/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | collision.h | 79 int supercontents; member 101 …rushFromPermanentPolygonFloat(mempool_t *mempool, int numpoints, float *points, int supercontents); 102 …s(mempool_t *mempool, int numoriginalplanes, const colplanef_t *originalplanes, int supercontents); 104 …sh_start, const colbrushf_t *thisbrush_end, int numpoints, const float *points, int supercontents); 105 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface… 107 …nst vec3_t linestart, const vec3_t lineend, int numpoints, const float *points, int supercontents); 108 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface… 112 …ix4x4_t *polygonmatrixstart, const matrix4x4_t *polygonmatrixend, int supercontents, int q3surface… 114 …(const matrix4x4_t *matrix, const vec3_t mins, const vec3_t maxs, int supercontents, int q3surface… 119 …d, const float *point0, const float *point1, const float *point2, int supercontents, int q3surface…
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H A D | collision.c | 313 brush->supercontents = supercontents; in Collision_NewBrushFromPlanes() 551 brush->supercontents = supercontents; in Collision_AllocBrushFromPermanentPolygonFloat() 896 polyf_brush.supercontents = supercontents; in Collision_TraceBrushPolygonFloat() 911 polyf_brush.supercontents = supercontents; in Collision_TraceBrushTriangleMeshFloat() 972 polyf_brush.supercontents = supercontents; in Collision_TraceLinePolygonFloat() 1011 polyf_brush.supercontents = supercontents; in Collision_TraceLineTriangleMeshFloat() 1014 polyf_brush.planes[i].supercontents = supercontents; in Collision_TraceLineTriangleMeshFloat() 1051 polyf_brushstart.supercontents = supercontents; 1058 polyf_brushend.supercontents = supercontents; 1138 brush->supercontents = supercontents; [all …]
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H A D | model_brush.c | 1405 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures() 1410 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures() 1499 tx->supercontents = mod_q1bsp_texture_lava.supercontents; in Mod_Q1BSP_LoadTextures() 1504 tx->supercontents = mod_q1bsp_texture_slime.supercontents; in Mod_Q1BSP_LoadTextures() 1509 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures() 1515 tx->supercontents = mod_q1bsp_texture_sky.supercontents; in Mod_Q1BSP_LoadTextures() 1520 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures() 5814 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents() 5829 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents() 5832 return supercontents; in Mod_Q3BSP_PointSuperContents() [all …]
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H A D | view.c | 613 int supercontents; in V_CalcViewBlend() local 616 supercontents = CL_PointSuperContents(vieworigin); in V_CalcViewBlend() 617 if (supercontents & SUPERCONTENTS_LIQUIDSMASK) in V_CalcViewBlend() 621 if (supercontents & SUPERCONTENTS_LAVA) in V_CalcViewBlend() 627 else if (supercontents & SUPERCONTENTS_SLIME) in V_CalcViewBlend()
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H A D | model_shared.h | 503 int supercontents; member 671 int (*NativeContentsFromSuperContents)(struct model_s *model, int supercontents); 986 int Mod_Q1BSP_NativeContentsFromSuperContents(struct model_s *model, int supercontents);
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H A D | sv_phys.c | 301 int supercontents = 0; in SV_PointSuperContents() local 317 supercontents = sv.worldmodel->PointSuperContents(sv.worldmodel, 0, point); in SV_PointSuperContents() 321 return supercontents; in SV_PointSuperContents() 350 …supercontents |= model->PointSuperContents(model, bound(0, frame, (model->numframes - 1)), transfo… in SV_PointSuperContents() 353 return supercontents; in SV_PointSuperContents()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | collision.h | 105 int supercontents; member 137 …entPolygonFloat(mempool_t *mempool, int numpoints, float *points, int supercontents, int q3surface… 138 …empool, int numoriginalplanes, const colplanef_t *originalplanes, int supercontents, int q3surface… 140 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface… 142 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface… 146 …x(colboxbrushf_t *boxbrush, const vec3_t mins, const vec3_t maxs, int supercontents, int q3surface… 151 …d, const float *point0, const float *point1, const float *point2, int supercontents, int q3surface… 152 …thisbrush_end, const float *v0, const float *v1, const float *v2, int supercontents, int q3surface…
