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Searched refs:supercontents (Results 1 – 25 of 31) sorted by relevance

12

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcollision.h79 int supercontents; member
101 …rushFromPermanentPolygonFloat(mempool_t *mempool, int numpoints, float *points, int supercontents);
102 …s(mempool_t *mempool, int numoriginalplanes, const colplanef_t *originalplanes, int supercontents);
104 …sh_start, const colbrushf_t *thisbrush_end, int numpoints, const float *points, int supercontents);
105 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface…
107 …nst vec3_t linestart, const vec3_t lineend, int numpoints, const float *points, int supercontents);
108 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface…
112 …ix4x4_t *polygonmatrixstart, const matrix4x4_t *polygonmatrixend, int supercontents, int q3surface…
114 …(const matrix4x4_t *matrix, const vec3_t mins, const vec3_t maxs, int supercontents, int q3surface…
119 …d, const float *point0, const float *point1, const float *point2, int supercontents, int q3surface…
H A Dcollision.c313 brush->supercontents = supercontents; in Collision_NewBrushFromPlanes()
551 brush->supercontents = supercontents; in Collision_AllocBrushFromPermanentPolygonFloat()
896 polyf_brush.supercontents = supercontents; in Collision_TraceBrushPolygonFloat()
911 polyf_brush.supercontents = supercontents; in Collision_TraceBrushTriangleMeshFloat()
972 polyf_brush.supercontents = supercontents; in Collision_TraceLinePolygonFloat()
1011 polyf_brush.supercontents = supercontents; in Collision_TraceLineTriangleMeshFloat()
1014 polyf_brush.planes[i].supercontents = supercontents; in Collision_TraceLineTriangleMeshFloat()
1051 polyf_brushstart.supercontents = supercontents;
1058 polyf_brushend.supercontents = supercontents;
1138 brush->supercontents = supercontents;
[all …]
H A Dmodel_brush.c1405 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures()
1410 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures()
1499 tx->supercontents = mod_q1bsp_texture_lava.supercontents; in Mod_Q1BSP_LoadTextures()
1504 tx->supercontents = mod_q1bsp_texture_slime.supercontents; in Mod_Q1BSP_LoadTextures()
1509 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures()
1515 tx->supercontents = mod_q1bsp_texture_sky.supercontents; in Mod_Q1BSP_LoadTextures()
1520 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures()
5814 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents()
5829 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents()
5832 return supercontents; in Mod_Q3BSP_PointSuperContents()
[all …]
H A Dview.c613 int supercontents; in V_CalcViewBlend() local
616 supercontents = CL_PointSuperContents(vieworigin); in V_CalcViewBlend()
617 if (supercontents & SUPERCONTENTS_LIQUIDSMASK) in V_CalcViewBlend()
621 if (supercontents & SUPERCONTENTS_LAVA) in V_CalcViewBlend()
627 else if (supercontents & SUPERCONTENTS_SLIME) in V_CalcViewBlend()
H A Dmodel_shared.h503 int supercontents; member
671 int (*NativeContentsFromSuperContents)(struct model_s *model, int supercontents);
986 int Mod_Q1BSP_NativeContentsFromSuperContents(struct model_s *model, int supercontents);
H A Dsv_phys.c301 int supercontents = 0; in SV_PointSuperContents() local
317 supercontents = sv.worldmodel->PointSuperContents(sv.worldmodel, 0, point); in SV_PointSuperContents()
321 return supercontents; in SV_PointSuperContents()
350supercontents |= model->PointSuperContents(model, bound(0, frame, (model->numframes - 1)), transfo… in SV_PointSuperContents()
353 return supercontents; in SV_PointSuperContents()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcollision.h105 int supercontents; member
137 …entPolygonFloat(mempool_t *mempool, int numpoints, float *points, int supercontents, int q3surface…
138 …empool, int numoriginalplanes, const colplanef_t *originalplanes, int supercontents, int q3surface…
140 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface…
142 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface…
146 …x(colboxbrushf_t *boxbrush, const vec3_t mins, const vec3_t maxs, int supercontents, int q3surface…
151 …d, const float *point0, const float *point1, const float *point2, int supercontents, int q3surface…
152 …thisbrush_end, const float *v0, const float *v1, const float *v2, int supercontents, int q3surface…
H A Dcollision.c375 brush->supercontents = supercontents; in Collision_NewBrushFromPlanes()
563 brush->supercontents = supercontents; in Collision_AllocBrushFromPermanentPolygonFloat()
