/dports/games/xonotic/Xonotic/misc/tools/ |
H A D | spherefunc2skybox.c | 189 r = starfield[i].x * starfield[i].x in color_starfield() 190 + starfield[i].y * starfield[i].y in color_starfield() 191 + starfield[i].z * starfield[i].z; in color_starfield() 198 f = starfield[i].R * 0.299 + starfield[i].G * 0.587 + starfield[i].B * 0.114; in color_starfield() 212 d = pow(starfield[j].x - starfield[i].x, 2) in color_starfield() 213 + pow(starfield[j].y - starfield[i].y, 2) in color_starfield() 216 starfield[i].x += f * (starfield[j].x - starfield[i].x); in color_starfield() 217 starfield[i].y += f * (starfield[j].y - starfield[i].y); in color_starfield() 218 starfield[i].z += f * (starfield[j].z - starfield[i].z); in color_starfield() 219 …double r = starfield[i].x * starfield[i].x + starfield[i].y * starfield[i].y + starfield[i].z * st… in color_starfield() [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/pyinvaders/data/ |
H A D | background.rml | 13 starfield 20 star-decorator: starfield; 33 <starfield />
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/invaders/data/ |
H A D | background.rml | 13 starfield 20 star-decorator: starfield; 33 <starfield />
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/luainvaders/data/ |
H A D | background.rml | 13 starfield 20 star-decorator: starfield; 33 <starfield />
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/dports/devel/p5-Perl6-Form/Perl6-Form-0.04/demo/ |
H A D | demo_starry.pl | 21 sub starfield() { subroutine 25 print form starfield, {interleave=>1}, <<'.',
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/dports/graphics/xaos/XaoS-release-4.2.1/tutorial/ |
H A D | filter.xhf | 65 (filter 'starfield #t) 74 (filter 'starfield #f) 94 (filter 'starfield #f)
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H A D | msetren.xaf | 201 (filter 'starfield #t) 211 (filter 'starfield #f)
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H A D | mset.xaf | 199 (filter 'starfield #t) 209 (filter 'starfield #f)
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/dports/graphics/processing/processing-1.5.1/modes/android/examples/OpenGL/Planets/ |
H A D | Planets.pde | 9 PImage starfield; 25 starfield = loadImage("starfield.jpg"); 92 image(starfield, 0, 0, width, height);
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/dports/games/xsc/xsc-1.6/ |
H A D | Makefile.am | 44 starfield.C \ 71 starfield.h \
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | bouboule.c | 249 static StarField *starfield = (StarField *) NULL; variable 380 MI_INIT(mi, starfield); in init_bouboule() 381 sp = &starfield[MI_SCREEN(mi)]; in init_bouboule() 651 if (starfield == NULL) in draw_bouboule() 653 sp = &starfield[MI_SCREEN(mi)]; in draw_bouboule() 885 if (starfield != NULL) { in release_bouboule() 889 free_bouboule_screen(&starfield[screen]); in release_bouboule() 890 free(starfield); in release_bouboule() 891 starfield = (StarField *) NULL; in release_bouboule()
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/dports/graphics/gimp-app/gimp-2.10.30/data/patterns/Sky/ |
H A D | Makefile.am | 8 starfield.pat
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/dports/graphics/xaos/XaoS-release-4.2.1/examples/Hubicka/ |
H A D | galaxy.xpf | 5 (filter 'starfield #t)
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/ |
H A D | bouboule.c | 237 static StarField *starfield = NULL; variable 321 MI_INIT (mi, starfield); in init_bouboule() 322 sp = &starfield[MI_SCREEN(mi)]; in init_bouboule() 539 StarField *sp = &starfield[MI_SCREEN(mi)]; in draw_bouboule() 808 StarField *sp = &starfield[MI_SCREEN(mi)]; in free_bouboule() 835 StarField *sp = &starfield[MI_SCREEN(mi)]; in reshape_bouboule()
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/dports/graphics/openfx-misc/openfx-misc-3ab0531/Shadertoy/presets/default/ |
H A D | startunnel.frag.glsl | 3 // Single pass starfield inspired by old school tunnel effects. 4 // I wanted to try to render a starfield without any loops or iteration. Each angular segment of sp… 13 // Single pass starfield inspired by old school tunnel effects.
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/dports/audio/fasttracker2/ft2-clone-1.49/src/ |
H A D | ft2_about.c | 99 static void starfield(void) in starfield() function 166 starfield(); in aboutFrame()
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/dports/x11/terminology/terminology-1.9.0/data/themes/nyanology/ |
H A D | about.edc | 85 part { name: "starfield"; 134 part { name: "starfield";
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/images/m6502/ |
H A D | starfield2d.asm | 1 ; 2d starfield
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/dports/games/simplevaders/simplevaders_0.8.1/ |
H A D | main.cpp | 92 bool starfield=1; variable 898 if(starfield) in draw() 1056 if(starfield) in intro() 1190 starfield=0; in main() 1313 starfield=!starfield; in main()
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/dports/games/kobodeluxe/KoboDeluxe-0.5.1/ |
H A D | prefs.h | 52 int starfield; //None/Old/parallax variable
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ |
H A D | Makefile.am | 684 starfield/nebula.cpp \ 685 starfield/nebula.h \ 686 starfield/starfield.cpp \ 687 starfield/starfield.h \ 688 starfield/supernova.cpp \ 689 starfield/supernova.h \
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_geoscape.cpp | 431 image_t* starfield; in R_Draw3DGlobe() local 480 starfield = R_FindImage(va("pics/geoscape/%s_stars", map), it_wrappic); in R_Draw3DGlobe() 481 if (starfield != r_noTexture) in R_Draw3DGlobe() 482 R_DrawStarfield(starfield->texnum, earthPos, rotate, p); in R_Draw3DGlobe()
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/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | Makefile.psp | 43 starfield.o \
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H A D | Makefile.gp2x | 61 starfield.c \
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/dports/graphics/povray37/povray-3.7.0.10/distribution/platform-specific/windows/Insert Menu/ |
H A D | Sky.pov | 22 #case(40) #declare Txt_Path="40 - starfield.txt" #break 102 #if (Typ=40) // In_Path,"40 - starfield.txt"
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