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Searched refs:subcubeLoc3D (Results 1 – 3 of 3) sorted by relevance

/dports/games/xskewb/xskewb/
H A DSkewb3d.c391 XPoint subcubeLoc3D[MAXFACES][MAXORIENT]; in ResizePolyhedrons() local
487 subcubeLoc3D[face][0].x = faceLoc3D[face][0].x; in ResizePolyhedrons()
488 subcubeLoc3D[face][0].y = faceLoc3D[face][0].y; in ResizePolyhedrons()
519 subcubeLoc3D[face][1].x; in ResizePolyhedrons()
522 subcubeLoc3D[face][1].y; in ResizePolyhedrons()
525 subcubeLoc3D[face][2].x; in ResizePolyhedrons()
528 subcubeLoc3D[face][2].y; in ResizePolyhedrons()
531 subcubeLoc3D[face][2].x; in ResizePolyhedrons()
534 subcubeLoc3D[face][2].y; in ResizePolyhedrons()
537 subcubeLoc3D[face][2].x; in ResizePolyhedrons()
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/dports/games/xrubik/xrubik/
H A DRubik3d.c417 XPoint subcubeLoc3D[MAXFACES][MAXORIENT]; in ResizePolyhedrons() local
511 subcubeLoc3D[face][0].x = faceLoc3D[face][0].x; in ResizePolyhedrons()
512 subcubeLoc3D[face][0].y = faceLoc3D[face][0].y; in ResizePolyhedrons()
548 subcubeLoc3D[face][orient].x = in ResizePolyhedrons()
553 subcubeLoc3D[face][orient].x = in ResizePolyhedrons()
559 subcubeLoc3D[face][orient].y = in ResizePolyhedrons()
564 subcubeLoc3D[face][orient].y = in ResizePolyhedrons()
627 subcubeLoc3D[face][orient + 1].x) / 2; in ResizePolyhedrons()
629 subcubeLoc3D[face][orient + 1].y) / 2; in ResizePolyhedrons()
637 subcubeLoc3D[face][MAXORIENT / 2].x) / 2; in ResizePolyhedrons()
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/dports/games/xdino/xdino/
H A DDino3d.c431 XPoint subcubeLoc3D[MAXFACES][MAXORIENT]; in ResizePolyhedrons() local
527 subcubeLoc3D[face][0].x = faceLoc3D[face][0].x; in ResizePolyhedrons()
528 subcubeLoc3D[face][0].y = faceLoc3D[face][0].y; in ResizePolyhedrons()
538 subcubeLoc3D[face][orient].x = faceLoc3D[face][orient].x - in ResizePolyhedrons()
541 subcubeLoc3D[face][orient].y = faceLoc3D[face][orient].y - in ResizePolyhedrons()
568 subdiamondLoc3D[face][orient].x = (subcubeLoc3D[face][orient].x + in ResizePolyhedrons()
569 subcubeLoc3D[face][orient + 1].x) / 2; in ResizePolyhedrons()
570 subdiamondLoc3D[face][orient].y = (subcubeLoc3D[face][orient].y + in ResizePolyhedrons()
571 subcubeLoc3D[face][orient + 1].y) / 2; in ResizePolyhedrons()
595 subcubeLoc3D[face][MAXORIENT / 2].x) / 2; in ResizePolyhedrons()
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