/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/curses/ |
H A D | ux_audio_oss.c | 206 free(sound_buffer); in os_prepare_sample() 207 sound_buffer = NULL; in os_prepare_sample() 236 sound_buffer = NULL; in os_prepare_sample() 240 if (!sound_buffer) { in os_prepare_sample() 251 sound_buffer = realloc(sound_buffer, read_length); in os_prepare_sample() 252 if (! sound_buffer) { in os_prepare_sample() 260 free(sound_buffer); in os_prepare_sample() 261 sound_buffer = NULL; in os_prepare_sample() 302 if (! sound_buffer) in os_start_sample() 382 free(sound_buffer); in os_finish_with_sample() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/ |
H A D | msm5232.cpp | 70 static INT32 *sound_buffer[11]; variable 305 BurnFree(sound_buffer[j]); in MSM5232Exit() 306 sound_buffer[j] = NULL; in MSM5232Exit() 654 if (sound_buffer[j]) { in MSM5232SetClock() 655 BurnFree(sound_buffer[j]); in MSM5232SetClock() 673 INT32 *buf1 = sound_buffer[0]; in MSM5232Update() 674 INT32 *buf2 = sound_buffer[1]; in MSM5232Update() 675 INT32 *buf3 = sound_buffer[2]; in MSM5232Update() 676 INT32 *buf4 = sound_buffer[3]; in MSM5232Update() 677 INT32 *buf5 = sound_buffer[4]; in MSM5232Update() [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | msm5232.cpp | 70 static INT32 *sound_buffer[11]; variable 305 BurnFree(sound_buffer[j]); in MSM5232Exit() 306 sound_buffer[j] = NULL; in MSM5232Exit() 650 if (sound_buffer[j]) { in MSM5232SetClock() 651 BurnFree(sound_buffer[j]); in MSM5232SetClock() 669 INT32 *buf1 = sound_buffer[0]; in MSM5232Update() 670 INT32 *buf2 = sound_buffer[1]; in MSM5232Update() 671 INT32 *buf3 = sound_buffer[2]; in MSM5232Update() 672 INT32 *buf4 = sound_buffer[3]; in MSM5232Update() 673 INT32 *buf5 = sound_buffer[4]; in MSM5232Update() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/ |
H A D | osystem_sfx.cpp | 41 static u8 *sound_buffer[SFX_BUFFERS]; variable 45 AUDIO_InitDMA((u32) sound_buffer[sb_hw], SFX_THREAD_FRAG_SIZE); in audio_switch_buffers() 66 mixer->mixCallback(sound_buffer[sb_sw], SFX_THREAD_FRAG_SIZE); in sfx_thread_func() 67 DCFlushRange(sound_buffer[sb_sw], SFX_THREAD_FRAG_SIZE); in sfx_thread_func() 99 sound_buffer[i] = (u8 *) memalign(32, SFX_THREAD_FRAG_SIZE); in initSfx() 100 memset(sound_buffer[i], 0, SFX_THREAD_FRAG_SIZE); in initSfx() 101 DCFlushRange(sound_buffer[i], SFX_THREAD_FRAG_SIZE); in initSfx() 110 AUDIO_InitDMA((u32) sound_buffer[sb_hw], SFX_THREAD_FRAG_SIZE); in initSfx() 132 free(sound_buffer[i]); in deinitSfx()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/ |
H A D | osystem_sfx.cpp | 41 static u8 *sound_buffer[SFX_BUFFERS]; variable 45 AUDIO_InitDMA((u32) sound_buffer[sb_hw], SFX_THREAD_FRAG_SIZE); in audio_switch_buffers() 66 mixer->mixCallback(sound_buffer[sb_sw], SFX_THREAD_FRAG_SIZE); in sfx_thread_func() 67 DCFlushRange(sound_buffer[sb_sw], SFX_THREAD_FRAG_SIZE); in sfx_thread_func() 99 sound_buffer[i] = (u8 *) memalign(32, SFX_THREAD_FRAG_SIZE); in initSfx() 100 memset(sound_buffer[i], 0, SFX_THREAD_FRAG_SIZE); in initSfx() 101 DCFlushRange(sound_buffer[i], SFX_THREAD_FRAG_SIZE); in initSfx() 110 AUDIO_InitDMA((u32) sound_buffer[sb_hw], SFX_THREAD_FRAG_SIZE); in initSfx() 132 free(sound_buffer[i]); in deinitSfx()
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/dports/games/libretro-snes9x/snes9x-73aa348/gtk/src/ |
