Home
last modified time | relevance | path

Searched refs:sound_select (Results 1 – 13 of 13) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/mame/audio/
H A Dbally.h60 void sound_select(uint8_t data); in DECLARE_DEVICE_TYPE()
117 void sound_select(uint8_t data);
216 void sound_select(uint8_t data);
278 void sound_select(uint8_t data);
H A Dbally.cpp92 void bally_as2888_device::sound_select(uint8_t data) in DISCRETE_INPUT_DATA()
199 void bally_as3022_device::sound_select(uint8_t data) in sound_select() function in bally_as3022_device
462 void bally_cheap_squeak_device::sound_select(uint8_t data) in sound_select() function in bally_cheap_squeak_device
593 void bally_squawk_n_talk_device::sound_select(uint8_t data) in sound_select() function in bally_squawk_n_talk_device
/dports/emulators/mame/mame-mame0226/src/mame/audio/
H A Dbally.h60 void sound_select(uint8_t data); in DECLARE_DEVICE_TYPE()
117 void sound_select(uint8_t data);
216 void sound_select(uint8_t data);
278 void sound_select(uint8_t data);
H A Dbally.cpp92 void bally_as2888_device::sound_select(uint8_t data) in DISCRETE_INPUT_DATA()
199 void bally_as3022_device::sound_select(uint8_t data) in sound_select() function in bally_as3022_device
462 void bally_cheap_squeak_device::sound_select(uint8_t data) in sound_select() function in bally_cheap_squeak_device
593 void bally_squawk_n_talk_device::sound_select(uint8_t data) in sound_select() function in bally_squawk_n_talk_device
/dports/games/xrally/xrally/
H A Dsound.h43 void sound_select (int);
H A Dmain.c135 sound_select (0); in main()
278 sound_select(0); in mainGameLoop()
304 sound_select(0); in mainGameLoop()
H A Dglobal.h223 #define sound_select(a) macro
H A Dmenu.c274 sound_select (16); in endScreen()
H A Dsound.c698 void sound_select (int s) in sound_select() function
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dby35.cpp1512 m_sound_select_handler.bind().set(m_as2888, FUNC(bally_as2888_device::sound_select)); in as2888()
1524 m_sound_select_handler.bind().set(m_as3022, FUNC(bally_as3022_device::sound_select)); in as3022()
1536 m_sound_select_handler.bind().set(m_sounds_plus, FUNC(bally_sounds_plus_device::sound_select)); in sounds_plus()
1548 m_sound_select_handler.bind().set(m_cheap_squeak, FUNC(bally_cheap_squeak_device::sound_select)); in cheap_squeak()
1561 m_sound_select_handler.bind().set(m_squawk_n_talk, FUNC(bally_squawk_n_talk_device::sound_select)); in squawk_n_talk()
1573 …d_select_handler.bind().set(m_squawk_n_talk_ay, FUNC(bally_squawk_n_talk_ay_device::sound_select)); in squawk_n_talk_ay()
H A Dmcr.cpp624 m_squawk_n_talk->sound_select(data & 0x0f); in dotron_op4_w()
654 m_squawk_n_talk->sound_select(data & 0x0f); in op4_w()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dby35.cpp1512 m_sound_select_handler.bind().set(m_as2888, FUNC(bally_as2888_device::sound_select)); in as2888()
1524 m_sound_select_handler.bind().set(m_as3022, FUNC(bally_as3022_device::sound_select)); in as3022()
1536 m_sound_select_handler.bind().set(m_sounds_plus, FUNC(bally_sounds_plus_device::sound_select)); in sounds_plus()
1548 m_sound_select_handler.bind().set(m_cheap_squeak, FUNC(bally_cheap_squeak_device::sound_select)); in cheap_squeak()
1561 m_sound_select_handler.bind().set(m_squawk_n_talk, FUNC(bally_squawk_n_talk_device::sound_select)); in squawk_n_talk()
1573 …d_select_handler.bind().set(m_squawk_n_talk_ay, FUNC(bally_squawk_n_talk_ay_device::sound_select)); in squawk_n_talk_ay()
H A Dmcr.cpp624 m_squawk_n_talk->sound_select(data & 0x0f); in dotron_op4_w()
654 m_squawk_n_talk->sound_select(data & 0x0f); in op4_w()