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Searched refs:switch_x (Results 1 – 15 of 15) sorted by relevance

/dports/audio/guitarix-lv2/guitarix-0.43.1/src/LV2/xputty/lv2_plugin/
H A Dlv2_plugin.cc245 int switch_x = 0; in draw_my_bypass() local
249 switch_x = grow-1; in draw_my_bypass()
271 cairo_arc(w->crb,switchx1+arc_offset/2, switchy1-arc_offset, switch_x/2.2, 0, 2 * M_PI ); in draw_my_bypass()
289 pat2 = cairo_pattern_create_linear (0, 0, switch_x, 0); in draw_my_bypass()
295 …cairo_arc(w->crb,switchx1, switchy1+((arc_offset/w->scale.ascale)*1.5), switch_x/3.1, 0, 2 * M_PI … in draw_my_bypass()
297 …cairo_arc(w->crb,switchx1, switchy1+((arc_offset/w->scale.ascale)*1.5), switch_x/3.1, 0, 2 * M_PI … in draw_my_bypass()
303 …cairo_arc(w->crb,switchx1, switchy1-((arc_offset/w->scale.ascale)*1.5), switch_x/3.0, 0, 2 * M_PI … in draw_my_bypass()
/dports/graphics/R-cran-ggplot2/ggplot2/R/
H A Dfacet-grid-.r372 switch_x <- !is.null(params$switch) && params$switch %in% c("both", "x") functionVar
378 if (switch_x) {
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_game.cpp2406 auto switch_x = static_cast<uint8_t>((map1[1] / 256) & 0xFF); in SetupGameLevel() local
2410 … map1[0] = 0xF800 | UpdateBarrierTable(level, switch_x, switch_y, switchon); in SetupGameLevel()
2413 ::store_cross_barrier(level, switch_x, switch_y, switchon); in SetupGameLevel()
2417 auto switch_x = static_cast<uint8_t>((map1[0] / 256) & 0xFF); in SetupGameLevel() local
2420 map1[0] = 0xF800 | UpdateBarrierTable(0xFF, switch_x, switch_y, switchon); in SetupGameLevel()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dgame.h267 int switch_x, switch_y; member
H A Dmain.h867 (p)->switch_x == (x) && (p)->switch_y == (y))
H A Dgame.c3830 player->switch_x = -1; in InitGame()
5849 player->switch_x += jx - old_jx; in RelocatePlayer()
15488 player->switch_x = x; in DigField()
15622 player->switch_x = x; in DigField()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dgame.h267 int switch_x, switch_y; member
H A Dmain.h867 (p)->switch_x == (x) && (p)->switch_y == (y))
H A Dgame.c3830 player->switch_x = -1; in InitGame()
5849 player->switch_x += jx - old_jx; in RelocatePlayer()
15488 player->switch_x = x; in DigField()
15622 player->switch_x = x; in DigField()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dgame.h269 int switch_x, switch_y; member
H A Dmain.h870 (p)->switch_x == (x) && (p)->switch_y == (y))
H A Dgame.c3622 player->switch_x = -1; in InitGame()
5707 player->switch_x += jx - old_jx; in RelocatePlayer()
15373 player->switch_x = x; in DigField()
15508 player->switch_x = x; in DigField()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dgame.h269 int switch_x, switch_y; member
H A Dmain.h870 (p)->switch_x == (x) && (p)->switch_y == (y))
H A Dgame.c3622 player->switch_x = -1; in InitGame()
5707 player->switch_x += jx - old_jx; in RelocatePlayer()
15373 player->switch_x = x; in DigField()
15508 player->switch_x = x; in DigField()