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/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcollision.h56 trace_t; typedef
59 void Collision_ClipTrace_Box(trace_t *trace, const vec3_t cmins, const vec3_t cmaxs, const vec3_t s…
103 void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const colbr…
104 void Collision_TraceBrushPolygonFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const col…
106 void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, co…
107 void Collision_TraceLinePolygonFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, …
109 void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrus…
119 void Collision_TraceLineTriangleFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend,…
135 void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins…
139 void Collision_CombineTraces(trace_t *cliptrace, const trace_t *trace, void *touch, qboolean isbmod…
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/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcollision.h65 trace_t; typedef
139 void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const colbr…
141 void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, co…
143 void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrus…
151 void Collision_TraceLineTriangleFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend,…
172 void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins…
173 void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t …
174 void Collision_ClipPointToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, int hitsuper…
176 void Collision_Cache_ClipLineToGenericEntitySurfaces(trace_t *trace, dp_model_t *model, matrix4x4_t…
177 void Collision_Cache_ClipLineToWorldSurfaces(trace_t *trace, dp_model_t *model, const vec3_t start,…
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H A Dcl_collision.h13 trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int…
14 trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int h…
15 trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsma…
16 trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercont…
/dports/games/darkplaces/darkplaces/
H A Dcollision.h68 trace_t; typedef
141 void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const colbr…
143 void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, co…
145 void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrus…
153 void Collision_TraceLineTriangleFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend,…
154 void Collision_TraceBrushTriangleFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const co…
174 void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins…
175 void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t …
176 void Collision_ClipPointToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, int hitsuper…
179 void Collision_Cache_ClipLineToWorldSurfaces(trace_t *trace, dp_model_t *model, const vec3_t start,…
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H A Dcl_collision.h13 trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int…
14 trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int h…
15 trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsma…
16 trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercont…
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPush.h60 float ClipTranslationalPush( trace_t &results, idEntity *pusher, const int flags,
63 float ClipRotationalPush( trace_t &results, idEntity *pusher, const int flags,
66 float ClipPush( trace_t &results, idEntity *pusher, const int flags,
101 …bool ClipTranslationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idVe…
104 …bool ClipRotationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idRotat…
108 void ClipEntityRotation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel,
110 void ClipEntityTranslation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel,
112 …int TryTranslatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const in…
114 …int TryRotatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const int f…
H A DClip.h264 bool Translation( trace_t &results, const idVec3 &start, const idVec3 &end,
