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Searched refs:stillToGo (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dzbuffer.cpp79 uint32 stillToGo = 0; in setZBuffer() local
141 if (stillToGo == 0) { in setZBuffer()
143 stillToGo = n >> 4; in setZBuffer()
144 if (stillToGo == 15) in setZBuffer()
145 stillToGo = readStream->readUint16BE() + 16l; in setZBuffer()
147 stillToGo++; in setZBuffer()
165 stillToGo--; in setZBuffer()
/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dzbuffer.cpp74 uint32 stillToGo = 0; in setZBuffer() local
142 if (stillToGo == 0) { in setZBuffer()
144 stillToGo = n >> 4; in setZBuffer()
145 if (stillToGo == 15) in setZBuffer()
146 stillToGo = readStream->readUint16BE() + 16l; in setZBuffer()
148 stillToGo++; in setZBuffer()
167 stillToGo--; in setZBuffer()