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H A D | collision.c | 375 brush->supercontents = supercontents; in Collision_NewBrushFromPlanes() 563 brush->supercontents = supercontents; in Collision_AllocBrushFromPermanentPolygonFloat() 744 …->hitsupercontentsmask & other_start->supercontents) && !(trace->skipsupercontentsmask & other_sta… in Collision_TraceBrushBrushFloat() 758 …->hitsupercontentsmask & other_start->supercontents) && !(trace->skipsupercontentsmask & other_sta… in Collision_TraceBrushBrushFloat() 941 …ace->hitsupercontentsmask & thatbrush->supercontents) && !(trace->skipsupercontentsmask & thatbrus… in Collision_TracePointBrushFloat() 975 brush.supercontents = supercontents; in Collision_TraceBrushTriangleMeshFloat() 1086 brush.supercontents = supercontents; in Collision_TraceBrushTriangleFloat() 1113 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox() 1155 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox() 1313 …if (!(supercontents & trace->hitsupercontentsmask) || (supercontents & trace->skipsupercontentsmas… in Collision_TraceLineTriangleFloat() [all …]
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H A D | model_brush.c | 1688 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures() 1693 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures() 1797 tx->supercontents = mod_q1bsp_texture_lava.supercontents; in Mod_Q1BSP_LoadTextures() 1802 tx->supercontents = mod_q1bsp_texture_slime.supercontents; in Mod_Q1BSP_LoadTextures() 1807 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures() 1813 tx->supercontents = mod_q1bsp_texture_sky.supercontents; in Mod_Q1BSP_LoadTextures() 1820 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures() 4697 if (out->firstbrushside[j].texture->supercontents == supercontents) in Mod_Q2BSP_LoadBrushes() 4712 validtexture->supercontents = supercontents; in Mod_Q2BSP_LoadBrushes() 7560 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents() [all …]
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H A D | model_shared.c | 1384 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh() 1396 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh() 2624 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader() 2625 …if (shader->surfaceparms & Q3SURFACEPARM_LAVA ) texture->supercontents = SUPERCONTENTS_LA… in Mod_LoadTextureFromQ3Shader() 2626 …if (shader->surfaceparms & Q3SURFACEPARM_SLIME ) texture->supercontents = SUPERCONTENTS_SL… in Mod_LoadTextureFromQ3Shader() 2709 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader() 2716 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader() 2725 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader() 2730 texture->supercontents = SUPERCONTENTS_SKY; in Mod_LoadTextureFromQ3Shader() 2735 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader() [all …]
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H A D | model_shared.h | 620 int supercontents; member 835 int (*NativeContentsFromSuperContents)(struct model_s *model, int supercontents); 1201 int Mod_Q1BSP_NativeContentsFromSuperContents(struct model_s *model, int supercontents); 1205 int Mod_Q2BSP_NativeContentsFromSuperContents(dp_model_t *model, int supercontents);
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H A D | view.c | 965 int supercontents; in V_CalcViewBlend() local 968 supercontents = CL_PointSuperContents(vieworigin); in V_CalcViewBlend() 969 if (supercontents & SUPERCONTENTS_LIQUIDSMASK) in V_CalcViewBlend() 973 if (supercontents & SUPERCONTENTS_LAVA) in V_CalcViewBlend() 979 else if (supercontents & SUPERCONTENTS_SLIME) in V_CalcViewBlend()
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H A D | model_sprite.c | 81 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_SpriteSetupTexture() 83 texture->supercontents |= SUPERCONTENTS_OPAQUE; in Mod_SpriteSetupTexture()
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H A D | sv_phys.c | 596 int supercontents = 0; in SV_PointSuperContents() local 611 supercontents = sv.worldmodel->PointSuperContents(sv.worldmodel, 0, point); in SV_PointSuperContents() 615 return supercontents; in SV_PointSuperContents() 641 …supercontents |= model->PointSuperContents(model, bound(0, frame, (model->numframes - 1)), transfo… in SV_PointSuperContents() 644 return supercontents; in SV_PointSuperContents()
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/dports/games/darkplaces/darkplaces/ |
H A D | collision.h | 108 int supercontents; member 140 …empool, int numoriginalplanes, const colplanef_t *originalplanes, int supercontents, int q3surface… 142 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface… 144 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface… 148 …x(colboxbrushf_t *boxbrush, const vec3_t mins, const vec3_t maxs, int supercontents, int q3surface… 153 …d, const float *point0, const float *point1, const float *point2, int supercontents, int q3surface… 154 …thisbrush_end, const float *v0, const float *v1, const float *v2, int supercontents, int q3surface…