266 bool Rotation( trace_t &results, const idVec3 &start, const idRotation &rotation,
268 …bool Motion( trace_t &results, const idVec3 &start, const idVec3 &end, const idRotation &rotat…
276 bool TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end,
278 …bool TraceBounds( trace_t &results, const idVec3 &start, const idVec3 &end, const idBounds &bo…
282 void TranslationModel( trace_t &results, const idVec3 &start, const idVec3 &end,
285 void RotationModel( trace_t &results, const idVec3 &start, const idRotation &rotation,
296 void TranslationEntities( trace_t &results, const idVec3 &start, const idVec3 &end,
334 …void TraceRenderModel( trace_t &trace, const idVec3 &start, const idVec3 &end, const float rad…
338 ID_INLINE bool idClip::TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end, int co… in TracePoint()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPush.h60 float ClipTranslationalPush( trace_t &results, idEntity *pusher, const int flags,
63 float ClipRotationalPush( trace_t &results, idEntity *pusher, const int flags,
66 float ClipPush( trace_t &results, idEntity *pusher, const int flags,
101 …bool ClipTranslationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idVe…
104 …bool ClipRotationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idRotat…
108 void ClipEntityRotation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel,
110 void ClipEntityTranslation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel,
112 …int TryTranslatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const in…
114 …int TryRotatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const int f…
H A DClip.h264 bool Translation( trace_t &results, const idVec3 &start, const idVec3 &end,
266 bool Rotation( trace_t &results, const idVec3 &start, const idRotation &rotation,
268 …bool Motion( trace_t &results, const idVec3 &start, const idVec3 &end, const idRotation &rotat…
276 bool TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end,
278 …bool TraceBounds( trace_t &results, const idVec3 &start, const idVec3 &end, const idBounds &bo…
282 void TranslationModel( trace_t &results, const idVec3 &start, const idVec3 &end,
285 void RotationModel( trace_t &results, const idVec3 &start, const idRotation &rotation,
296 void TranslationEntities( trace_t &results, const idVec3 &start, const idVec3 &end,
334 …void TraceRenderModel( trace_t &trace, const idVec3 &start, const idVec3 &end, const float rad…
338 ID_INLINE bool idClip::TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end, int co… in TracePoint()
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ui/tools/
H A Dflood-tool.cpp362 unsigned char *trace_t; in do_trace() local
377 trace_t++; in do_trace()
531 unsigned char *trace_t; in paint_pixel() local
575 if (!is_pixel_queued(trace_t)) { in push_point_onto_queue()
578 mark_pixel_queued(trace_t); in push_point_onto_queue()
592 if (!is_pixel_queued(trace_t)) { in shift_point_onto_queue()
595 mark_pixel_queued(trace_t); in shift_point_onto_queue()
911 if (!is_pixel_checked(trace_t) && !is_pixel_colored(trace_t)) { in sp_flood_do_flood_fill()
920 trace_t++; in sp_flood_do_flood_fill()
1022 trace_t++; in sp_flood_do_flood_fill()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/
H A DEvent.cpp116 argsize += sizeof( trace_t ) + MAX_STRING_LEN + sizeof( bool ); in idEventDef()
306 …*reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ) = *reinterpret_cast<const trace_t *>( arg… in Alloc()
311 if ( reinterpret_cast<const trace_t *>( arg->value )->c.material ) { in Alloc()
498 trace_t **tracePtr; in ServiceEvents()
539 tracePtr = reinterpret_cast<trace_t **>( &args[ i ] ); in ServiceEvents()
590 trace_t **tracePtr; in ServiceFastEvents()
631 tracePtr = reinterpret_cast<trace_t **>( &args[ i ] ); in ServiceFastEvents()
779 size += sizeof( trace_t ); in Save()
780 const trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ); in Save()
896 size += sizeof( trace_t ); in Restore()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/gamesys/
H A DEvent.cpp116 argsize += sizeof( trace_t ) + MAX_STRING_LEN + sizeof( bool ); in idEventDef()
