/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | turbo_vidhrdw.c | 47 static UINT32 sprite_mask; variable 369 sprite_mask = 0x7fff; in VIDEO_START() 417 sprite_mask = 0xffff; in VIDEO_START() 475 sprite_mask = 0xffff; in VIDEO_START() 502 data->offset = (sprite_base[6] + 256 * sprite_base[7]) & sprite_mask; in turbo_update_sprite_info() 541 data->offset = ((sprite_base[6] + 256 * sprite_base[7]) * 2) & sprite_mask; in subroc3d_update_sprite_info() 609 UINT32 srcval = src[(xcurr >> 16) & sprite_mask]; in draw_one_sprite() 610 UINT8 srcenable = esrc[(xcurr >> 16) & sprite_mask]; in draw_one_sprite() 631 int xint = (xcurr >> 16) & sprite_mask, newxint; in draw_one_sprite() 645 newxint = (xcurr >> 16) & sprite_mask; in draw_one_sprite() [all …]
|
H A D | balsente_vidhrdw.c | 24 static UINT32 sprite_mask; variable 76 sprite_mask = memory_region_length(REGION_GFX1) - 1; in VIDEO_START() 218 src = &sprite_data[(64 * image) & sprite_mask]; in draw_one_sprite()
|
H A D | alpha68k_vidhrdw.c | 226 …, const struct rectangle *cliprect, int j, int s, int e, int fx_mask, int fy_mask, int sprite_mask) in draw_sprites_V() argument 251 tile=tile&sprite_mask; in draw_sprites_V()
|
H A D | deco16ic.c | 871 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri) in deco16_pdrawgfx() argument 909 if (pri_mask>pri[x] && sprite_mask>spri[x]) { in deco16_pdrawgfx() 917 spri[x]|=sprite_mask; in deco16_pdrawgfx()
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | turbo_vidhrdw.c | 47 static UINT32 sprite_mask; variable 369 sprite_mask = 0x7fff; in VIDEO_START() 417 sprite_mask = 0xffff; in VIDEO_START() 475 sprite_mask = 0xffff; in VIDEO_START() 502 data->offset = (sprite_base[6] + 256 * sprite_base[7]) & sprite_mask; in turbo_update_sprite_info() 541 data->offset = ((sprite_base[6] + 256 * sprite_base[7]) * 2) & sprite_mask; in subroc3d_update_sprite_info() 609 UINT32 srcval = src[(xcurr >> 16) & sprite_mask]; in draw_one_sprite() 610 UINT8 srcenable = esrc[(xcurr >> 16) & sprite_mask]; in draw_one_sprite() 631 int xint = (xcurr >> 16) & sprite_mask, newxint; in draw_one_sprite() 645 newxint = (xcurr >> 16) & sprite_mask; in draw_one_sprite() [all …]
|
H A D | balsente_vidhrdw.c | 24 static UINT32 sprite_mask; variable 72 sprite_mask = memory_region_length(REGION_GFX1) - 1; in VIDEO_START() 199 src = &sprite_data[(64 * image) & sprite_mask]; in draw_one_sprite()
|
H A D | alpha68k_vidhrdw.c | 252 …, const struct rectangle *cliprect, int j, int s, int e, int fx_mask, int fy_mask, int sprite_mask) in draw_sprites_V() argument 288 tile=tile&sprite_mask; in draw_sprites_V()
|
H A D | deco16ic.c | 871 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri) in deco16_pdrawgfx() argument 909 if (pri_mask>pri[x] && sprite_mask>spri[x]) { in deco16_pdrawgfx() 917 spri[x]|=sprite_mask; in deco16_pdrawgfx()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | k007121.cpp | 171 void k007121_init(INT32 chip, INT32 sprite_mask) in k007121_init() argument 173 k007121_sprite_mask[chip] = sprite_mask; in k007121_init()
|
H A D | k007121.h | 5 void k007121_init(INT32 chip, INT32 sprite_mask);
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | k007121.cpp | 171 void k007121_init(INT32 chip, INT32 sprite_mask) in k007121_init() argument 173 k007121_sprite_mask[chip] = sprite_mask; in k007121_init()
|
H A D | k007121.h | 5 void k007121_init(INT32 chip, INT32 sprite_mask);
|
/dports/emulators/dgen-sdl/dgen-sdl-1.33/ |
H A D | ras.cpp | 840 assert(dest >= (uint8_t *)sprite_mask); in sprite_mask_add() 841 assert(dest < ((uint8_t *)sprite_mask + in sprite_mask_add() 842 sizeof(sprite_mask))); in sprite_mask_add() 891 memset(sprite_mask, 0xff, sizeof(sprite_mask)); in sprite_mask_generate() 907 sprite_mask_add((uint8_t *)sprite_mask, sizeof(sprite_mask[0]), in sprite_mask_generate() 1012 if (sprite_mask[(line + 0x80)][(xx + 0x80)] >= i) in draw_sprites() 1031 if (sprite_mask[(line + 0x80)][(xx + 0x80)] >= i) in draw_sprites()
