Home
last modified time | relevance | path

Searched refs:temp_samples (Results 1 – 25 of 37) sorted by relevance

12

/dports/science/py-dlib/dlib-19.22/dlib/svm/
H A Dactive_learning.h71 std::vector<typename kernel_type::sample_type> temp_samples; in impl_rank_unlabeled_training_samples() local
73 temp_samples.reserve(samples.size()+1); in impl_rank_unlabeled_training_samples()
75 temp_samples.assign(samples.begin(), samples.end()); in impl_rank_unlabeled_training_samples()
77 temp_samples.resize(temp_samples.size()+1); in impl_rank_unlabeled_training_samples()
83 temp_samples.back() = unlabeled_samples(i); in impl_rank_unlabeled_training_samples()
88 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples()
89 const double margin_p = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples()
93 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples()
94 const double margin_n = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples()
/dports/science/dlib-cpp/dlib-19.22/dlib/svm/
H A Dactive_learning.h71 std::vector<typename kernel_type::sample_type> temp_samples; in impl_rank_unlabeled_training_samples() local
73 temp_samples.reserve(samples.size()+1); in impl_rank_unlabeled_training_samples()
75 temp_samples.assign(samples.begin(), samples.end()); in impl_rank_unlabeled_training_samples()
77 temp_samples.resize(temp_samples.size()+1); in impl_rank_unlabeled_training_samples()
83 temp_samples.back() = unlabeled_samples(i); in impl_rank_unlabeled_training_samples()
88 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples()
89 const double margin_p = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples()
93 df = trainer.train(temp_samples, temp_labels, temp); in impl_rank_unlabeled_training_samples()
94 const double margin_n = temp_labels.back()*df(temp_samples.back()); in impl_rank_unlabeled_training_samples()
/dports/audio/libfilteraudio/filter_audio-0.0.1/
H A Dfilter_audio.c254 unsigned int temp_samples = samples; in pass_audio_output() local
256 while (temp_samples) { in pass_audio_output()
269 S16ToFloatS16(data + (samples - temp_samples), nsx_samples, d_f); in pass_audio_output()
276 temp_samples -= nsx_samples; in pass_audio_output()
313 unsigned int temp_samples = samples; in filter_audio() local
317 while (temp_samples) { in filter_audio()
326 memcpy(d_l, data + (samples - temp_samples), sizeof(d_l)); in filter_audio()
409 memcpy(data + (samples - temp_samples), d_l, sizeof(d_l)); in filter_audio()
412 temp_samples -= nsx_samples; in filter_audio()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/audio/
H A Daudio_mixer.c905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
915 if (temp_samples == 0) in audio_mixer_mix_ogg()
981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
988 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod()
993 if (temp_samples == 0) in audio_mixer_mix_mod()
1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod()
1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1064 if (temp_samples == 0) in audio_mixer_mix_flac()
1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
[all …]
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/audio/
H A Daudio_mixer.c905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
915 if (temp_samples == 0) in audio_mixer_mix_ogg()
981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
988 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod()
993 if (temp_samples == 0) in audio_mixer_mix_mod()
1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod()
1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1064 if (temp_samples == 0) in audio_mixer_mix_flac()
1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
[all …]
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/audio/
H A Daudio_mixer.c905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
915 if (temp_samples == 0) in audio_mixer_mix_ogg()
981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
988 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod()
993 if (temp_samples == 0) in audio_mixer_mix_mod()
1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod()
1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1064 if (temp_samples == 0) in audio_mixer_mix_flac()
1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/audio/
H A Daudio_mixer.c905 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
915 if (temp_samples == 0) in audio_mixer_mix_ogg()
981 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
988 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
991 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod()
993 if (temp_samples == 0) in audio_mixer_mix_mod()
1014 voice->types.mod.samples = temp_samples; in audio_mixer_mix_mod()
1057 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1064 if (temp_samples == 0) in audio_mixer_mix_flac()
1131 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
[all …]
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/audio/
H A Daudio_mixer.c913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
926 if (temp_samples == 0) in audio_mixer_mix_ogg()
958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg()
995 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
1002 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
1005 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod()
1007 if (temp_samples == 0) in audio_mixer_mix_mod()
1066 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1073 if (temp_samples == 0) in audio_mixer_mix_flac()
1134 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
[all …]
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/audio/
H A Daudio_mixer.c913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
926 if (temp_samples == 0) in audio_mixer_mix_ogg()
958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg()
995 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
1002 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
1005 temp_samples *= 2; /* stereo */ in audio_mixer_mix_mod()
1007 if (temp_samples == 0) in audio_mixer_mix_mod()
1066 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1073 if (temp_samples == 0) in audio_mixer_mix_flac()
1134 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/audio/
H A Daudio_mixer.c920 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
933 if (temp_samples == 0) in audio_mixer_mix_ogg()
965 temp_samples * sizeof(float)); in audio_mixer_mix_ogg()
1001 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
1008 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
1011 if (temp_samples == 0) in audio_mixer_mix_mod()
1068 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1075 if (temp_samples == 0) in audio_mixer_mix_flac()
1136 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
1146 if (temp_samples == 0) in audio_mixer_mix_mp3()
[all …]
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/audio/
H A Daudio_mixer.c913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
926 if (temp_samples == 0) in audio_mixer_mix_ogg()