744 …->hitsupercontentsmask & other_start->supercontents) && !(trace->skipsupercontentsmask & other_sta… in Collision_TraceBrushBrushFloat()
758 …->hitsupercontentsmask & other_start->supercontents) && !(trace->skipsupercontentsmask & other_sta… in Collision_TraceBrushBrushFloat()
941 …ace->hitsupercontentsmask & thatbrush->supercontents) && !(trace->skipsupercontentsmask & thatbrus… in Collision_TracePointBrushFloat()
975 brush.supercontents = supercontents; in Collision_TraceBrushTriangleMeshFloat()
1086 brush.supercontents = supercontents; in Collision_TraceBrushTriangleFloat()
1113 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox()
1155 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox()
1313 …if (!(supercontents & trace->hitsupercontentsmask) || (supercontents & trace->skipsupercontentsmas… in Collision_TraceLineTriangleFloat()
[all …]
H A Dmodel_brush.c1688 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures()
1693 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures()
1797 tx->supercontents = mod_q1bsp_texture_lava.supercontents; in Mod_Q1BSP_LoadTextures()
1802 tx->supercontents = mod_q1bsp_texture_slime.supercontents; in Mod_Q1BSP_LoadTextures()
1807 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures()
1813 tx->supercontents = mod_q1bsp_texture_sky.supercontents; in Mod_Q1BSP_LoadTextures()
1820 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures()
4697 if (out->firstbrushside[j].texture->supercontents == supercontents) in Mod_Q2BSP_LoadBrushes()
4712 validtexture->supercontents = supercontents; in Mod_Q2BSP_LoadBrushes()
7560 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents()
[all …]
H A Dmodel_shared.c1384 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh()
1396 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh()
2624 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader()
2625 …if (shader->surfaceparms & Q3SURFACEPARM_LAVA ) texture->supercontents = SUPERCONTENTS_LA… in Mod_LoadTextureFromQ3Shader()
2626 …if (shader->surfaceparms & Q3SURFACEPARM_SLIME ) texture->supercontents = SUPERCONTENTS_SL… in Mod_LoadTextureFromQ3Shader()
2709 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader()
2716 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader()
2725 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader()
2730 texture->supercontents = SUPERCONTENTS_SKY; in Mod_LoadTextureFromQ3Shader()
2735 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader()
[all …]
H A Dmodel_shared.h620 int supercontents; member
835 int (*NativeContentsFromSuperContents)(struct model_s *model, int supercontents);
1201 int Mod_Q1BSP_NativeContentsFromSuperContents(struct model_s *model, int supercontents);
1205 int Mod_Q2BSP_NativeContentsFromSuperContents(dp_model_t *model, int supercontents);
H A Dview.c965 int supercontents; in V_CalcViewBlend() local
968 supercontents = CL_PointSuperContents(vieworigin); in V_CalcViewBlend()
969 if (supercontents & SUPERCONTENTS_LIQUIDSMASK) in V_CalcViewBlend()
973 if (supercontents & SUPERCONTENTS_LAVA) in V_CalcViewBlend()
979 else if (supercontents & SUPERCONTENTS_SLIME) in V_CalcViewBlend()
H A Dmodel_sprite.c81 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_SpriteSetupTexture()
83 texture->supercontents |= SUPERCONTENTS_OPAQUE; in Mod_SpriteSetupTexture()
H A Dsv_phys.c596 int supercontents = 0; in SV_PointSuperContents() local
611 supercontents = sv.worldmodel->PointSuperContents(sv.worldmodel, 0, point); in SV_PointSuperContents()
615 return supercontents; in SV_PointSuperContents()
641supercontents |= model->PointSuperContents(model, bound(0, frame, (model->numframes - 1)), transfo… in SV_PointSuperContents()
644 return supercontents; in SV_PointSuperContents()
/dports/games/darkplaces/darkplaces/
H A Dcollision.h108 int supercontents; member
140 …empool, int numoriginalplanes, const colplanef_t *originalplanes, int supercontents, int q3surface…
142 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface…
144 …int *element3i, const float *vertex3f, int stride, float *bbox6f, int supercontents, int q3surface…
148 …x(colboxbrushf_t *boxbrush, const vec3_t mins, const vec3_t maxs, int supercontents, int q3surface…
153 …d, const float *point0, const float *point1, const float *point2, int supercontents, int q3surface…
154 …thisbrush_end, const float *v0, const float *v1, const float *v2, int supercontents, int q3surface…
H A Dcollision.c378 brush->supercontents = supercontents; in Collision_NewBrushFromPlanes()