|
H A D | vdp.cpp | 31 memset(sprite_mask, 0xff, sizeof(sprite_mask)); in reset()
|
H A D | md.h | 183 uint8_t sprite_mask[512][512]; variable
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/includes/ |
H A D | deco16ic.h | 37 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri…
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/includes/ |
H A D | deco16ic.h | 37 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri…
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/ |
H A D | d_decomlc.cpp | 41 static INT32 sprite_mask; variable 489 sprite_mask = (((len * 8) / ((bpp + 1) & 6)) / (16 * 16)); in set_sprite_config() 496 if (i >= sprite_mask) { in set_sprite_config() 497 sprite_mask = i; in set_sprite_config() 779 const UINT8 *code_base1 = DrvGfxROM0 + ((code1 % sprite_mask) * 0x100); in mlc_drawgfxzoomline() 780 const UINT8 *code_base2 = DrvGfxROM0 + ((code2 % sprite_mask) * 0x100); in mlc_drawgfxzoomline()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/ |
H A D | d_decomlc.cpp | 41 static INT32 sprite_mask; variable 477 sprite_mask = (((len * 8) / ((bpp + 1) & 6)) / (16 * 16)); in set_sprite_config() 480 if (i >= sprite_mask) { in set_sprite_config() 481 sprite_mask = i; in set_sprite_config() 761 const UINT8 *code_base1 = DrvGfxROM0 + ((code1 % sprite_mask) * 0x100); in mlc_drawgfxzoomline() 765 const UINT8 *code_base2 = DrvGfxROM0 + ((code2 % sprite_mask) * 0x100); in mlc_drawgfxzoomline()
|
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | m92.c | 429 int sprite_mask; in mark_sprite_colours() local 431 sprite_mask=(Machine->drv->gfxdecodeinfo[1].gfxlayout->total)-1; in mark_sprite_colours() 462 colmask[color] |= pen_usage[(sprite + s_ptr)&sprite_mask]; in mark_sprite_colours()
|
H A D | alpha68k.c | 251 …prites_V(struct osd_bitmap *bitmap, int j, int s, int e, int fx_mask, int fy_mask, int sprite_mask) in draw_sprites_V() argument 279 tile=tile&sprite_mask; in draw_sprites_V()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_mwarr.cpp | 39 static UINT32 sprite_mask; variable 403 sprite_mask = fract / (16 * 16); in DrvGfxDecode() 404 …GfxDecode(sprite_mask, sprite_bpp, 16, 16, Plane0 + (6 - sprite_bpp), XOffs0, YOffs0, 0x100, tmp, … in DrvGfxDecode() 405 sprite_mask--; in DrvGfxDecode()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_mwarr.cpp | 43 static UINT32 sprite_mask; variable 407 sprite_mask = fract / (16 * 16); in DrvGfxDecode() 408 …GfxDecode(sprite_mask, sprite_bpp, 16, 16, Plane0 + (6 - sprite_bpp), XOffs0, YOffs0, 0x100, tmp, … in DrvGfxDecode() 409 sprite_mask--; in DrvGfxDecode()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/toaplan/ |
H A D | d_toaplan1.cpp | 56 static INT32 sprite_mask; variable 1923 sprite_mask = sLoad - DrvGfxROM1; in LoadRoms() 1926 DrvGfxDecode(DrvGfxROM1, sprite_mask, sprite_type); in LoadRoms() 1929 sprite_mask = ((sprite_mask * 2) / (sprite_type ? 0x100 : 0x40)) - 1; in LoadRoms() 2583 …toaplan1_draw_sprite_custom(sprite & sprite_mask,color, fcu_flipscreen,fcu_flipscreen, sx,sy, prio… in draw_sprites()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/toaplan/ |
H A D | d_toaplan1.cpp | 56 static INT32 sprite_mask; variable 1923 sprite_mask = sLoad - DrvGfxROM1; in LoadRoms() 1926 DrvGfxDecode(DrvGfxROM1, sprite_mask, sprite_type); in LoadRoms() 1929 sprite_mask = ((sprite_mask * 2) / (sprite_type ? 0x100 : 0x40)) - 1; in LoadRoms() 2583 …toaplan1_draw_sprite_custom(sprite & sprite_mask,color, fcu_flipscreen,fcu_flipscreen, sx,sy, prio… in draw_sprites()
|