H A D | gtk_sound_driver_portaudio.cpp | 18 sound_buffer = NULL; in S9xPortAudioSoundDriver() 42 if (sound_buffer) in terminate() 44 free(sound_buffer); in terminate() 45 sound_buffer = NULL; in terminate() 77 if ((sound_buffer_size < frames) || sound_buffer == NULL) in set_buffer_min() 79 sound_buffer = (uint8 *)realloc(sound_buffer, frames << 2); in set_buffer_min() 193 memset(sound_buffer, 0, output_buffer_size << 1); in samples_available() 194 Pa_WriteStream(audio_stream, sound_buffer, output_buffer_size >> 1); in samples_available() 223 S9xMixSamples(sound_buffer, frames << 1); in samples_available() 224 Pa_WriteStream(audio_stream, sound_buffer, frames); in samples_available()
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H A D | gtk_sound_driver_oss.cpp | 23 sound_buffer = NULL; in S9xOSSSoundDriver() 42 if (sound_buffer) in terminate() 44 free(sound_buffer); in terminate() 45 sound_buffer = NULL; in terminate() 200 sound_buffer = (uint8 *)realloc(sound_buffer, samples_to_write * 2); in samples_available() 204 S9xMixSamples(sound_buffer, samples_to_write); in samples_available() 214 ((char *)sound_buffer) + bytes_written, in samples_available()
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H A D | gtk_sound_driver_alsa.cpp | 22 sound_buffer = NULL; in S9xAlsaSoundDriver() 43 if (sound_buffer) in terminate() 45 free(sound_buffer); in terminate() 46 sound_buffer = NULL; in terminate() 207 if (sound_buffer_size < bytes || sound_buffer == NULL) in samples_available() 209 sound_buffer = (uint8 *)realloc(sound_buffer, bytes); in samples_available() 213 S9xMixSamples(sound_buffer, frames * 2); in samples_available() 222 sound_buffer + in samples_available()
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/gtk/src/ |
H A D | gtk_sound_driver_alsa.cpp | 17 sound_buffer = NULL; in S9xAlsaSoundDriver() 43 if (sound_buffer) in terminate() 45 free (sound_buffer); in terminate() 46 sound_buffer = NULL; in terminate() 162 if (sound_buffer_size < bytes || sound_buffer == NULL) in samples_available() 164 sound_buffer = (uint8 *) realloc (sound_buffer, bytes); in samples_available() 168 S9xMixSamples (sound_buffer, frames << (Settings.Stereo ? 1 : 0)); in samples_available() 177 sound_buffer + in samples_available()
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H A D | gtk_sound_driver_oss.cpp | 18 sound_buffer = NULL; in S9xOSSSoundDriver() 42 if (sound_buffer) in terminate() 44 free (sound_buffer); in terminate() 45 sound_buffer = NULL; in terminate() 192 …sound_buffer = (uint8 *) realloc (sound_buffer, samples_to_write << (Settings.SixteenBitSound ? 1 … in samples_available() 196 S9xMixSamples (sound_buffer, samples_to_write); in samples_available() 206 ((char *) sound_buffer) + bytes_written, in samples_available()
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/dports/emulators/teo/teo/src/linux/ |
H A D | usound.c | 73 static unsigned char *sound_buffer = NULL; variable 209 if (sound_buffer != NULL) in put_sound_byte() 216 memset (sound_buffer+last_index, last_data, index-last_index); in put_sound_byte() 222 sound_buffer[(i<<1)+1]=char_data; in put_sound_byte() 239 if (sound_buffer != NULL) in usound_Close() 241 free(sound_buffer); in usound_Close() 242 sound_buffer = NULL; in usound_Close() 287 if (sound_buffer == NULL) in usound_Init() 360 if ((sound_buffer == NULL) || (handle == NULL)) in usound_Play() 372 sound_buffer[(i<<1)+1]=last_data-128; in usound_Play() [all …]
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/dports/multimedia/recordmydesktop/recordmydesktop-0.3.8.1/src/ |
H A D | rmd_cache_audio.c | 61 if(pdata->sound_buffer==NULL){ in CacheSoundBuffer() 69 if(pdata->sound_buffer==NULL || !pdata->running){ in CacheSoundBuffer() 73 buff=pdata->sound_buffer; in CacheSoundBuffer() 75 pdata->sound_buffer=pdata->sound_buffer->next; in CacheSoundBuffer() 84 if((*jack_ringbuffer_read_space)(pdata->jdata->sound_buffer)>= in CacheSoundBuffer() 86 (*jack_ringbuffer_read)(pdata->jdata->sound_buffer, in CacheSoundBuffer()
