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Searched refs:texture_offset (Results 1 – 25 of 188) sorted by relevance

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/dports/games/widelands/widelands-build21/src/graphic/gl/
H A Dterrain_program.cc71 void TerrainProgram::add_vertex(const FieldsToDraw::Field& field, const Vector2f& texture_offset) { in add_vertex() argument
80 back.texture_offset_x = texture_offset.x; in add_vertex()
81 back.texture_offset_y = texture_offset.y; in add_vertex()
108 const Vector2f texture_offset = in draw() local
112 add_vertex(fields_to_draw.at(current_index), texture_offset); in draw()
113 add_vertex(fields_to_draw.at(field.bln_index), texture_offset); in draw()
114 add_vertex(fields_to_draw.at(field.brn_index), texture_offset); in draw()
119 const Vector2f texture_offset = in draw() local
123 add_vertex(fields_to_draw.at(current_index), texture_offset); in draw()
124 add_vertex(fields_to_draw.at(field.brn_index), texture_offset); in draw()
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H A Ddither_program.cc59 const Vector2f& texture_offset) { in add_vertex() argument
68 back.texture_offset_x = texture_offset.x; in add_vertex()
69 back.texture_offset_y = texture_offset.y; in add_vertex()
101 const Vector2f texture_offset = in maybe_add_dithering_triangle() local
103 add_vertex(fields_to_draw.at(idx1), TrianglePoint::kTopRight, texture_offset); in maybe_add_dithering_triangle()
104 add_vertex(fields_to_draw.at(idx2), TrianglePoint::kTopLeft, texture_offset); in maybe_add_dithering_triangle()
105 add_vertex(fields_to_draw.at(idx3), TrianglePoint::kBottomMiddle, texture_offset); in maybe_add_dithering_triangle()
/dports/x11/virglrenderer/virglrenderer-7d204f3927be65fb3365dce01dbcd04d447a4985/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c788 texture_offset.Index = 0; in tgsi_default_texture_offset()
789 texture_offset.File = 0; in tgsi_default_texture_offset()
790 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
791 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
792 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
793 texture_offset.Padding = 0; in tgsi_default_texture_offset()
795 return texture_offset; in tgsi_default_texture_offset()
806 texture_offset.Index = index; in tgsi_build_texture_offset()
807 texture_offset.File = file; in tgsi_build_texture_offset()
811 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c803 texture_offset.Index = 0; in tgsi_default_texture_offset()
804 texture_offset.File = 0; in tgsi_default_texture_offset()
805 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
806 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
807 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
808 texture_offset.Padding = 0; in tgsi_default_texture_offset()
810 return texture_offset; in tgsi_default_texture_offset()
821 texture_offset.Index = index; in tgsi_build_texture_offset()
822 texture_offset.File = file; in tgsi_build_texture_offset()
826 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/lang/clover/mesa-21.3.6/src/gallium/auxiliary/tgsi/
H A Dtgsi_build.c800 texture_offset.Index = 0; in tgsi_default_texture_offset()
801 texture_offset.File = 0; in tgsi_default_texture_offset()
802 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset()
803 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset()
804 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset()
805 texture_offset.Padding = 0; in tgsi_default_texture_offset()
807 return texture_offset; in tgsi_default_texture_offset()
818 texture_offset.Index = index; in tgsi_build_texture_offset()
819 texture_offset.File = file; in tgsi_build_texture_offset()
823 texture_offset.Padding = 0; in tgsi_build_texture_offset()
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu_neon/psx_gpu/
H A Dpsx_gpu_4x.c92 u32 texture_offset; in setup_sprite_16bpp_4x() local
115 texture_offset = texture_offset_base; in setup_sprite_16bpp_4x()
118 texture_block_ptr = texture_page_ptr + (texture_offset & texture_mask); in setup_sprite_16bpp_4x()
144 texture_offset += 8; in setup_sprite_16bpp_4x()
149 texture_block_ptr = texture_page_ptr + (texture_offset & texture_mask); in setup_sprite_16bpp_4x()
174 texture_offset += 8; in setup_sprite_16bpp_4x()
180 texture_block_ptr = texture_page_ptr + (texture_offset & texture_mask); in setup_sprite_16bpp_4x()
