Searched refs:sv_timer (Results 1 – 5 of 5) sorted by relevance
609 double cl_timer, sv_timer; in Host_Main() local617 sv_timer = 0; in Host_Main()633 sv_timer += deltarealtime; in Host_Main()706 wait = sv_timer * -1000000.0; in Host_Main()733 if (sv_timer > 0.1) in Host_Main()736 sv_timer = 0.1; in Host_Main()739 if (sv.active && sv_timer > 0) in Host_Main()754 advancetime = sv_timer; in Host_Main()797 sv_timer -= advancetime; in Host_Main()939 if (sv_timer >= 0) in Host_Main()[all …]
672 double cl_timer = 0, sv_timer = 0; in Host_Main() local710 sv_timer += deltacleantime; in Host_Main()789 wait = sv_timer * -1000000.0; in Host_Main()826 if (sv_timer > 0.1) in Host_Main()830 sv_timer = 0.1; in Host_Main()858 advancetime = sv_timer; in Host_Main()879 offset += sv_timer; in Host_Main()897 sv_timer -= advancetime; in Host_Main()1067 if (sv_timer >= 0) in Host_Main()1070 svs.perf_acc_lost += sv_timer; in Host_Main()[all …]
3904 double sv_timer = 0; in SV_ThreadFunc() local3921 sv_timer += sv_deltarealtime; in SV_ThreadFunc()3962 wait = sv_timer * -1000000.0; in SV_ThreadFunc()3980 if (sv.active && sv_timer > 0) in SV_ThreadFunc()3987 advancetime = min(sv_timer, 0.1); // don't step more than 100ms in SV_ThreadFunc()3993 …offset = sv_timer + (Sys_DirtyTime() - sv_realtime); // LordHavoc: FIXME: I don't understand this … in SV_ThreadFunc()4009 sv_timer -= advancetime; in SV_ThreadFunc()4034 if (sv_timer >= 0) in SV_ThreadFunc()4036 svs.perf_acc_lost += sv_timer; in SV_ThreadFunc()4037 sv_timer = 0; in SV_ThreadFunc()
672 double cl_timer = 0, sv_timer = 0; in Host_Main() local710 sv_timer += deltacleantime; in Host_Main()789 wait = sv_timer * -1000000.0; in Host_Main()826 if (sv_timer > 0.1) in Host_Main()830 sv_timer = 0.1; in Host_Main()858 advancetime = sv_timer; in Host_Main()879 offset += sv_timer; in Host_Main()897 sv_timer -= advancetime; in Host_Main()1068 if (sv_timer >= 0) in Host_Main()1071 svs.perf_acc_lost += sv_timer; in Host_Main()[all …]
3930 double sv_timer = 0; in SV_ThreadFunc() local3947 sv_timer += sv_deltarealtime; in SV_ThreadFunc()3988 wait = sv_timer * -1000000.0; in SV_ThreadFunc()4006 if (sv.active && sv_timer > 0) in SV_ThreadFunc()4013 advancetime = min(sv_timer, 0.1); // don't step more than 100ms in SV_ThreadFunc()4019 …offset = sv_timer + (Sys_DirtyTime() - sv_realtime); // LordHavoc: FIXME: I don't understand this … in SV_ThreadFunc()4035 sv_timer -= advancetime; in SV_ThreadFunc()4060 if (sv_timer >= 0) in SV_ThreadFunc()4062 svs.perf_acc_lost += sv_timer; in SV_ThreadFunc()4063 sv_timer = 0; in SV_ThreadFunc()