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Searched refs:texture_shader (Results 1 – 20 of 20) sorted by relevance

/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/
H A Dgame_renderer.cpp119 texture_shader::program = new shader::Program(plaintexture_vert.get(), plaintexture_frag.get());
120 texture_shader::program->link();
121 texture_shader::texture = texture_shader::program->get_uniform_id("texture");
122 texture_shader::tex_coord = texture_shader::program->get_attribute_id("tex_coordinates");
123 texture_shader::program->use();
124 glUniform1i(texture_shader::texture, 0);
125 texture_shader::program->stopusing();
192 delete texture_shader::program; in ~GameRenderer()
H A Dtexture.cpp21 namespace texture_shader { namespace
272 texture_shader::program->use(); in draw()
273 pos_id = &texture_shader::program->pos_id; in draw()
274 texcoord_id = &texture_shader::tex_coord; in draw()
373 texture_shader::program->stopusing(); in draw()
H A Dtexture.h28 namespace texture_shader {
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/NV/
H A Dtexture_shader.py186 from OpenGL.raw.GL.NV.texture_shader import *
187 from OpenGL.raw.GL.NV.texture_shader import _EXTENSION_NAME
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/NV/
H A Dtexture_shader.py186 from OpenGL.raw.GL.NV.texture_shader import *
187 from OpenGL.raw.GL.NV.texture_shader import _EXTENSION_NAME
/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/hw/kdrive/ephyr/
H A Dephyr_glamor.c62 GLuint texture_shader; member
132 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
258 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/x11-servers/xephyr/xorg-server-1.20.13/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/x11-servers/xwayland/xorg-server-1.20.13/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/x11-servers/xarcan/xarcan-0.6.0/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/x11-servers/xorg-nestserver/xorg-server-1.20.13/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/x11-servers/xorg-server/xorg-server-1.20.13/hw/kdrive/ephyr/
H A Dephyr_glamor_glx.c73 GLuint texture_shader; member
174 glamor->texture_shader = prog; in ephyr_glamor_setup_texturing_shader()
230 glUseProgram(glamor->texture_shader); in ephyr_glamor_damage_redisplay()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_texture_shader2 http://www.opengl.org/registry/specs/NV/texture_shader.txt
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_texture_shader2 http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_shader.txt
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_texture_shader2 http://www.opengl.org/registry/specs/NV/texture_shader.txt
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_texture_shader2 http://www.opengl.org/registry/specs/NV/texture_shader.txt
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9tex.h341 …LT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
342 …NAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
343 …3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9tex.h341 …LT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
342 …NAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
343 …3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);