/dports/audio/guitarix-lv2/guitarix-0.43.1/src/LV2/xputty/lv2_plugin/ |
H A D | lv2_plugin.cc | 245 int switch_x = 0; in draw_my_bypass() local 249 switch_x = grow-1; in draw_my_bypass() 271 cairo_arc(w->crb,switchx1+arc_offset/2, switchy1-arc_offset, switch_x/2.2, 0, 2 * M_PI ); in draw_my_bypass() 289 pat2 = cairo_pattern_create_linear (0, 0, switch_x, 0); in draw_my_bypass() 295 …cairo_arc(w->crb,switchx1, switchy1+((arc_offset/w->scale.ascale)*1.5), switch_x/3.1, 0, 2 * M_PI … in draw_my_bypass() 297 …cairo_arc(w->crb,switchx1, switchy1+((arc_offset/w->scale.ascale)*1.5), switch_x/3.1, 0, 2 * M_PI … in draw_my_bypass() 303 …cairo_arc(w->crb,switchx1, switchy1-((arc_offset/w->scale.ascale)*1.5), switch_x/3.0, 0, 2 * M_PI … in draw_my_bypass()
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/dports/graphics/R-cran-ggplot2/ggplot2/R/ |
H A D | facet-grid-.r | 372 switch_x <- !is.null(params$switch) && params$switch %in% c("both", "x") functionVar 378 if (switch_x) {
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/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_game.cpp | 2406 auto switch_x = static_cast<uint8_t>((map1[1] / 256) & 0xFF); in SetupGameLevel() local 2410 … map1[0] = 0xF800 | UpdateBarrierTable(level, switch_x, switch_y, switchon); in SetupGameLevel() 2413 ::store_cross_barrier(level, switch_x, switch_y, switchon); in SetupGameLevel() 2417 auto switch_x = static_cast<uint8_t>((map1[0] / 256) & 0xFF); in SetupGameLevel() local 2420 map1[0] = 0xF800 | UpdateBarrierTable(0xFF, switch_x, switch_y, switchon); in SetupGameLevel()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | game.h | 267 int switch_x, switch_y; member
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H A D | main.h | 867 (p)->switch_x == (x) && (p)->switch_y == (y))
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H A D | game.c | 3830 player->switch_x = -1; in InitGame() 5849 player->switch_x += jx - old_jx; in RelocatePlayer() 15488 player->switch_x = x; in DigField() 15622 player->switch_x = x; in DigField()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | game.h | 267 int switch_x, switch_y; member
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H A D | main.h | 867 (p)->switch_x == (x) && (p)->switch_y == (y))
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H A D | game.c | 3830 player->switch_x = -1; in InitGame() 5849 player->switch_x += jx - old_jx; in RelocatePlayer() 15488 player->switch_x = x; in DigField() 15622 player->switch_x = x; in DigField()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | game.h | 269 int switch_x, switch_y; member
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H A D | main.h | 870 (p)->switch_x == (x) && (p)->switch_y == (y))
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H A D | game.c | 3622 player->switch_x = -1; in InitGame() 5707 player->switch_x += jx - old_jx; in RelocatePlayer() 15373 player->switch_x = x; in DigField() 15508 player->switch_x = x; in DigField()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | game.h | 269 int switch_x, switch_y; member
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H A D | main.h | 870 (p)->switch_x == (x) && (p)->switch_y == (y))
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H A D | game.c | 3622 player->switch_x = -1; in InitGame() 5707 player->switch_x += jx - old_jx; in RelocatePlayer() 15373 player->switch_x = x; in DigField() 15508 player->switch_x = x; in DigField()
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