/dports/science/py-dlib/dlib-19.22/dlib/svm/ |
H A D | active_learning.h | 71 std::vector<typename kernel_type::sample_type> temp_samples; in impl_rank_unlabeled_training_samples() local 73 temp_samples.reserve(samples.size()+1); in impl_rank_unlabeled_training_samples() 75 temp_samples.assign(samples.begin(), samples.end()); in impl_rank_unlabeled_training_samples() 77 temp_samples.resize(temp_samples.size()+1); in impl_rank_unlabeled_training_samples() 83 temp_samples.back() = unlabeled_samples(i); in impl_rank_unlabeled_training_samples() 88 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples() 89 const double margin_p = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples() 93 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples() 94 const double margin_n = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples()
|
/dports/science/dlib-cpp/dlib-19.22/dlib/svm/ |
H A D | active_learning.h | 71 std::vector<typename kernel_type::sample_type> temp_samples; in impl_rank_unlabeled_training_samples() local 73 temp_samples.reserve(samples.size()+1); in impl_rank_unlabeled_training_samples() 75 temp_samples.assign(samples.begin(), samples.end()); in impl_rank_unlabeled_training_samples() 77 temp_samples.resize(temp_samples.size()+1); in impl_rank_unlabeled_training_samples() 83 temp_samples.back() = unlabeled_samples(i); in impl_rank_unlabeled_training_samples() 88 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples() 89 const double margin_p = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples() 93 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples() 94 const double margin_n = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples()
|
/dports/audio/libfilteraudio/filter_audio-0.0.1/ |
H A D | filter_audio.c | 254 unsigned int temp_samples = samples; in pass_audio_output() local 256 while (temp_samples) { in pass_audio_output() 269 S16ToFloatS16(data + (samples - temp_samples), nsx_samples, d_f); in pass_audio_output() 276 temp_samples -= nsx_samples; in pass_audio_output() 313 unsigned int temp_samples = samples; in filter_audio() local 317 while (temp_samples) { in filter_audio() 326 memcpy(d_l, data + (samples - temp_samples), sizeof(d_l)); in filter_audio() 409 memcpy(data + (samples - temp_samples), d_l, sizeof(d_l)); in filter_audio() 412 temp_samples -= nsx_samples; in filter_audio()
|
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/audio/ |
H A D | audio_mixer.c | 905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 915 if (temp_samples == 0) in audio_mixer_mix_ogg() 981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 988 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod() 993 if (temp_samples == 0) in audio_mixer_mix_mod() 1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod() 1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1064 if (temp_samples == 0) in audio_mixer_mix_flac() 1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local [all …]
|
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/audio/ |
H A D | audio_mixer.c | 905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 915 if (temp_samples == 0) in audio_mixer_mix_ogg() 981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 988 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod() 993 if (temp_samples == 0) in audio_mixer_mix_mod() 1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod() 1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1064 if (temp_samples == 0) in audio_mixer_mix_flac() 1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local [all …]
|
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/audio/ |
H A D | audio_mixer.c | 905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 915 if (temp_samples == 0) in audio_mixer_mix_ogg() 981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 988 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod() 993 if (temp_samples == 0) in audio_mixer_mix_mod() 1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod() 1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1064 if (temp_samples == 0) in audio_mixer_mix_flac() 1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local [all …]
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/audio/ |
H A D | audio_mixer.c | 905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 915 if (temp_samples == 0) in audio_mixer_mix_ogg() 981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 988 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod() 993 if (temp_samples == 0) in audio_mixer_mix_mod() 1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod() 1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1064 if (temp_samples == 0) in audio_mixer_mix_flac() 1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local [all …]
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/audio/ |
H A D | audio_mixer.c | 913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 926 if (temp_samples == 0) in audio_mixer_mix_ogg() 958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg() 995 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 1002 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 1005 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod() 1007 if (temp_samples == 0) in audio_mixer_mix_mod() 1066 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1073 if (temp_samples == 0) in audio_mixer_mix_flac() 1134 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local [all …]
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/audio/ |
H A D | audio_mixer.c | 913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 926 if (temp_samples == 0) in audio_mixer_mix_ogg() 958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg() 995 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 1002 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 1005 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod() 1007 if (temp_samples == 0) in audio_mixer_mix_mod() 1066 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1073 if (temp_samples == 0) in audio_mixer_mix_flac() 1134 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local [all …]
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/audio/ |
H A D | audio_mixer.c | 920 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 933 if (temp_samples == 0) in audio_mixer_mix_ogg() 965 temp_samples * sizeof(float)); in audio_mixer_mix_ogg() 1001 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 1008 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 1011 if (temp_samples == 0) in audio_mixer_mix_mod() 1068 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1075 if (temp_samples == 0) in audio_mixer_mix_flac() 1136 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local 1146 if (temp_samples == 0) in audio_mixer_mix_mp3() [all …]
|
