/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | collision.h | 56 trace_t; typedef 59 void Collision_ClipTrace_Box(trace_t *trace, const vec3_t cmins, const vec3_t cmaxs, const vec3_t s… 103 void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const colbr… 104 void Collision_TraceBrushPolygonFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const col… 106 void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, co… 107 void Collision_TraceLinePolygonFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, … 109 void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrus… 119 void Collision_TraceLineTriangleFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend,… 135 void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins… 139 void Collision_CombineTraces(trace_t *cliptrace, const trace_t *trace, void *touch, qboolean isbmod… [all …]
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | collision.h | 65 trace_t; typedef 139 void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const colbr… 141 void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, co… 143 void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrus… 151 void Collision_TraceLineTriangleFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend,… 172 void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins… 173 void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t … 174 void Collision_ClipPointToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, int hitsuper… 176 void Collision_Cache_ClipLineToGenericEntitySurfaces(trace_t *trace, dp_model_t *model, matrix4x4_t… 177 void Collision_Cache_ClipLineToWorldSurfaces(trace_t *trace, dp_model_t *model, const vec3_t start,… [all …]
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H A D | cl_collision.h | 13 trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int… 14 trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int h… 15 trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsma… 16 trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercont…
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/dports/games/darkplaces/darkplaces/ |
H A D | collision.h | 68 trace_t; typedef 141 void Collision_TraceBrushBrushFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const colbr… 143 void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend, co… 145 void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrus… 153 void Collision_TraceLineTriangleFloat(trace_t *trace, const vec3_t linestart, const vec3_t lineend,… 154 void Collision_TraceBrushTriangleFloat(trace_t *trace, const colbrushf_t *thisbrush_start, const co… 174 void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins… 175 void Collision_ClipLineToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t … 176 void Collision_ClipPointToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, int hitsuper… 179 void Collision_Cache_ClipLineToWorldSurfaces(trace_t *trace, dp_model_t *model, const vec3_t start,… [all …]
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H A D | cl_collision.h | 13 trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int… 14 trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int h… 15 trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsma… 16 trace_t CL_Cache_TraceLineSurfaces(const vec3_t start, const vec3_t end, int type, int hitsupercont…
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Push.h | 60 float ClipTranslationalPush( trace_t &results, idEntity *pusher, const int flags, 63 float ClipRotationalPush( trace_t &results, idEntity *pusher, const int flags, 66 float ClipPush( trace_t &results, idEntity *pusher, const int flags, 101 …bool ClipTranslationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idVe… 104 …bool ClipRotationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idRotat… 108 void ClipEntityRotation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel, 110 void ClipEntityTranslation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel, 112 …int TryTranslatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const in… 114 …int TryRotatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const int f…
