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Searched refs:supertank_move_stand (Results 1 – 19 of 19) sorted by relevance

/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
696 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/q2pro/q2pro/game/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
694 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2-psychomod/psychomod/src/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
712 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
717 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
694 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dm_supertank.c127 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
130 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
193 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
679 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
717 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
707 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
H A Dz_frames.c217 extern mmove_t supertank_move_stand;
238 &supertank_move_stand, &supertank_move_run,
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dm_supertank.c112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
696 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dm_supertank.c257 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
262 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
369 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
878 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
/dports/games/egl/egl-0.3.1_9/game/
H A Dm_supertank.c131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable
135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand()
203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run()
713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()