303 …*reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ) = *reinterpret_cast<const trace_t *>( arg… in Alloc()
308 if ( reinterpret_cast<const trace_t *>( arg->value )->c.material ) { in Alloc()
465 trace_t **tracePtr; in ServiceEvents()
506 tracePtr = reinterpret_cast<trace_t **>( &args[ i ] ); in ServiceEvents()
653 size += sizeof( trace_t ); in Save()
654 const trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ); in Save()
753 size += sizeof( trace_t ); in Restore()
754 trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ); in Restore()
782 void idEvent::RestoreTrace( idRestoreGame *savefile, trace_t &trace ) { in RestoreTrace()
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/dports/games/cake/cake_src/cake/
H A Dq3bsp.h120trace_t CheckMove(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int head_node = 0, int brush…
326 …void RecursiveHullCheck(float sf, float ef, const vec3_t sp, const vec3_t ep, int node, trace_t *t…
327 void TraceToLeaf(int leafnum, trace_t *trace_trace);
328 void TestInLeaf(int leafnum, trace_t *trace_trace);
329 void ClipBoxToBrush(cbrush_t *brush, trace_t *trace);
330 void ClipBoxToPatch(cbrush_t *brush, trace_t *trace);
331 void TestBoxInBrush(cbrush_t *brush, trace_t *trace);
332 void TestBoxInPatch(cbrush_t *brush, trace_t *trace);
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DProjectile.h66 virtual bool Collide( const trace_t &collision, const idVec3 &velocity );
67 virtual void Explode( const trace_t &collision, idEntity *ignore );
78 …static void DefaultDamageEffect( idEntity *soundEnt, const idDict &projectileDef, const trace_t
79 …redictionCollide( idEntity *soundEnt, const idDict &projectileDef, const trace_t &collision, const…
127 void AddDefaultDamageEffect( const trace_t &collision, const idVec3 &velocity );
132 void Event_Touch( idEntity *other, trace_t *trace );
217 virtual void Explode( const trace_t &collision, idEntity *ignore );
258 virtual bool Collide( const trace_t &collision, const idVec3 &velocity );
/dports/textproc/zorba/zorba-2.7.0/include/zorba/
H A Dxquery_stack_trace.h118 typedef std::vector<Entry> trace_t; typedef
119 typedef trace_t::size_type size_type;
120 typedef trace_t::const_iterator const_iterator;
121 typedef trace_t::const_reverse_iterator const_reverse_iterator;
150 trace_t trace_;
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DProjectile.h73 virtual bool Collide( const trace_t &collision, const idVec3 &velocity );
74 virtual void Explode( const trace_t &collision, idEntity *ignore );
85 …static void DefaultDamageEffect( idEntity *soundEnt, const idDict &projectileDef, const trace_t
86 …redictionCollide( idEntity *soundEnt, const idDict &projectileDef, const trace_t &collision, const…
138 void AddDefaultDamageEffect( const trace_t &collision, const idVec3 &velocity );
143 void Event_Touch( idEntity *other, trace_t *trace );
232 virtual void Explode( const trace_t &collision, idEntity *ignore );
273 virtual bool Collide( const trace_t &collision, const idVec3 &velocity );
/dports/games/egl/egl-0.3.1_9/common/
H A Dcm_common.h85 trace_t CM_Q2BSP_Trace (vec3_t start, vec3_t end, float size, int contentMask);
86 trace_t CM_Q2BSP_BoxTrace (vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, int headNode, int b…
87 void CM_Q2BSP_TransformedBoxTrace (trace_t *out, vec3_t start, vec3_t end, vec3_t mins, vec3_t max…
129 trace_t CM_Q3BSP_Trace (vec3_t start, vec3_t end, float size, int contentMask);
130 trace_t CM_Q3BSP_BoxTrace (vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, int headNode, int b…
131 void CM_Q3BSP_TransformedBoxTrace (trace_t *out, vec3_t start, vec3_t end, vec3_t mins, vec3_t max…
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dworld.h43 } trace_t; typedef
78 trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, unsi…
79 trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
92 qboolean SV_RecursiveHullCheck (hull_t *hull, vec3_t p1, vec3_t p2, trace_t *trace, unsigned int hi…
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dw_local.h28 void WP_Stick( gentity_t *missile, trace_t *trace, float fudge_distance = 0.0f );
37 extern qboolean Jedi_DodgeEvasion( gentity_t *self, gentity_t *shooter, trace_t *tr, int hitLoc );
