Home
last modified time | relevance | path

Searched refs:sprite_mask (Results 1 – 25 of 30) sorted by relevance

12

/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dturbo_vidhrdw.c47 static UINT32 sprite_mask; variable
369 sprite_mask = 0x7fff; in VIDEO_START()
417 sprite_mask = 0xffff; in VIDEO_START()
475 sprite_mask = 0xffff; in VIDEO_START()
502 data->offset = (sprite_base[6] + 256 * sprite_base[7]) & sprite_mask; in turbo_update_sprite_info()
541 data->offset = ((sprite_base[6] + 256 * sprite_base[7]) * 2) & sprite_mask; in subroc3d_update_sprite_info()
609 UINT32 srcval = src[(xcurr >> 16) & sprite_mask]; in draw_one_sprite()
610 UINT8 srcenable = esrc[(xcurr >> 16) & sprite_mask]; in draw_one_sprite()
631 int xint = (xcurr >> 16) & sprite_mask, newxint; in draw_one_sprite()
645 newxint = (xcurr >> 16) & sprite_mask; in draw_one_sprite()
[all …]
H A Dbalsente_vidhrdw.c24 static UINT32 sprite_mask; variable
76 sprite_mask = memory_region_length(REGION_GFX1) - 1; in VIDEO_START()
218 src = &sprite_data[(64 * image) & sprite_mask]; in draw_one_sprite()
H A Dalpha68k_vidhrdw.c226 …, const struct rectangle *cliprect, int j, int s, int e, int fx_mask, int fy_mask, int sprite_mask) in draw_sprites_V() argument
251 tile=tile&sprite_mask; in draw_sprites_V()
H A Ddeco16ic.c871 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri) in deco16_pdrawgfx() argument
909 if (pri_mask>pri[x] && sprite_mask>spri[x]) { in deco16_pdrawgfx()
917 spri[x]|=sprite_mask; in deco16_pdrawgfx()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dturbo_vidhrdw.c47 static UINT32 sprite_mask; variable
369 sprite_mask = 0x7fff; in VIDEO_START()
417 sprite_mask = 0xffff; in VIDEO_START()
475 sprite_mask = 0xffff; in VIDEO_START()
502 data->offset = (sprite_base[6] + 256 * sprite_base[7]) & sprite_mask; in turbo_update_sprite_info()
541 data->offset = ((sprite_base[6] + 256 * sprite_base[7]) * 2) & sprite_mask; in subroc3d_update_sprite_info()
609 UINT32 srcval = src[(xcurr >> 16) & sprite_mask]; in draw_one_sprite()
610 UINT8 srcenable = esrc[(xcurr >> 16) & sprite_mask]; in draw_one_sprite()
631 int xint = (xcurr >> 16) & sprite_mask, newxint; in draw_one_sprite()
645 newxint = (xcurr >> 16) & sprite_mask; in draw_one_sprite()
[all …]
H A Dbalsente_vidhrdw.c24 static UINT32 sprite_mask; variable
72 sprite_mask = memory_region_length(REGION_GFX1) - 1; in VIDEO_START()
199 src = &sprite_data[(64 * image) & sprite_mask]; in draw_one_sprite()
H A Dalpha68k_vidhrdw.c252 …, const struct rectangle *cliprect, int j, int s, int e, int fx_mask, int fy_mask, int sprite_mask) in draw_sprites_V() argument
288 tile=tile&sprite_mask; in draw_sprites_V()
H A Ddeco16ic.c871 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri) in deco16_pdrawgfx() argument
909 if (pri_mask>pri[x] && sprite_mask>spri[x]) { in deco16_pdrawgfx()
917 spri[x]|=sprite_mask; in deco16_pdrawgfx()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dk007121.cpp171 void k007121_init(INT32 chip, INT32 sprite_mask) in k007121_init() argument
173 k007121_sprite_mask[chip] = sprite_mask; in k007121_init()
H A Dk007121.h5 void k007121_init(INT32 chip, INT32 sprite_mask);
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dk007121.cpp171 void k007121_init(INT32 chip, INT32 sprite_mask) in k007121_init() argument
173 k007121_sprite_mask[chip] = sprite_mask; in k007121_init()
H A Dk007121.h5 void k007121_init(INT32 chip, INT32 sprite_mask);
/dports/emulators/dgen-sdl/dgen-sdl-1.33/
H A Dras.cpp840 assert(dest >= (uint8_t *)sprite_mask); in sprite_mask_add()
841 assert(dest < ((uint8_t *)sprite_mask + in sprite_mask_add()
842 sizeof(sprite_mask))); in sprite_mask_add()
891 memset(sprite_mask, 0xff, sizeof(sprite_mask)); in sprite_mask_generate()