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/dports/games/xkoules/koules1.4/ |
H A D | koules.sndsrv.hp.c | 28 short *sound_buffer[NUM_SOUNDS]; variable 63 sound_buffer[i] = NULL; in init() 148 sound_buffer[k] = malloc (sound_size[k] * sizeof (short) * fragsize); in read_sound() 149 if (sound_buffer[k] == NULL) in read_sound() 157 read (fd, sound_buffer[k], size); in read_sound() 159 b = ((unsigned char *) sound_buffer[k]) + sound_size[k] * fragsize; in read_sound() 160 d = sound_buffer[k] + sound_size[k] * fragsize; in read_sound() 168 bzero (((char *) sound_buffer[k]) + size, sound_size[k] * sizeof (short) * fragsize - size); in read_sound() 240 sample = sound_buffer[playing[i]] + position[i] * fragsize; in do_everything()
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H A D | koules.sndsrv.sun.c | 42 signed char *sound_buffer[NUM_SOUNDS]; variable 77 sound_buffer[i] = NULL; in init() 137 sound_buffer[k] = malloc (sound_size[k] * fragsize); in read_sound() 138 if (sound_buffer[k] == NULL) in read_sound() 146 read (fd, sound_buffer[k], size); in read_sound() 149 sound_buffer[k][i] ^= 0x80; in read_sound() 150 bzero (sound_buffer[k] + size, sound_size[k] * fragsize - size); in read_sound() 222 sample = sound_buffer[playing[i]] + position[i] * fragsize; in do_everything()
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H A D | koules.sndsrv.linux.c | 39 signed char *sound_buffer[NUM_SOUNDS]; variable 74 sound_buffer[i] = NULL; in init() 161 sound_buffer[k] = malloc ((sound_size[k] + 1) * fragsize); in read_sound() 162 if (sound_buffer[k] == NULL) in read_sound() 170 read (fd, sound_buffer[k], size); in read_sound() 173 sound_buffer[k][i] ^= 0x80; in read_sound() 174 memset (sound_buffer[k] + size, 0, sound_size[k] * fragsize - size); in read_sound() 248 sample = sound_buffer[playing[i]] + position[i] * fragsize; in do_everything()
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H A D | koules.sndsrv.freebsd.c | 38 signed char *sound_buffer[NUM_SOUNDS]; variable 73 sound_buffer[i] = NULL; in init() 172 sound_buffer[k] = malloc (sound_size[k] * fragsize); in read_sound() 173 if (sound_buffer[k] == NULL) in read_sound() 181 read (fd, sound_buffer[k], size); in read_sound() 184 sound_buffer[k][i] ^= 0x80; in read_sound() 185 memset (sound_buffer[k] + size, 0, sound_size[k] * fragsize - size); in read_sound() 257 sample = sound_buffer[playing[i]] + position[i] * fragsize; in do_everything()
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H A D | koules.sndsrv.sgi.c | 39 signed char *sound_buffer[NUM_SOUNDS]; variable 71 sound_buffer[i] = NULL; in init() 134 sound_buffer[k] = malloc(sound_size[k] * FRAGSIZE); in read_sound() 135 if (sound_buffer[k] == NULL) { in read_sound() 142 read(fd, sound_buffer[k], size); in read_sound() 147 sound_buffer[k][i] ^= 0x80; in read_sound() 148 bzero(sound_buffer[k] + size, sound_size[k] * FRAGSIZE - size); in read_sound() 223 sample = sound_buffer[playing[i]] + position[i] * FRAGSIZE; in do_everything()
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/dports/emulators/frodo/Frodo-4.1b/Src/ |
H A D | SID_Acorn.i | 18 ready = false; sound_buffer = NULL; in init_sound() 32 sound_buffer = new uint8[sndbufsize]; in init_sound() 45 delete sound_buffer; in ~DigitalRenderer() local 75 calc_buffer(sound_buffer, sndbufsize); in EmulateLine() 76 DigitalRenderer_NewSample(sound_buffer); in EmulateLine()
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/dports/games/xgalaga/xgalaga-2.1.1.0/ |
