/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro/ |
H A D | retro_snd.c | 101 bool sound_load(retro_guisnd_t* snd, const void* buffer, const int buffer_size) { in sound_load() function 137 if(!sound_load(&sounds[SND_FDCMOTOR], motor, motor_size)) in init_retro_snd() 139 if(!sound_load(&sounds[SND_FDCREAD], read_drive, read_size)) in init_retro_snd() 141 if(!sound_load(&sounds[SND_FDCSEEK], seek_drive, seek_size)) in init_retro_snd()
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/dports/games/biloba/biloba-0.9.3/src/ |
H A D | sound.c | 97 static Mix_Chunk *sound_load(const char *file) in sound_load() function 132 s_type = sound_load("type.wav"); in sound_load_sounds() 133 s_eat = sound_load("eat.wav"); in sound_load_sounds()
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/dports/games/instead/instead-3.4.1/stead/stead2/ |
H A D | sound.lua | 1 stead.sound_load = instead_sound_load 16 return stead.sound_load(a);
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/dports/x11-wm/e16/e16-1.0.24/src/ |
H A D | Makefile.in | 186 am__libsound_alsa_la_SOURCES_DIST = sound_alsa.c sound_load.c 188 @BUILD_MODULES_TRUE@@USE_SOUND_ALSA_TRUE@ libsound_alsa_la-sound_load.lo 198 am__libsound_esound_la_SOURCES_DIST = sound_esound.c sound_load.c 221 am__libsound_pulse_la_SOURCES_DIST = sound_pulse.c sound_load.c 233 am__libsound_sndio_la_SOURCES_DIST = sound_sndio.c sound_load.c 263 xpropdefs.h x.c xwin.h xtypes.h sound.c sound.h sound_load.c \ 409 ./$(DEPDIR)/e16-sound_load.Po ./$(DEPDIR)/e16-sound_player.Po \ 424 ./$(DEPDIR)/libsound_alsa_la-sound_load.Plo \ 426 ./$(DEPDIR)/libsound_esound_la-sound_load.Plo \ 427 ./$(DEPDIR)/libsound_pulse_la-sound_load.Plo \ [all …]
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/dports/games/opensonic/opensnc-src-0.1.4/src/core/ |
H A D | soundfactory.c | 72 return sound_load(sound_name); in soundfactory_get() 134 f->data = sound_load(nanoparser_get_string(p1)); in traverse_sound()
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H A D | audio.h | 48 sound_t *sound_load(const char *path); /* will be unloaded automatically */
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H A D | audio.c | 249 sound_t *sound_load(const char *path) in sound_load() function
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/dports/games/xrally/xrally/ |
H A D | sound.h | 48 int sound_load (char *);
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H A D | global.h | 224 #define sound_load(a) macro
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H A D | level.c | 235 sound_load ("default.mod"); in loadLevel() 487 if (sound_load (d) < 0) { in levelOption()
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/dports/games/instead/instead-3.4.1/stead/stead3/ext/ |
H A D | sound.lua | 17 instead.sound_load = instead_sound_load 142 o.snd = instead.sound_load(a);
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/src/fuse/ |
H A D | settings.c | 25 settings_current.sound_load = 1; in settings_init()
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/dports/games/taisei/taisei-1.3.2/src/audio/ |
H A D | backend.h | 49 SoundImpl* (*sound_load)(const char *vfspath); member
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/dports/games/taisei/taisei-1.3.2/src/resource/ |
H A D | sfx.c | 26 SoundImpl *sound = _a_backend.funcs.sound_load(path); in load_sound_begin()
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/dports/games/taisei/taisei-1.3.2/src/audio/null/ |
H A D | audio_null.c | 70 .sound_load = audio_null_sound_load,
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/dports/games/naev/naev-0.7.0/src/ |
H A D | sound.c | 122 static int sound_load( alSound *snd, const char *filename ); 749 if (sound_load( &sound_list[sound_nlist-1], path )) in sound_makeList() 819 static int sound_load( alSound *snd, const char *filename ) in sound_load() function
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/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | sound.h | 129 bool_t sound_load( mix_ptr_t * pptr, const char * szFileName, mix_type_t type );
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/dports/irc/hexchat/hexchat-2.16.0/src/common/ |
H A D | text.h | 72 void sound_load (void);
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/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv/src/ |
H A D | sound.c | 124 static void sound_load(int config_type, xml_data_node *parentnode); 235 config_register("mixer", sound_load, sound_save); in sound_init() 597 static void sound_load(int config_type, xml_data_node *parentnode)
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/gtk/ |
H A D | options_internals.h | 128 GtkWidget *sound_load; member
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H A D | options.c | 874 dialog.sound_load = in menu_options_sound() 876 gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON( dialog.sound_load ), in menu_options_sound() 877 settings_current.sound_load ); in menu_options_sound() 878 gtk_container_add( GTK_CONTAINER( content_area ), dialog.sound_load ); in menu_options_sound() 1032 settings_current.sound_load = in menu_options_sound_done() 1033 gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( ptr->sound_load ) ); in menu_options_sound_done()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ |
H A D | settings.h | 217 int sound_load; member
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/dports/games/instead/instead-3.4.1/stead/stead2/ext/ |
H A D | sound.lua | 158 sound_load = instead_sound_load
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/dports/emulators/fuse/fuse-1.6.0/ |
H A D | settings.h | 237 int sound_load; member
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/dports/emulators/fuse/fuse-1.6.0/ui/gtk/ |
H A D | options.c | 1101 dialog.sound_load = in menu_options_sound() 1103 gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON( dialog.sound_load ), in menu_options_sound() 1104 settings_current.sound_load ); in menu_options_sound() 1105 gtk_container_add( GTK_CONTAINER( content_area ), dialog.sound_load ); in menu_options_sound() 1288 settings_current.sound_load = in menu_options_sound_done() 1289 gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( ptr->sound_load ) ); in menu_options_sound_done()
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