907 sprite_mask_add((uint8_t *)sprite_mask, sizeof(sprite_mask[0]), in sprite_mask_generate()
1012 if (sprite_mask[(line + 0x80)][(xx + 0x80)] >= i) in draw_sprites()
1031 if (sprite_mask[(line + 0x80)][(xx + 0x80)] >= i) in draw_sprites()
H A Dvdp.cpp31 memset(sprite_mask, 0xff, sizeof(sprite_mask)); in reset()
H A Dmd.h183 uint8_t sprite_mask[512][512]; variable
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/includes/
H A Ddeco16ic.h37 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri…
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/includes/
H A Ddeco16ic.h37 …le *clip,int transparency,int transparent_color,UINT32 pri_mask,UINT32 sprite_mask,UINT8 write_pri…
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/
H A Dd_decomlc.cpp41 static INT32 sprite_mask; variable
489 sprite_mask = (((len * 8) / ((bpp + 1) & 6)) / (16 * 16)); in set_sprite_config()
496 if (i >= sprite_mask) { in set_sprite_config()
497 sprite_mask = i; in set_sprite_config()
779 const UINT8 *code_base1 = DrvGfxROM0 + ((code1 % sprite_mask) * 0x100); in mlc_drawgfxzoomline()
780 const UINT8 *code_base2 = DrvGfxROM0 + ((code2 % sprite_mask) * 0x100); in mlc_drawgfxzoomline()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/
H A Dd_decomlc.cpp41 static INT32 sprite_mask; variable
477 sprite_mask = (((len * 8) / ((bpp + 1) & 6)) / (16 * 16)); in set_sprite_config()
480 if (i >= sprite_mask) { in set_sprite_config()
481 sprite_mask = i; in set_sprite_config()
761 const UINT8 *code_base1 = DrvGfxROM0 + ((code1 % sprite_mask) * 0x100); in mlc_drawgfxzoomline()
765 const UINT8 *code_base2 = DrvGfxROM0 + ((code2 % sprite_mask) * 0x100); in mlc_drawgfxzoomline()
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dm92.c429 int sprite_mask; in mark_sprite_colours() local
431 sprite_mask=(Machine->drv->gfxdecodeinfo[1].gfxlayout->total)-1; in mark_sprite_colours()
462 colmask[color] |= pen_usage[(sprite + s_ptr)&sprite_mask]; in mark_sprite_colours()
H A Dalpha68k.c251 …prites_V(struct osd_bitmap *bitmap, int j, int s, int e, int fx_mask, int fy_mask, int sprite_mask) in draw_sprites_V() argument
279 tile=tile&sprite_mask; in draw_sprites_V()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_mwarr.cpp39 static UINT32 sprite_mask; variable
403 sprite_mask = fract / (16 * 16); in DrvGfxDecode()
404 …GfxDecode(sprite_mask, sprite_bpp, 16, 16, Plane0 + (6 - sprite_bpp), XOffs0, YOffs0, 0x100, tmp, … in DrvGfxDecode()
405 sprite_mask--; in DrvGfxDecode()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_mwarr.cpp43 static UINT32 sprite_mask; variable
407 sprite_mask = fract / (16 * 16); in DrvGfxDecode()
408 …GfxDecode(sprite_mask, sprite_bpp, 16, 16, Plane0 + (6 - sprite_bpp), XOffs0, YOffs0, 0x100, tmp, … in DrvGfxDecode()
409 sprite_mask--; in DrvGfxDecode()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/toaplan/
H A Dd_toaplan1.cpp56 static INT32 sprite_mask; variable
1923 sprite_mask = sLoad - DrvGfxROM1; in LoadRoms()
1926 DrvGfxDecode(DrvGfxROM1, sprite_mask, sprite_type); in LoadRoms()
1929 sprite_mask = ((sprite_mask * 2) / (sprite_type ? 0x100 : 0x40)) - 1; in LoadRoms()
2583 …toaplan1_draw_sprite_custom(sprite & sprite_mask,color, fcu_flipscreen,fcu_flipscreen, sx,sy, prio… in draw_sprites()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/toaplan/
H A Dd_toaplan1.cpp56 static INT32 sprite_mask; variable
1923 sprite_mask = sLoad - DrvGfxROM1; in LoadRoms()
1926 DrvGfxDecode(DrvGfxROM1, sprite_mask, sprite_type); in LoadRoms()
1929 sprite_mask = ((sprite_mask * 2) / (sprite_type ? 0x100 : 0x40)) - 1; in LoadRoms()
2583 …toaplan1_draw_sprite_custom(sprite & sprite_mask,color, fcu_flipscreen,fcu_flipscreen, sx,sy, prio… in draw_sprites()

12