H A D | xgal.sndsrv.sun.c | 40 signed char *sound_buffer[NUM_SOUNDS]; variable 72 sound_buffer[i]=NULL; in init() 128 sound_buffer[k]=malloc(sound_size[k]*fragsize); in read_sound() 129 if(sound_buffer[k]==NULL) in read_sound() 137 read(fd,sound_buffer[k],size); in read_sound() 139 for(i=0;i<size;i++) sound_buffer[k][i]^=0x80; in read_sound() 140 bzero(sound_buffer[k]+size,sound_size[k]*fragsize-size); in read_sound() 200 sample=sound_buffer[playing[i]]+position[i]*fragsize; in do_everything()
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H A D | xgal.sndsrv.linux.c | 46 char *sound_buffer[NUM_SOUNDS]; variable 78 sound_buffer[i]=NULL; in init() 161 sound_buffer[k]=malloc(sound_size[k]*fragsize); in read_sound() 162 if(sound_buffer[k]==NULL) in read_sound() 170 size = read(fd,sound_buffer[k],size); in read_sound() 173 for(i=0;i<size;i++) sound_buffer[k][i]^=0x80; in read_sound() 174 memset(sound_buffer[k]+size,0,sound_size[k]*fragsize-size); in read_sound() 235 sample=sound_buffer[playing[i]]+position[i]*fragsize; in do_everything()
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H A D | xgal.sndsrv.freebsd.c | 37 signed char *sound_buffer[NUM_SOUNDS]; variable 67 sound_buffer[i]=NULL; in init() 159 sound_buffer[k]=malloc(sound_size[k]*fragsize); in read_sound() 160 if(sound_buffer[k]==NULL) in read_sound() 168 read(fd,sound_buffer[k],size); in read_sound() 170 for(i=0;i<size;i++) sound_buffer[k][i]^=0x80; in read_sound() 171 memset(sound_buffer[k]+size,0,sound_size[k]*fragsize-size); in read_sound() 237 sample=sound_buffer[playing[i]]+position[i]*fragsize; in do_everything()
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/dports/x11/workrave/workrave-1.10.44/frontend/common/src/win32/ |
H A D | W32DirectSoundPlayer.cc | 323 sound_buffer = NULL; in SoundClip() 334 if (sound_buffer != NULL) in ~SoundClip() 336 sound_buffer->Release(); in ~SoundClip() 337 sound_buffer = NULL; in ~SoundClip() 397 if (FAILED(hr) || sound_buffer == NULL) in init() 465 sound_buffer->SetCurrentPosition(0); in fill_buffer() 478 hr = sound_buffer->GetStatus(&status); in is_buffer_lost() 497 hr = sound_buffer->Restore(); in restore_buffer() 516 HRESULT hr = sound_buffer->Play(0, 0, 0); in play() 532 if (sound_buffer != NULL) in set_volume() [all …]
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/dports/audio/libmikmod/libmikmod-3.3.11.1/drivers/ |
H A D | drv_dc.c | 45 static SBYTE sound_buffer[SND_STREAM_BUFFER_MAX]; /* Limit by SPU of Dreamcast */ variable 88 sq_clr(sound_buffer, 65536); in DC_Exit() 103 *actual = VC_WriteBytes(sound_buffer, len); in sound_callback() 106 memset(sound_buffer, 0, len); in sound_callback() 110 return (uint16 *)(sound_buffer); in sound_callback()
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/dports/emulators/teo/teo/src/alleg/ |
H A D | asound.c | 59 static unsigned char *sound_buffer; variable 87 memset (&sound_buffer[last_index], last_data, index-last_index); in PutSoundByte() 145 memset (&sound_buffer[last_index], last_data, sound_buffer_size-last_index); in asound_Play() 152 memcpy(buffer_ptr, sound_buffer, sound_buffer_size); in asound_Play() 166 sound_buffer = malloc(sizeof(unsigned char)*sound_buffer_size); in asound_Init()
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/dports/games/sarien/sarien-0.7.0/src/sound/sgi/ |
H A D | sound_sgi.c | 24 static SINT16 *sound_buffer = 0; variable 97 sound_buffer = sbuf; in sgi_init_sound() 110 sound_buffer = 0; in sgi_close_sound() 120 if (al_port && sound_buffer) in sgi_dump_buffer() 121 alWriteFrames(al_port, sound_buffer, BUFFER_SIZE); in sgi_dump_buffer()
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