H A Dpsx_gpu_arm_neon.S4572 add texture_offset, texture_offset, #0x10; \
4581 add texture_offset, texture_offset, #0xF00; \
4606 add texture_offset, texture_offset, #0x10; \
4613 add texture_offset, texture_offset, #0xF00; \
4648 add texture_offset, texture_offset, #0x10; \
4658 add texture_offset, texture_offset, #0xF00; \
5360 #undef texture_offset
5537 add texture_offset, texture_offset, #16
5560 add texture_offset, texture_offset, #16
5694 add texture_offset, texture_offset, #16
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu_neon/psx_gpu/
H A Dpsx_gpu_4x.c92 u32 texture_offset; in setup_sprite_16bpp_4x() local
115 texture_offset = texture_offset_base; in setup_sprite_16bpp_4x()
118 texture_block_ptr = texture_page_ptr + (texture_offset & texture_mask); in setup_sprite_16bpp_4x()
144 texture_offset += 8; in setup_sprite_16bpp_4x()
149 texture_block_ptr = texture_page_ptr + (texture_offset & texture_mask); in setup_sprite_16bpp_4x()
174 texture_offset += 8; in setup_sprite_16bpp_4x()
180 texture_block_ptr = texture_page_ptr + (texture_offset & texture_mask); in setup_sprite_16bpp_4x()
H A Dpsx_gpu_arm_neon.S4572 add texture_offset, texture_offset, #0x10; \
4581 add texture_offset, texture_offset, #0xF00; \
4606 add texture_offset, texture_offset, #0x10; \
4613 add texture_offset, texture_offset, #0xF00; \
4648 add texture_offset, texture_offset, #0x10; \
4658 add texture_offset, texture_offset, #0xF00; \
5360 #undef texture_offset
5537 add texture_offset, texture_offset, #16
5560 add texture_offset, texture_offset, #16
5694 add texture_offset, texture_offset, #16
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/
H A Dmine.cpp351 …int header_offset, editor_offset, vertex_offset, segment_offset, texture_offset, walls_offset, tr… in save_mine_data() local
366 texture_offset = editor_offset + sizeof(mine_editor); in save_mine_data()
367 vertex_offset = texture_offset + (13*NumTextures); in save_mine_data()
394 mine_fileinfo.texture_offset = texture_offset; in save_mine_data()
441 if (texture_offset != PHYSFS_tell(SaveFile)) in save_mine_data()
H A Dgroup.cpp76 int texture_offset;
1015 int header_offset, editor_offset, vertex_offset, segment_offset, texture_offset;
1041 group_fileinfo.texture_offset = -1;
1107 texture_offset = PHYSFS_tell(SaveFile);
1122 group_fileinfo.texture_offset = texture_offset;
1167 group_fileinfo.texture_offset = -1;
1314 if ( (group_fileinfo.texture_offset > -1) && (group_fileinfo.texture_howmany > 0))
1316 if (PHYSFSX_fseek( LoadFile, group_fileinfo.texture_offset, SEEK_SET ))
/dports/misc/rump/buildrump.sh-b914579/src/sys/external/bsd/drm2/dist/drm/mga/
H A Dmga_ioc32.c50 unsigned int texture_offset[MGA_NR_TEX_HEAPS]; member
95 __put_user(init32.texture_offset[i], in compat_mga_init()
96 &init->texture_offset[i]); in compat_mga_init()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dlight_2d.cpp66 return Rect2(texture_offset - s / 2.0, s); in _edit_get_rect()
79 return Rect2(texture_offset - s / 2.0, s); in get_anchorable_rect()
146 texture_offset = p_offset; in set_texture_offset()
147 VS::get_singleton()->canvas_light_set_texture_offset(canvas_light, texture_offset); in set_texture_offset()
154 return texture_offset; in get_texture_offset()
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dlight_2d.cpp66 return Rect2(texture_offset - s / 2.0, s); in _edit_get_rect()
79 return Rect2(texture_offset - s / 2.0, s); in get_anchorable_rect()
146 texture_offset = p_offset; in set_texture_offset()
147 VS::get_singleton()->canvas_light_set_texture_offset(canvas_light, texture_offset); in set_texture_offset()
154 return texture_offset; in get_texture_offset()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dlight_2d.cpp55 Point2i ofs = texture_offset; in get_item_rect()
128 texture_offset = p_offset; in set_texture_offset()
129 VS::get_singleton()->canvas_light_set_texture_offset(canvas_light, texture_offset); in set_texture_offset()
135 return texture_offset; in get_texture_offset()
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dlight_2d.cpp55 Point2i ofs = texture_offset; in get_item_rect()
128 texture_offset = p_offset; in set_texture_offset()
129 VS::get_singleton()->canvas_light_set_texture_offset(canvas_light, texture_offset); in set_texture_offset()
135 return texture_offset; in get_texture_offset()

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