732 trace->hitsupercontents = other_start->supercontents; in Collision_TraceBrushBrushFloat()
743 trace->startsupercontents |= other_start->supercontents; in Collision_TraceBrushBrushFloat()
883 trace->hitsupercontents = other_start->supercontents; in Collision_TraceLineBrushFloat()
894 trace->startsupercontents |= other_start->supercontents; in Collision_TraceLineBrushFloat()
971 trace->startsupercontents |= other_start->supercontents; in Collision_TracePointBrushFloat()
1014 brush.supercontents = supercontents; in Collision_TraceBrushTriangleMeshFloat()
1125 brush.supercontents = supercontents; in Collision_TraceBrushTriangleFloat()
1152 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox()
1194 boxbrush->brush.supercontents = supercontents; in Collision_BrushForBox()
[all …]
H A Dmodel_brush.c1735 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures()
1740 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures()
1847 tx->supercontents = mod_q1bsp_texture_lava.supercontents; in Mod_Q1BSP_LoadTextures()
1852 tx->supercontents = mod_q1bsp_texture_slime.supercontents; in Mod_Q1BSP_LoadTextures()
1857 tx->supercontents = mod_q1bsp_texture_water.supercontents; in Mod_Q1BSP_LoadTextures()
1863 tx->supercontents = mod_q1bsp_texture_sky.supercontents; in Mod_Q1BSP_LoadTextures()
1870 tx->supercontents = mod_q1bsp_texture_solid.supercontents; in Mod_Q1BSP_LoadTextures()
4776 if (out->firstbrushside[j].texture->supercontents == supercontents) in Mod_Q2BSP_LoadBrushes()
4791 validtexture->supercontents = supercontents; in Mod_Q2BSP_LoadBrushes()
7653 supercontents |= brush->colbrushf->supercontents; in Mod_Q3BSP_PointSuperContents()
[all …]
H A Dmodel_shared.c1387 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh()
1399 if (!(surface->texture->supercontents & SUPERCONTENTS_SOLID)) in Mod_CreateCollisionMesh()
2680 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader()
2681 …if (shader->surfaceparms & Q3SURFACEPARM_LAVA ) texture->supercontents = SUPERCONTENTS_LA… in Mod_LoadTextureFromQ3Shader()
2765 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader()
2772 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader()
2781 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_LoadTextureFromQ3Shader()
2786 texture->supercontents = SUPERCONTENTS_SKY; in Mod_LoadTextureFromQ3Shader()
2791 texture->supercontents = SUPERCONTENTS_SOLID | SUPERCONTENTS_OPAQUE; in Mod_LoadTextureFromQ3Shader()
2806 texture->supercontents = Mod_Q2BSP_SuperContentsFromNativeContents(texture->q2contents); in Mod_LoadTextureFromQ3Shader()
[all …]
H A Dmodel_shared.h650 int supercontents; member
871 int (*NativeContentsFromSuperContents)(int supercontents);
1190 …aterial(mempool_t *mempool, texture_t *texture, const char *name, int supercontents, int materialf…
1245 int Mod_Q1BSP_NativeContentsFromSuperContents(int supercontents);
1249 int Mod_Q2BSP_NativeContentsFromSuperContents(int supercontents);
H A Dview.c974 int supercontents; in V_CalcViewBlend() local
977 supercontents = CL_PointSuperContents(vieworigin); in V_CalcViewBlend()
978 if (supercontents & SUPERCONTENTS_LIQUIDSMASK) in V_CalcViewBlend()
982 if (supercontents & SUPERCONTENTS_LAVA) in V_CalcViewBlend()
988 else if (supercontents & SUPERCONTENTS_SLIME) in V_CalcViewBlend()
H A Dmodel_sprite.c81 texture->supercontents = SUPERCONTENTS_SOLID; in Mod_SpriteSetupTexture()
83 texture->supercontents |= SUPERCONTENTS_OPAQUE; in Mod_SpriteSetupTexture()
H A Dsv_phys.c596 int supercontents = 0; in SV_PointSuperContents() local
611 supercontents = sv.worldmodel->PointSuperContents(sv.worldmodel, 0, point); in SV_PointSuperContents()
615 return supercontents; in SV_PointSuperContents()
641supercontents |= model->PointSuperContents(model, bound(0, frame, (model->numframes - 1)), transfo… in SV_PointSuperContents()
644 return supercontents; in SV_PointSuperContents()
/dports/games/xonotic/Xonotic/source/qcsrc/common/
H A Dutil.qc1611 int Mod_Q1BSP_NativeContentsFromSuperContents(int supercontents)
1613 if(supercontents & (DPCONTENTS_SOLID | DPCONTENTS_BODY))
1615 if(supercontents & DPCONTENTS_SKY)
1617 if(supercontents & DPCONTENTS_LAVA)
1619 if(supercontents & DPCONTENTS_SLIME)
1621 if(supercontents & DPCONTENTS_WATER)
H A Dutil.qh289 int Mod_Q1BSP_NativeContentsFromSuperContents(int supercontents);
/dports/games/xonotic/Xonotic/source/qcsrc/common/physics/movetypes/
H A Dmovetypes.qc281 int supercontents = Mod_Q1BSP_SuperContentsFromNativeContents(nativecontents);
282 if(supercontents & DPCONTENTS_LIQUIDSMASK)

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