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Searched refs:snd_init (Results 1 – 25 of 56) sorted by relevance

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/dports/games/ufoai/ufoai-2.5-source/src/client/sound/
H A Ds_main.cpp44 static cvar_t* snd_init; variable
72 if (snd_init && snd_init->modified) { in S_Frame()
74 snd_init->modified = false; in S_Frame()
186 snd_init = Cvar_Get("snd_init", "1", CVAR_ARCHIVE, "Should the sound renderer get initialized"); in S_Init()
187 snd_init->modified = false; /* don't restart right away */ in S_Init()
190 if (!snd_init->integer) { in S_Init()
/dports/games/cgoban/cgoban-1.9.14/wmslib/src/wms/
H A Dsnd.c69 SndInit snd_init(SndState newState, int newVolume) { in snd_init() function
205 snd_init(sndState_iTempOpen, -1); in snd_play()
300 SndInit snd_init(SndState newstate, int vol) { in snd_init() function
H A Dsnd.h59 extern SndInit snd_init(SndState newState, int newVolume);
/dports/emulators/darcnes/darcnes/
H A Dsnd.h14 void snd_init(void);
H A Dsnd_allegro.c36 void snd_init(void) in snd_init() function
H A Dsnd_unix.c70 void snd_init(void) in snd_init() function
H A Dsms_psg.c193 snd_init(); in sms_psg_init()
/dports/games/toppler/toppler-1.1.6/
H A Dsound.h50 void snd_init(void);
H A Dsound.cc28 void snd_init(void) { in snd_init() function
H A Dmain.cc68 snd_init(); in startgame()
/dports/audio/goattracker/goattracker-2.76/src/bme/
H A Dbme_snd.h3 int snd_init(unsigned mixrate, unsigned mixmode, unsigned bufferlength, unsigned channels, int used…
H A Dbme_snd.c17 int snd_init(unsigned mixrate, unsigned mixmode, unsigned bufferlength, unsigned channels, int used…
50 int snd_init(unsigned mixrate, unsigned mixmode, unsigned bufferlength, unsigned channels, int used… in snd_init() function
/dports/games/bomberclone/bomberclone-0.11.9/include/
H A Dsound.h43 void snd_init();
/dports/games/ufoai-data/ufoai-data-2.5_1/base/
H A Dsafemode.cfg7 set snd_init 0
/dports/audio/harp/harp-0.6.0/
H A Dsndutil.h29 int snd_init(struct playerHandles *ph);
H A Dpulseutil.c21 int snd_init(struct playerHandles *ph){ in snd_init() function
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dsound.h22 void snd_init();
/dports/multimedia/butt/butt-0.1.27/src/
H A Dport_audio.h65 int snd_init(void);
/dports/games/instead/instead-3.4.1/src/
H A Dsound.h12 extern int snd_init(int hz);
/dports/emulators/jzintv/jzintv-20200712-src/src/snd/
H A Dsnd.h89 int snd_init(snd_t *snd, int rate, char *raw_file,
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/menu/
H A Dsound.qh19 void(void) snd_init;
H A Dsound.qc8 void(void) snd_init =
/dports/games/ufoai/ufoai-2.5-source/mods/android/
H A Dconfig.cfg15 // set snd_init 0
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/sound/
H A Dsound.h132 int snd_init();
/dports/games/bomberclone/bomberclone-0.11.9/src/
H A Dsound.c80 snd_init () in snd_init() function

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