/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/ |
H A D | game_renderer.cpp | 119 texture_shader::program = new shader::Program(plaintexture_vert.get(), plaintexture_frag.get()); 120 texture_shader::program->link(); 121 texture_shader::texture = texture_shader::program->get_uniform_id("texture"); 122 texture_shader::tex_coord = texture_shader::program->get_attribute_id("tex_coordinates"); 123 texture_shader::program->use(); 124 glUniform1i(texture_shader::texture, 0); 125 texture_shader::program->stopusing(); 192 delete texture_shader::program; in ~GameRenderer()
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H A D | texture.cpp | 21 namespace texture_shader { namespace 272 texture_shader::program->use(); in draw() 273 pos_id = &texture_shader::program->pos_id; in draw() 274 texcoord_id = &texture_shader::tex_coord; in draw() 373 texture_shader::program->stopusing(); in draw()
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H A D | texture.h | 28 namespace texture_shader {
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 186 from OpenGL.raw.GL.NV.texture_shader import * 187 from OpenGL.raw.GL.NV.texture_shader import _EXTENSION_NAME
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 186 from OpenGL.raw.GL.NV.texture_shader import * 187 from OpenGL.raw.GL.NV.texture_shader import _EXTENSION_NAME
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/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/hw/kdrive/ephyr/ |
H A D | ephyr_glamor.c | 62 GLuint texture_shader; member 132 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 258 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/x11-servers/xephyr/xorg-server-1.20.13/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/x11-servers/xwayland/xorg-server-1.20.13/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/x11-servers/xarcan/xarcan-0.6.0/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/x11-servers/xorg-nestserver/xorg-server-1.20.13/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/x11-servers/xorg-server/xorg-server-1.20.13/hw/kdrive/ephyr/ |
H A D | ephyr_glamor_glx.c | 73 GLuint texture_shader; member 174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader() 230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 2 http://www.opengl.org/registry/specs/NV/texture_shader.txt
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_texture_shader | 2 http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader.txt
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 2 http://www.opengl.org/registry/specs/NV/texture_shader.txt
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 2 http://www.opengl.org/registry/specs/NV/texture_shader.txt
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9tex.h | 341 …LT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader); 342 …NAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader); 343 …3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9tex.h | 341 …LT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader); 342 …NAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader); 343 …3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
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