.c | 108 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 109 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 118 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 122 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 127 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 132 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_cgame.c | 110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_cgame.c | 110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_cgame.c | 110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_cgame.c | 110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_cgame.c | 110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument 313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber() 316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument 317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument 313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber() 316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument 317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_syscalls.c | 312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument 313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber() 316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument 317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_syscalls.c | 312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument 313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber() 316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument 317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_cgame.cpp | 99 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 103 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 108 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 113 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_syscalls.c | 405 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) in trap_GetCurrentSnapshotNumber() argument 407 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber() 410 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) in trap_GetSnapshot() argument 412 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_syscalls.c | 373 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument 374 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber() 377 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument 378 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_syscalls.cpp | 356 void cgi_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in cgi_GetCurrentSnapshotNumber() argument 357 Q_syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in cgi_GetCurrentSnapshotNumber() 360 qboolean cgi_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in cgi_GetSnapshot() argument 361 return (qboolean)Q_syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in cgi_GetSnapshot()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_cgame.cpp | 162 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 163 *snapshotNumber = cl.frame.messageNum; in CL_GetCurrentSnapshotNumber() 172 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 176 if ( snapshotNumber > cl.frame.messageNum ) { in CL_GetSnapshot() 181 if ( cl.frame.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 186 clSnap = &cl.frames[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_cgame.c | 127 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 128 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 137 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 141 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 146 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 151 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_cgame.c | 124 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument 125 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber() 134 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument 138 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot() 143 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot() 148 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_syscalls.cpp | 387 void cgi_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in cgi_GetCurrentSnapshotNumber() argument 388 Q_syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in cgi_GetCurrentSnapshotNumber() 391 qboolean cgi_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in cgi_GetSnapshot() argument 392 return (qboolean)(Q_syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ) != 0); in cgi_GetSnapshot()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_syscalls.c | 357 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument 358 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber() 361 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument 362 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
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