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H A D | Clip.h | 264 bool Translation( trace_t &results, const idVec3 &start, const idVec3 &end, 266 bool Rotation( trace_t &results, const idVec3 &start, const idRotation &rotation, 268 …bool Motion( trace_t &results, const idVec3 &start, const idVec3 &end, const idRotation &rotat… 276 bool TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end, 278 …bool TraceBounds( trace_t &results, const idVec3 &start, const idVec3 &end, const idBounds &bo… 282 void TranslationModel( trace_t &results, const idVec3 &start, const idVec3 &end, 285 void RotationModel( trace_t &results, const idVec3 &start, const idRotation &rotation, 296 void TranslationEntities( trace_t &results, const idVec3 &start, const idVec3 &end, 334 …void TraceRenderModel( trace_t &trace, const idVec3 &start, const idVec3 &end, const float rad… 338 ID_INLINE bool idClip::TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end, int co… in TracePoint() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Push.h | 60 float ClipTranslationalPush( trace_t &results, idEntity *pusher, const int flags, 63 float ClipRotationalPush( trace_t &results, idEntity *pusher, const int flags, 66 float ClipPush( trace_t &results, idEntity *pusher, const int flags, 101 …bool ClipTranslationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idVe… 104 …bool ClipRotationAgainstPusher( trace_t &results, idEntity *ent, idEntity *pusher, const idRotat… 108 void ClipEntityRotation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel, 110 void ClipEntityTranslation( trace_t &trace, const idEntity *ent, const idClipModel *clipModel, 112 …int TryTranslatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const in… 114 …int TryRotatePushEntity( trace_t &results, idEntity *check, idClipModel *clipModel, const int f…
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H A D | Clip.h | 264 bool Translation( trace_t &results, const idVec3 &start, const idVec3 &end, 266 bool Rotation( trace_t &results, const idVec3 &start, const idRotation &rotation, 268 …bool Motion( trace_t &results, const idVec3 &start, const idVec3 &end, const idRotation &rotat… 276 bool TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end, 278 …bool TraceBounds( trace_t &results, const idVec3 &start, const idVec3 &end, const idBounds &bo… 282 void TranslationModel( trace_t &results, const idVec3 &start, const idVec3 &end, 285 void RotationModel( trace_t &results, const idVec3 &start, const idRotation &rotation, 296 void TranslationEntities( trace_t &results, const idVec3 &start, const idVec3 &end, 334 …void TraceRenderModel( trace_t &trace, const idVec3 &start, const idVec3 &end, const float rad… 338 ID_INLINE bool idClip::TracePoint( trace_t &results, const idVec3 &start, const idVec3 &end, int co… in TracePoint() [all …]
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ui/tools/ |
H A D | flood-tool.cpp | 362 unsigned char *trace_t; in do_trace() local 377 trace_t++; in do_trace() 531 unsigned char *trace_t; in paint_pixel() local 575 if (!is_pixel_queued(trace_t)) { in push_point_onto_queue() 578 mark_pixel_queued(trace_t); in push_point_onto_queue() 592 if (!is_pixel_queued(trace_t)) { in shift_point_onto_queue() 595 mark_pixel_queued(trace_t); in shift_point_onto_queue() 911 if (!is_pixel_checked(trace_t) && !is_pixel_colored(trace_t)) { in sp_flood_do_flood_fill() 920 trace_t++; in sp_flood_do_flood_fill() 1022 trace_t++; in sp_flood_do_flood_fill() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/ |
H A D | Event.cpp | 116 argsize += sizeof( trace_t ) + MAX_STRING_LEN + sizeof( bool ); in idEventDef() 306 …*reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ) = *reinterpret_cast<const trace_t *>( arg… in Alloc() 311 if ( reinterpret_cast<const trace_t *>( arg->value )->c.material ) { in Alloc() 498 trace_t **tracePtr; in ServiceEvents() 539 tracePtr = reinterpret_cast<trace_t **>( &args[ i ] ); in ServiceEvents() 590 trace_t **tracePtr; in ServiceFastEvents() 631 tracePtr = reinterpret_cast<trace_t **>( &args[ i ] ); in ServiceFastEvents() 779 size += sizeof( trace_t ); in Save() 780 const trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ); in Save() 896 size += sizeof( trace_t ); in Restore() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/gamesys/ |