48 int G_GetHitLocFromTrace( trace_t *trace, int mod );
62 void charge_stick( gentity_t *self, gentity_t *other, trace_t *trace );
68 void prox_mine_stick( gentity_t *self, gentity_t *other, trace_t *trace );
84 void touchLaserTrap( gentity_t *ent, gentity_t *other, trace_t *trace );
/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dcmodel.cpp96 trace_t CM_HintedTransformedBoxTrace (MapTile &tile, const vec3_t start, const vec3_t end, const AA… in CM_HintedTransformedBoxTrace()
136trace_t trace = TR_BoxTrace(&tile, start_l, end_l, traceBox, headnode, contentmask, brushrejects, … in CM_HintedTransformedBoxTrace()
221 …const trace_t trace = CM_HintedTransformedBoxTrace(mapTiles->mapTiles[model->tile], start, stop, A… in CM_EntTestLine()
272 …const trace_t trace = CM_HintedTransformedBoxTrace(mapTiles->mapTiles[model->tile], start, end, AA… in CM_EntTestLineDM()
301 trace_t CM_CompleteBoxTrace (mapTiles_t* mapTiles, const vec3_t start, const vec3_t end, const AABB… in CM_CompleteBoxTrace()
307 trace_t tr; in CM_CompleteBoxTrace()
338 trace_t newtr = TR_TileBoxTrace(&myTile, start, end, box, levelmask, brushmask, brushreject); in CM_CompleteBoxTrace()
364 trace_t CM_EntCompleteBoxTrace (mapTiles_t* mapTiles, const Line &traceLine, const AABB *traceBox, … in CM_EntCompleteBoxTrace()
386 …const trace_t tr = CM_CompleteBoxTrace(mapTiles, traceLine.start, traceLine.stop, *traceBox, newLe… in CM_EntCompleteBoxTrace()
390 trace_t trace = tr; in CM_EntCompleteBoxTrace()
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H A Dtracing.h73 } trace_t; typedef
92 trace_t TR_SingleTileBoxTrace(mapTiles_t* mapTiles, const Line &traceLine, const AABB* traceBox, co…
95 trace_t TR_BoxTrace(TR_TILE_TYPE *tile, const vec3_t start, const vec3_t end, const AABB &traceBox,…
99 trace_t TR_TileBoxTrace(TR_TILE_TYPE *myTile, const vec3_t start, const vec3_t end, const AABB &aab…
/dports/devel/sobjectizer/sobjectizer-v.5.7.2.5/dev/test/so_5/enveloped_msg/
H A Dcommon_stuff.hpp9 class trace_t final class
36 so_5::outliving_reference_t< trace_t > m_trace;
49 so_5::outliving_reference_t< trace_t > trace, in test_envelope_t()
87 so_5::outliving_reference_t< trace_t > m_trace;
104 so_5::outliving_reference_t< trace_t > trace, in special_mbox_t()
114 so_5::outliving_reference_t< trace_t > trace, in make()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_pred.c73 void CL_ClipMoveToEntities ( vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t *tr ) in CL_ClipMoveToEntities()
76 trace_t trace; in CL_ClipMoveToEntities()
148 trace_t CL_PMTrace (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end) in CL_PMTrace()
150 trace_t t; in CL_PMTrace()
286 …_ClipMoveToEntities2 (int entnum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t *tr ) in CL_ClipMoveToEntities2()
289 trace_t trace; in CL_ClipMoveToEntities2()
361 trace_t CL_PMSurfaceTrace (int playernum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int c… in CL_PMSurfaceTrace()
363 trace_t t; in CL_PMSurfaceTrace()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_pred.c73 CL_ClipMoveToEntities(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t * tr) in CL_ClipMoveToEntities()
76 trace_t trace; in CL_ClipMoveToEntities()
140 …_ClipMoveToEntities2 (int entnum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t *tr ) in CL_ClipMoveToEntities2()
143 trace_t trace; in CL_ClipMoveToEntities2()
214 trace_t
217 trace_t t; in CL_PMTrace()
262 trace_t CL_PMSurfaceTrace (int playernum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int c… in CL_PMSurfaceTrace()
264 trace_t t; in CL_PMSurfaceTrace()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dw_local.h33 extern qboolean Jedi_DodgeEvasion( gentity_t *self, gentity_t *shooter, trace_t *tr, int hitLoc );
42 void WP_Stick( gentity_t *missile, trace_t *trace, float fudge_distance = 0.0f );
58 int G_GetHitLocFromTrace( trace_t *trace, int mod );
62 void prox_mine_stick( gentity_t *self, gentity_t *other, trace_t *trace );
77 void touchLaserTrap( gentity_t *ent, gentity_t *other, trace_t *trace );

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