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Searched refs:snapshotNumber (Results 1 – 25 of 39) sorted by relevance

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/dports/devel/hadoop2/hadoop-2.7.2-src/hadoop-hdfs-project/hadoop-hdfs/src/main/java/org/apache/hadoop/hdfs/protocol/
H A DSnapshottableDirectoryStatus.java51 private final int snapshotNumber; field in SnapshottableDirectoryStatus
62 int snapshotNumber, int snapshotQuota, byte[] parentFullPath) { in SnapshottableDirectoryStatus() argument
66 this.snapshotNumber = snapshotNumber; in SnapshottableDirectoryStatus()
75 return snapshotNumber; in getSnapshotNumber()
134 maxSnapshotNum = maxLength(maxSnapshotNum, status.snapshotNumber); in print()
160 status.snapshotNumber, status.snapshotQuota, in print()
173 private final int snapshotNumber; field in SnapshottableDirectoryStatus.Bean
180 public Bean(String path, int snapshotNumber, int snapshotQuota, in Bean() argument
183 this.snapshotNumber = snapshotNumber; in Bean()
196 return snapshotNumber; in getSnapshotNumber()
/dports/devel/stylua/StyLua-0.11.0/cargo-crates/insta-1.8.0/vscode-insta/src/
H A DSnapshotPathProvider.ts91 let snapshotNumber = 1;
114 snapshotNumber++;
134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
/dports/devel/sentry-cli/sentry-cli-1.71.0/cargo-crates/insta-1.8.0/vscode-insta/src/
H A DSnapshotPathProvider.ts91 let snapshotNumber = 1;
114 snapshotNumber++;
134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
/dports/lang/gleam/gleam-0.18.2/cargo-crates/insta-1.8.0/vscode-insta/src/
H A DSnapshotPathProvider.ts91 let snapshotNumber = 1;
114 snapshotNumber++;
134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
/dports/devel/texlab/texlab-3.3.0/cargo-crates/insta-1.8.0/vscode-insta/src/
H A DSnapshotPathProvider.ts91 let snapshotNumber = 1;
114 snapshotNumber++;
134 snapshotNumber > 1 ? `-${snapshotNumber}` : ""
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_cgame.c110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_cgame.c108 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
109 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
118 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
122 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
127 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
132 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_cgame.c110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_cgame.c110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_cgame.c110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_cgame.c110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/evq3/evq3/code/client/
H A Dcl_cgame.c110 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
111 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
120 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
124 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
129 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
134 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument
313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber()
316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument
317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument
313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber()
316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument
317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_syscalls.c312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument
313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber()
316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument
317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_syscalls.c312 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument
313 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber()
316 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument
317 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_cgame.cpp99 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
103 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
108 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
113 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_syscalls.c405 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) in trap_GetCurrentSnapshotNumber() argument
407 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber()
410 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) in trap_GetSnapshot() argument
412 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_syscalls.c373 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument
374 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber()
377 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument
378 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_syscalls.cpp356 void cgi_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in cgi_GetCurrentSnapshotNumber() argument
357 Q_syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in cgi_GetCurrentSnapshotNumber()
360 qboolean cgi_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in cgi_GetSnapshot() argument
361 return (qboolean)Q_syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in cgi_GetSnapshot()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_cgame.cpp162 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
163 *snapshotNumber = cl.frame.messageNum; in CL_GetCurrentSnapshotNumber()
172 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
176 if ( snapshotNumber > cl.frame.messageNum ) { in CL_GetSnapshot()
181 if ( cl.frame.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
186 clSnap = &cl.frames[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_cgame.c127 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
128 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
137 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
141 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
146 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
151 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_cgame.c124 void CL_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in CL_GetCurrentSnapshotNumber() argument
125 *snapshotNumber = cl.snap.messageNum; in CL_GetCurrentSnapshotNumber()
134 qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in CL_GetSnapshot() argument
138 if ( snapshotNumber > cl.snap.messageNum ) { in CL_GetSnapshot()
143 if ( cl.snap.messageNum - snapshotNumber >= PACKET_BACKUP ) { in CL_GetSnapshot()
148 clSnap = &cl.snapshots[snapshotNumber & PACKET_MASK]; in CL_GetSnapshot()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_syscalls.cpp387 void cgi_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in cgi_GetCurrentSnapshotNumber() argument
388 Q_syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in cgi_GetCurrentSnapshotNumber()
391 qboolean cgi_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in cgi_GetSnapshot() argument
392 return (qboolean)(Q_syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ) != 0); in cgi_GetSnapshot()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_syscalls.c357 void trap_GetCurrentSnapshotNumber( int *snapshotNumber, int *serverTime ) { in trap_GetCurrentSnapshotNumber() argument
358 syscall( CG_GETCURRENTSNAPSHOTNUMBER, snapshotNumber, serverTime ); in trap_GetCurrentSnapshotNumber()
361 qboolean trap_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) { in trap_GetSnapshot() argument
362 return syscall( CG_GETSNAPSHOT, snapshotNumber, snapshot ); in trap_GetSnapshot()

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