H A D | Event.cpp | 116 argsize += sizeof( trace_t ) + MAX_STRING_LEN + sizeof( bool ); in idEventDef() 303 …*reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ) = *reinterpret_cast<const trace_t *>( arg… in Alloc() 308 if ( reinterpret_cast<const trace_t *>( arg->value )->c.material ) { in Alloc() 465 trace_t **tracePtr; in ServiceEvents() 506 tracePtr = reinterpret_cast<trace_t **>( &args[ i ] ); in ServiceEvents() 653 size += sizeof( trace_t ); in Save() 654 const trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ); in Save() 753 size += sizeof( trace_t ); in Restore() 754 trace_t &t = *reinterpret_cast<trace_t *>( dataPtr + sizeof( bool ) ); in Restore() 782 void idEvent::RestoreTrace( idRestoreGame *savefile, trace_t &trace ) { in RestoreTrace() [all …]
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/dports/games/cake/cake_src/cake/ |
H A D | q3bsp.h | 120 …trace_t CheckMove(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int head_node = 0, int brush… 326 …void RecursiveHullCheck(float sf, float ef, const vec3_t sp, const vec3_t ep, int node, trace_t *t… 327 void TraceToLeaf(int leafnum, trace_t *trace_trace); 328 void TestInLeaf(int leafnum, trace_t *trace_trace); 329 void ClipBoxToBrush(cbrush_t *brush, trace_t *trace); 330 void ClipBoxToPatch(cbrush_t *brush, trace_t *trace); 331 void TestBoxInBrush(cbrush_t *brush, trace_t *trace); 332 void TestBoxInPatch(cbrush_t *brush, trace_t *trace);
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Projectile.h | 66 virtual bool Collide( const trace_t &collision, const idVec3 &velocity ); 67 virtual void Explode( const trace_t &collision, idEntity *ignore ); 78 …static void DefaultDamageEffect( idEntity *soundEnt, const idDict &projectileDef, const trace_t… 79 …redictionCollide( idEntity *soundEnt, const idDict &projectileDef, const trace_t &collision, const… 127 void AddDefaultDamageEffect( const trace_t &collision, const idVec3 &velocity ); 132 void Event_Touch( idEntity *other, trace_t *trace ); 217 virtual void Explode( const trace_t &collision, idEntity *ignore ); 258 virtual bool Collide( const trace_t &collision, const idVec3 &velocity );
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/dports/textproc/zorba/zorba-2.7.0/include/zorba/ |
H A D | xquery_stack_trace.h | 118 typedef std::vector<Entry> trace_t; typedef 119 typedef trace_t::size_type size_type; 120 typedef trace_t::const_iterator const_iterator; 121 typedef trace_t::const_reverse_iterator const_reverse_iterator; 150 trace_t trace_;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Projectile.h | 73 virtual bool Collide( const trace_t &collision, const idVec3 &velocity ); 74 virtual void Explode( const trace_t &collision, idEntity *ignore ); 85 …static void DefaultDamageEffect( idEntity *soundEnt, const idDict &projectileDef, const trace_t… 86 …redictionCollide( idEntity *soundEnt, const idDict &projectileDef, const trace_t &collision, const… 138 void AddDefaultDamageEffect( const trace_t &collision, const idVec3 &velocity ); 143 void Event_Touch( idEntity *other, trace_t *trace ); 232 virtual void Explode( const trace_t &collision, idEntity *ignore ); 273 virtual bool Collide( const trace_t &collision, const idVec3 &velocity );
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/dports/games/egl/egl-0.3.1_9/common/ |
H A D | cm_common.h | 85 trace_t CM_Q2BSP_Trace (vec3_t start, vec3_t end, float size, int contentMask); 86 trace_t CM_Q2BSP_BoxTrace (vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, int headNode, int b… 87 void CM_Q2BSP_TransformedBoxTrace (trace_t *out, vec3_t start, vec3_t end, vec3_t mins, vec3_t max… 129 trace_t CM_Q3BSP_Trace (vec3_t start, vec3_t end, float size, int contentMask); 130 trace_t CM_Q3BSP_BoxTrace (vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, int headNode, int b… 131 void CM_Q3BSP_TransformedBoxTrace (trace_t *out, vec3_t start, vec3_t end, vec3_t mins, vec3_t max…
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | world.h | 43 } trace_t; typedef 78 trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, unsi… 79 trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict); 92 qboolean SV_RecursiveHullCheck (hull_t *hull, vec3_t p1, vec3_t p2, trace_t *trace, unsigned int hi…
