/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 696 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/q2pro/q2pro/game/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 694 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 712 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 717 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 694 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | m_supertank.c | 127 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 130 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 193 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 679 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 717 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 707 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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H A D | z_frames.c | 217 extern mmove_t supertank_move_stand; 238 &supertank_move_stand, &supertank_move_run,
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | m_supertank.c | 112 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 116 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 184 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 696 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | m_supertank.c | 257 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 262 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 369 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 878 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | m_supertank.c | 131 mmove_t supertank_move_stand = {FRAME_stand_1, FRAME_stand_60, supertank_frames_stand, NULL}; variable 135 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_stand() 203 self->monsterinfo.currentmove = &supertank_move_stand; in supertank_run() 713 self->monsterinfo.currentmove = &supertank_move_stand; in SP_monster_supertank()
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