958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg()
994 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
1001 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
1004 if (temp_samples == 0) in audio_mixer_mix_mod()
1061 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1068 if (temp_samples == 0) in audio_mixer_mix_flac()
1129 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
1139 if (temp_samples == 0) in audio_mixer_mix_mp3()
[all …]
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/audio/
H A Daudio_mixer.c913 unsigned temp_samples = 0; in audio_mixer_mix_ogg() local
926 if (temp_samples == 0) in audio_mixer_mix_ogg()
958 temp_samples * sizeof(float)); in audio_mixer_mix_ogg()
994 unsigned temp_samples = 0; in audio_mixer_mix_mod() local
1001 temp_samples = replay_get_audio( in audio_mixer_mix_mod()
1004 if (temp_samples == 0) in audio_mixer_mix_mod()
1061 unsigned temp_samples = 0; in audio_mixer_mix_flac() local
1068 if (temp_samples == 0) in audio_mixer_mix_flac()
1129 unsigned temp_samples = 0; in audio_mixer_mix_mp3() local
1139 if (temp_samples == 0) in audio_mixer_mix_mp3()
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_scan/
H A Dedit_scan.cpp20 vector<Sample> temp_samples; variable
31 fprintf(fid, "element vertex %d\n", (int) temp_samples.size() ); in write_to_ply()
42 for(unsigned int i=0; i<temp_samples.size(); i++){ in write_to_ply()
43 Point3f& p = temp_samples[i].p; in write_to_ply()
44 Point3f& n = temp_samples[i].n; in write_to_ply()
45 Point3f& v = temp_samples[i].v; in write_to_ply()
325 temp_samples.push_back( curr ); in scanpoints()
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/thermal/intel/
H A Dtherm_throt.c94 u8 temp_samples[3]; member
274 state->temp_samples[state->sample_index] = temp; in throttle_active_work()
276 state->sample_index = (state->sample_index + 1) % ARRAY_SIZE(state->temp_samples); in throttle_active_work()
277 if (state->sample_count < ARRAY_SIZE(state->temp_samples)) in throttle_active_work()
281 for (i = 0; i < ARRAY_SIZE(state->temp_samples); ++i) in throttle_active_work()
282 avg += state->temp_samples[i]; in throttle_active_work()
284 avg /= ARRAY_SIZE(state->temp_samples); in throttle_active_work()
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/thermal/intel/
H A Dtherm_throt.c94 u8 temp_samples[3]; member
274 state->temp_samples[state->sample_index] = temp; in throttle_active_work()
276 state->sample_index = (state->sample_index + 1) % ARRAY_SIZE(state->temp_samples); in throttle_active_work()
277 if (state->sample_count < ARRAY_SIZE(state->temp_samples)) in throttle_active_work()
281 for (i = 0; i < ARRAY_SIZE(state->temp_samples); ++i) in throttle_active_work()
282 avg += state->temp_samples[i]; in throttle_active_work()
284 avg /= ARRAY_SIZE(state->temp_samples); in throttle_active_work()
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/thermal/intel/
H A Dtherm_throt.c94 u8 temp_samples[3]; member
274 state->temp_samples[state->sample_index] = temp; in throttle_active_work()
276 state->sample_index = (state->sample_index + 1) % ARRAY_SIZE(state->temp_samples); in throttle_active_work()
277 if (state->sample_count < ARRAY_SIZE(state->temp_samples)) in throttle_active_work()
281 for (i = 0; i < ARRAY_SIZE(state->temp_samples); ++i) in throttle_active_work()
282 avg += state->temp_samples[i]; in throttle_active_work()
284 avg /= ARRAY_SIZE(state->temp_samples); in throttle_active_work()
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/vc4/
H A Dvc4_validate_shaders.c161 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
163 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
164 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
166 if (!temp_samples) in record_texture_sample()
169 memcpy(&temp_samples[s], in record_texture_sample()
171 sizeof(*temp_samples)); in record_texture_sample()
174 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate_shaders.c157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
160 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
162 if (!temp_samples) in record_texture_sample()
165 memcpy(&temp_samples[s], in record_texture_sample()
167 sizeof(*temp_samples)); in record_texture_sample()
170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/vc4/
H A Dvc4_validate_shaders.c161 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
163 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
164 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
166 if (!temp_samples) in record_texture_sample()
169 memcpy(&temp_samples[s], in record_texture_sample()
171 sizeof(*temp_samples)); in record_texture_sample()
174 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/vc4/
H A Dvc4_validate_shaders.c161 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
163 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
164 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
166 if (!temp_samples) in record_texture_sample()
169 memcpy(&temp_samples[s], in record_texture_sample()
171 sizeof(*temp_samples)); in record_texture_sample()
174 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate_shaders.c157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
160 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
162 if (!temp_samples) in record_texture_sample()
165 memcpy(&temp_samples[s], in record_texture_sample()
167 sizeof(*temp_samples)); in record_texture_sample()
170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate_shaders.c157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
160 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
162 if (!temp_samples) in record_texture_sample()
165 memcpy(&temp_samples[s], in record_texture_sample()
167 sizeof(*temp_samples)); in record_texture_sample()
170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate_shaders.c157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
160 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
162 if (!temp_samples) in record_texture_sample()
165 memcpy(&temp_samples[s], in record_texture_sample()
167 sizeof(*temp_samples)); in record_texture_sample()
170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate_shaders.c157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
160 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
162 if (!temp_samples) in record_texture_sample()
165 memcpy(&temp_samples[s], in record_texture_sample()
167 sizeof(*temp_samples)); in record_texture_sample()
170 validated_shader->texture_samples = temp_samples; in record_texture_sample()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/vc4/kernel/
H A Dvc4_validate_shaders.c157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
160 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
162 if (!temp_samples) in record_texture_sample()
165 memcpy(&temp_samples[s], in record_texture_sample()
167 sizeof(*temp_samples)); in record_texture_sample()
170 validated_shader->texture_samples = temp_samples; in record_texture_sample()

12