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Searched refs:snd_MaxVolume (Results 1 – 25 of 27) sorted by relevance

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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Ds_sound.c52 int snd_MaxVolume = 10; variable
140 if (sound_id == 0 || snd_MaxVolume == 0) in S_StartSound()
298 if (sound_id == 0 || snd_MaxVolume == 0) in S_StartSoundAtVolume()
309 volume = (volume * (snd_MaxVolume + 1) * 8) >> 7; in S_StartSoundAtVolume()
447 if (snd_MaxVolume == 0) in S_UpdateSounds()
543 s->soundVolume = snd_MaxVolume; in S_GetChannelInfo()
572 (snd_MaxVolume * 8)) >> 7; in S_SetMaxVolume()
580 (snd_MaxVolume * 8)) >> 7; in S_SetMaxVolume()
H A Ds_sound.h22 extern int snd_MaxVolume;
H A Dmn_menu.c715 DrawSlider(&Options2Menu, 3, 16, snd_MaxVolume); in DrawOptions2Menu()
956 if (snd_MaxVolume < 15) in SCSfxVolume()
958 snd_MaxVolume++; in SCSfxVolume()
961 else if (snd_MaxVolume) in SCSfxVolume()
963 snd_MaxVolume--; in SCSfxVolume()
H A Dd_main.c684 M_BindIntVariable("sfx_volume", &snd_MaxVolume); in D_BindVariables()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Ds_sound.c52 int snd_MaxVolume = 10; variable
148 if (sound_id == 0 || snd_MaxVolume == 0 || (nodrawers && singletics)) in S_StartSound()
306 if (sound_id == 0 || snd_MaxVolume == 0 || (nodrawers && singletics)) in S_StartSoundAtVolume()
317 volume = (volume * (snd_MaxVolume + 1) * 8) >> 7; in S_StartSoundAtVolume()
455 if (snd_MaxVolume == 0) in S_UpdateSounds()
551 s->soundVolume = snd_MaxVolume; in S_GetChannelInfo()
580 (snd_MaxVolume * 8)) >> 7; in S_SetMaxVolume()
588 (snd_MaxVolume * 8)) >> 7; in S_SetMaxVolume()
H A Ds_sound.h22 extern int snd_MaxVolume;
H A Dmn_menu.c861 DrawSlider(&Options2Menu, 3, 16, snd_MaxVolume); in DrawOptions2Menu()
1137 if (snd_MaxVolume < 15) in SCSfxVolume()
1139 snd_MaxVolume++; in SCSfxVolume()
1142 else if (snd_MaxVolume) in SCSfxVolume()
1144 snd_MaxVolume--; in SCSfxVolume()
H A Dd_main.c802 M_BindIntVariable("sfx_volume", &snd_MaxVolume); in D_BindVariables()
/dports/games/uhexen/uhexen-0.601/src/
H A Di_sound.c47 extern int snd_MaxVolume;
223 if(sound_id == 0 || snd_MaxVolume == 0)
348 vol = (SoundCurve[dist]*(snd_MaxVolume*8)*volume)>>14;
418 if(sound_id == 0 || snd_MaxVolume == 0) in S_StartSoundAtVolume()
538 vol = (SoundCurve[dist]*(snd_MaxVolume*8)*volume)>>14; in S_StartSoundAtVolume()
738 if(snd_MaxVolume == 0) in S_UpdateSounds()
819 vol = (SoundCurve[dist]*(snd_MaxVolume*8)*SChannel[i].volume)>>14; in S_UpdateSounds()
877 s->soundVolume = snd_MaxVolume; in S_GetChannelInfo()
H A Di_soundstub.c53 snd_MaxVolume, // maximum volume for sound variable
H A Dmn_menu.c1002 DrawSlider(&Options2Menu, 3, 16, snd_MaxVolume); in DrawOptions2Menu()
1266 if(snd_MaxVolume < 15) in SCSfxVolume()
1268 snd_MaxVolume++; in SCSfxVolume()
1271 else if(snd_MaxVolume) in SCSfxVolume()
1273 snd_MaxVolume--; in SCSfxVolume()
H A Di_sdlsound.c32 int snd_MaxVolume; // maximum volume for sound variable
H A Dm_misc.c455 { "sfx_volume", &snd_MaxVolume, 10},
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Ds_sound.c78 int snd_MaxVolume = 10; // maximum volume for sound variable
382 if (sound_id == 0 || snd_MaxVolume == 0) in S_StartSoundAtVolume()
481 vol = (SoundCurve[dist] * (snd_MaxVolume * 8) * volume) >> 14; in S_StartSoundAtVolume()
710 if (snd_MaxVolume == 0) in S_UpdateSounds()
757 (SoundCurve[dist] * (snd_MaxVolume * 8) * in S_UpdateSounds()
850 s->soundVolume = snd_MaxVolume; in S_GetChannelInfo()
H A Ds_sound.h71 extern int snd_MaxVolume;
H A Dmn_menu.c787 DrawSlider(&Options2Menu, 3, 16, snd_MaxVolume); in DrawOptions2Menu()
1070 if (snd_MaxVolume < 15) in SCSfxVolume()
1072 snd_MaxVolume++; in SCSfxVolume()
1075 else if (snd_MaxVolume) in SCSfxVolume()
1077 snd_MaxVolume--; in SCSfxVolume()
H A Dh2_main.c175 M_BindIntVariable("sfx_volume", &snd_MaxVolume); in D_BindVariables()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Ds_sound.c78 int snd_MaxVolume = 10; // maximum volume for sound variable
382 if (sound_id == 0 || snd_MaxVolume == 0) in S_StartSoundAtVolume()
481 vol = (SoundCurve[dist] * (snd_MaxVolume * 8) * volume) >> 14; in S_StartSoundAtVolume()
710 if (snd_MaxVolume == 0) in S_UpdateSounds()
757 (SoundCurve[dist] * (snd_MaxVolume * 8) * in S_UpdateSounds()
850 s->soundVolume = snd_MaxVolume; in S_GetChannelInfo()
H A Ds_sound.h71 extern int snd_MaxVolume;
H A Dmn_menu.c783 DrawSlider(&Options2Menu, 3, 16, snd_MaxVolume); in DrawOptions2Menu()
1066 if (snd_MaxVolume < 15) in SCSfxVolume()
1068 snd_MaxVolume++; in SCSfxVolume()
1071 else if (snd_MaxVolume) in SCSfxVolume()
1073 snd_MaxVolume--; in SCSfxVolume()
H A Dh2_main.c159 M_BindIntVariable("sfx_volume", &snd_MaxVolume); in D_BindVariables()
/dports/games/uhexen/uhexen-0.601/include/
H A Dsoundst.h62 extern int snd_MaxVolume;
/dports/games/heretic/glheretic-1.2/sndserv/
H A Dsoundst.h49 #define NORM_VOLUME snd_MaxVolume
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/sndserv/
H A Dsoundst.h51 #define NORM_VOLUME snd_MaxVolume
/dports/games/heretic/glheretic-1.2/gsisound/
H A Dsoundst.c46 #define NORM_VOLUME snd_MaxVolume

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