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | w_local.h | 28 void WP_Stick( gentity_t *missile, trace_t *trace, float fudge_distance = 0.0f ); 37 extern qboolean Jedi_DodgeEvasion( gentity_t *self, gentity_t *shooter, trace_t *tr, int hitLoc ); 48 int G_GetHitLocFromTrace( trace_t *trace, int mod ); 62 void charge_stick( gentity_t *self, gentity_t *other, trace_t *trace ); 68 void prox_mine_stick( gentity_t *self, gentity_t *other, trace_t *trace ); 84 void touchLaserTrap( gentity_t *ent, gentity_t *other, trace_t *trace );
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/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | cmodel.cpp | 96 trace_t CM_HintedTransformedBoxTrace (MapTile &tile, const vec3_t start, const vec3_t end, const AA… in CM_HintedTransformedBoxTrace() 136 …trace_t trace = TR_BoxTrace(&tile, start_l, end_l, traceBox, headnode, contentmask, brushrejects, … in CM_HintedTransformedBoxTrace() 221 …const trace_t trace = CM_HintedTransformedBoxTrace(mapTiles->mapTiles[model->tile], start, stop, A… in CM_EntTestLine() 272 …const trace_t trace = CM_HintedTransformedBoxTrace(mapTiles->mapTiles[model->tile], start, end, AA… in CM_EntTestLineDM() 301 trace_t CM_CompleteBoxTrace (mapTiles_t* mapTiles, const vec3_t start, const vec3_t end, const AABB… in CM_CompleteBoxTrace() 307 trace_t tr; in CM_CompleteBoxTrace() 338 trace_t newtr = TR_TileBoxTrace(&myTile, start, end, box, levelmask, brushmask, brushreject); in CM_CompleteBoxTrace() 364 trace_t CM_EntCompleteBoxTrace (mapTiles_t* mapTiles, const Line &traceLine, const AABB *traceBox, … in CM_EntCompleteBoxTrace() 386 …const trace_t tr = CM_CompleteBoxTrace(mapTiles, traceLine.start, traceLine.stop, *traceBox, newLe… in CM_EntCompleteBoxTrace() 390 trace_t trace = tr; in CM_EntCompleteBoxTrace() [all …]
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H A D | tracing.h | 73 } trace_t; typedef 92 trace_t TR_SingleTileBoxTrace(mapTiles_t* mapTiles, const Line &traceLine, const AABB* traceBox, co… 95 trace_t TR_BoxTrace(TR_TILE_TYPE *tile, const vec3_t start, const vec3_t end, const AABB &traceBox,… 99 trace_t TR_TileBoxTrace(TR_TILE_TYPE *myTile, const vec3_t start, const vec3_t end, const AABB &aab…
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/dports/devel/sobjectizer/sobjectizer-v.5.7.2.5/dev/test/so_5/enveloped_msg/ |
H A D | common_stuff.hpp | 9 class trace_t final class 36 so_5::outliving_reference_t< trace_t > m_trace; 49 so_5::outliving_reference_t< trace_t > trace, in test_envelope_t() 87 so_5::outliving_reference_t< trace_t > m_trace; 104 so_5::outliving_reference_t< trace_t > trace, in special_mbox_t() 114 so_5::outliving_reference_t< trace_t > trace, in make()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_pred.c | 73 void CL_ClipMoveToEntities ( vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t *tr ) in CL_ClipMoveToEntities() 76 trace_t trace; in CL_ClipMoveToEntities() 148 trace_t CL_PMTrace (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end) in CL_PMTrace() 150 trace_t t; in CL_PMTrace() 286 …_ClipMoveToEntities2 (int entnum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t *tr ) in CL_ClipMoveToEntities2() 289 trace_t trace; in CL_ClipMoveToEntities2() 361 trace_t CL_PMSurfaceTrace (int playernum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int c… in CL_PMSurfaceTrace() 363 trace_t t; in CL_PMSurfaceTrace()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_pred.c | 73 CL_ClipMoveToEntities(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t * tr) in CL_ClipMoveToEntities() 76 trace_t trace; in CL_ClipMoveToEntities() 140 …_ClipMoveToEntities2 (int entnum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, trace_t *tr ) in CL_ClipMoveToEntities2() 143 trace_t trace; in CL_ClipMoveToEntities2() 214 trace_t 217 trace_t t; in CL_PMTrace() 262 trace_t CL_PMSurfaceTrace (int playernum, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int c… in CL_PMSurfaceTrace() 264 trace_t t; in CL_PMSurfaceTrace()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | w_local.h | 33 extern qboolean Jedi_DodgeEvasion( gentity_t *self, gentity_t *shooter, trace_t *tr, int hitLoc ); 42 void WP_Stick( gentity_t *missile, trace_t *trace, float fudge_distance = 0.0f ); 58 int G_GetHitLocFromTrace( trace_t *trace, int mod ); 62 void prox_mine_stick( gentity_t *self, gentity_t *other, trace_t *trace ); 77 void touchLaserTrap( gentity_t *ent, gentity_t *other, trace_t *trace );
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