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H A D | collision.c | 378 brush->supercontents = supercontents; in Collision_NewBrushFromPlanes() 732 trace->hitsupercontents = other_start->supercontents; in Collision_TraceBrushBrushFloat() 743 trace->startsupercontents |= other_start->supercontents; in Collision_TraceBrushBrushFloat() 883 trace->hitsupercontents = other_start->supercontents; in Collision_TraceLineBrushFloat() 894 trace->startsupercontents |= other_start->supercontents; in Collision_TraceLineBrushFloat() 971 trace->startsupercontents |= other_start->supercontents; in Collision_TracePointBrushFloat() 1014 brush.supercontents = supercontents; in Collision_TraceBrushTriangleMeshFloat() 1125 brush.supercontents = supercontents; in Collision_TraceBrushTriangleFloat() 1152 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox() 1194 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox() [all …]
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H A D | model_brush.c | 1735 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures() 1740 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures() 1847 tx->supercontents = mod_q1bsp_texture_lava.supercontents; in Mod_Q1BSP_LoadTextures() 1852 tx->supercontents = mod_q1bsp_texture_slime.supercontents; in Mod_Q1BSP_LoadTextures() 1857 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures() 1863 tx->supercontents = mod_q1bsp_texture_sky.supercontents; in Mod_Q1BSP_LoadTextures() 1870 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures() 4776 if (out->firstbrushside[j].texture->supercontents == supercontents) in Mod_Q2BSP_LoadBrushes() 4791 validtexture->supercontents = supercontents; in Mod_Q2BSP_LoadBrushes() 7653 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents() [all …]
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H A D | model_shared.c | 1387 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh() 1399 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh() 2680 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader() 2681 …if (shader->surfaceparms & Q3SURFACEPARM_LAVA ) texture->supercontents = SUPERCONTENTS_LA… in Mod_LoadTextureFromQ3Shader() 2765 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader() 2772 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader() 2781 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader() 2786 texture->supercontents = SUPERCONTENTS_SKY; in Mod_LoadTextureFromQ3Shader() 2791 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader() 2806 texture->supercontents = Mod_Q2BSP_SuperContentsFromNativeContents(texture->q2contents); in Mod_LoadTextureFromQ3Shader() [all …]
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H A D | model_shared.h | 650 int supercontents; member 871 int (*NativeContentsFromSuperContents)(int supercontents); 1190 …aterial(mempool_t *mempool, texture_t *texture, const char *name, int supercontents, int materialf… 1245 int Mod_Q1BSP_NativeContentsFromSuperContents(int supercontents); 1249 int Mod_Q2BSP_NativeContentsFromSuperContents(int supercontents);
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H A D | view.c | 974 int supercontents; in V_CalcViewBlend() local 977 supercontents = CL_PointSuperContents(vieworigin); in V_CalcViewBlend() 978 if (supercontents & SUPERCONTENTS_LIQUIDSMASK) in V_CalcViewBlend() 982 if (supercontents & SUPERCONTENTS_LAVA) in V_CalcViewBlend() 988 else if (supercontents & SUPERCONTENTS_SLIME) in V_CalcViewBlend()
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H A D | model_sprite.c | 81 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_SpriteSetupTexture() 83 texture->supercontents |= SUPERCONTENTS_OPAQUE; in Mod_SpriteSetupTexture()
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H A D | sv_phys.c | 596 int supercontents = 0; in SV_PointSuperContents() local 611 supercontents = sv.worldmodel->PointSuperContents(sv.worldmodel, 0, point); in SV_PointSuperContents() 615 return supercontents; in SV_PointSuperContents() 641 …supercontents |= model->PointSuperContents(model, bound(0, frame, (model->numframes - 1)), transfo… in SV_PointSuperContents() 644 return supercontents; in SV_PointSuperContents()
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/dports/games/xonotic/Xonotic/source/qcsrc/common/ |
H A D | util.qc | 1611 int Mod_Q1BSP_NativeContentsFromSuperContents(int supercontents) 1613 if(supercontents & (DPCONTENTS_SOLID | DPCONTENTS_BODY)) 1615 if(supercontents & DPCONTENTS_SKY) 1617 if(supercontents & DPCONTENTS_LAVA) 1619 if(supercontents & DPCONTENTS_SLIME) 1621 if(supercontents & DPCONTENTS_WATER)
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H A D | util.qh | 289 int Mod_Q1BSP_NativeContentsFromSuperContents(int supercontents);
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/dports/games/xonotic/Xonotic/source/qcsrc/common/physics/movetypes/ |
H A D | movetypes.qc | 281 int supercontents = Mod_Q1BSP_SuperContentsFromNativeContents(nativecontents); 282 if(supercontents & DPCONTENTS_LIQUIDSMASK)
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