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/audio/ |
H A D | audio_mixer.c | 913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 926 if (temp_samples == 0) in audio_mixer_mix_ogg() 958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg() 994 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 1001 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 1004 if (temp_samples == 0) in audio_mixer_mix_mod() 1061 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1068 if (temp_samples == 0) in audio_mixer_mix_flac() 1129 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local 1139 if (temp_samples == 0) in audio_mixer_mix_mp3() [all …]
|
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/audio/ |
H A D | audio_mixer.c | 913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local 926 if (temp_samples == 0) in audio_mixer_mix_ogg() 958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg() 994 unsigned temp_samples = 0; in audio_mixer_mix_mod() local 1001 temp_samples = replay_get_audio( in audio_mixer_mix_mod() 1004 if (temp_samples == 0) in audio_mixer_mix_mod() 1061 unsigned temp_samples = 0; in audio_mixer_mix_flac() local 1068 if (temp_samples == 0) in audio_mixer_mix_flac() 1129 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local 1139 if (temp_samples == 0) in audio_mixer_mix_mp3() [all …]
|
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_scan/ |
H A D | edit_scan.cpp | 20 vector<Sample> temp_samples; variable 31 fprintf(fid, "element vertex %d\n", (int) temp_samples.size() ); in write_to_ply() 42 for(unsigned int i=0; i<temp_samples.size(); i++){ in write_to_ply() 43 Point3f& p = temp_samples[i].p; in write_to_ply() 44 Point3f& n = temp_samples[i].n; in write_to_ply() 45 Point3f& v = temp_samples[i].v; in write_to_ply() 325 temp_samples.push_back( curr ); in scanpoints()
|
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/thermal/intel/ |
H A D | therm_throt.c | 94 u8 temp_samples[3]; member 274 state->temp_samples[state->sample_index] = temp; in throttle_active_work() 276 state->sample_index = (state->sample_index + 1) % ARRAY_SIZE(state->temp_samples); in throttle_active_work() 277 if (state->sample_count < ARRAY_SIZE(state->temp_samples)) in throttle_active_work() 281 for (i = 0; i < ARRAY_SIZE(state->temp_samples); ++i) in throttle_active_work() 282 avg += state->temp_samples[i]; in throttle_active_work() 284 avg /= ARRAY_SIZE(state->temp_samples); in throttle_active_work()
|
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/thermal/intel/ |
H A D | therm_throt.c | 94 u8 temp_samples[3]; member 274 state->temp_samples[state->sample_index] = temp; in throttle_active_work() 276 state->sample_index = (state->sample_index + 1) % ARRAY_SIZE(state->temp_samples); in throttle_active_work() 277 if (state->sample_count < ARRAY_SIZE(state->temp_samples)) in throttle_active_work() 281 for (i = 0; i < ARRAY_SIZE(state->temp_samples); ++i) in throttle_active_work() 282 avg += state->temp_samples[i]; in throttle_active_work() 284 avg /= ARRAY_SIZE(state->temp_samples); in throttle_active_work()
|
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/thermal/intel/ |
H A D | therm_throt.c | 94 u8 temp_samples[3]; member 274 state->temp_samples[state->sample_index] = temp; in throttle_active_work() 276 state->sample_index = (state->sample_index + 1) % ARRAY_SIZE(state->temp_samples); in throttle_active_work() 277 if (state->sample_count < ARRAY_SIZE(state->temp_samples)) in throttle_active_work() 281 for (i = 0; i < ARRAY_SIZE(state->temp_samples); ++i) in throttle_active_work() 282 avg += state->temp_samples[i]; in throttle_active_work() 284 avg /= ARRAY_SIZE(state->temp_samples); in throttle_active_work()
|
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/vc4/ |
H A D | vc4_validate_shaders.c | 161 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 163 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 164 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 166 if (!temp_samples) in record_texture_sample() 169 memcpy(&temp_samples[s], in record_texture_sample() 171 sizeof(*temp_samples)); in record_texture_sample() 174 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 160 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 162 if (!temp_samples) in record_texture_sample() 165 memcpy(&temp_samples[s], in record_texture_sample() 167 sizeof(*temp_samples)); in record_texture_sample() 170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/vc4/ |
H A D | vc4_validate_shaders.c | 161 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 163 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 164 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 166 if (!temp_samples) in record_texture_sample() 169 memcpy(&temp_samples[s], in record_texture_sample() 171 sizeof(*temp_samples)); in record_texture_sample() 174 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/vc4/ |
H A D | vc4_validate_shaders.c | 161 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 163 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 164 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 166 if (!temp_samples) in record_texture_sample() 169 memcpy(&temp_samples[s], in record_texture_sample() 171 sizeof(*temp_samples)); in record_texture_sample() 174 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 160 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 162 if (!temp_samples) in record_texture_sample() 165 memcpy(&temp_samples[s], in record_texture_sample() 167 sizeof(*temp_samples)); in record_texture_sample() 170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 160 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 162 if (!temp_samples) in record_texture_sample() 165 memcpy(&temp_samples[s], in record_texture_sample() 167 sizeof(*temp_samples)); in record_texture_sample() 170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 160 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 162 if (!temp_samples) in record_texture_sample() 165 memcpy(&temp_samples[s], in record_texture_sample() 167 sizeof(*temp_samples)); in record_texture_sample() 170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 160 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 162 if (!temp_samples) in record_texture_sample() 165 memcpy(&temp_samples[s], in record_texture_sample() 167 sizeof(*temp_samples)); in record_texture_sample() 170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local 159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample() 160 (s + 1) * sizeof(*temp_samples), in record_texture_sample() 162 if (!temp_samples) in record_texture_sample() 165 memcpy(&temp_samples[s], in record_texture_sample() 167 sizeof(*temp_samples)); in record_texture_sample() 170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
|