/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_fx.c | 875 if(old->trailcount > 900){ in CL_DiminishingTrail() 878 } else if(old->trailcount > 800){ in CL_DiminishingTrail() 893 if((rand() & 1023) < old->trailcount){ in CL_DiminishingTrail() 924 old->trailcount -= 5; in CL_DiminishingTrail() 925 if(old->trailcount < 100) in CL_DiminishingTrail() 926 old->trailcount = 100; in CL_DiminishingTrail()
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H A D | client.h | 51 int trailcount; // for diminishing grenade trails member
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H A D | cl_ents.c | 181 ent->trailcount = 1024; // for diminishing rocket / grenade trails in CL_DeltaEntity()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_fx.c | 2634 if (old->trailcount > 900) { in CL_DiminishingTrail() 2638 else if (old->trailcount > 800) { in CL_DiminishingTrail() 2793 old->trailcount -= 5; in CL_DiminishingTrail() 2794 if (old->trailcount < 100) in CL_DiminishingTrail() 2795 old->trailcount = 100; in CL_DiminishingTrail() 2820 if (old->trailcount > 900) in CL_DiminishingTrail() 2825 else if (old->trailcount > 800) in CL_DiminishingTrail() 2844 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 2894 old->trailcount -= 5; in CL_DiminishingTrail() 2895 if (old->trailcount < 100) in CL_DiminishingTrail() [all …]
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H A D | client.h | 61 int trailcount; // for diminishing grenade trails member
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_fx.c | 1446 if (old->trailcount > 900) in CL_DiminishingTrail() 1451 else if (old->trailcount > 800) in CL_DiminishingTrail() 1470 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 1520 old->trailcount -= 5; in CL_DiminishingTrail() 1521 if (old->trailcount < 100) in CL_DiminishingTrail() 1522 old->trailcount = 100; in CL_DiminishingTrail()
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H A D | cl_ents.c | 74 ent->trailcount = 1024; // for diminishing rocket / grenade trails in CL_DeltaEntity()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_fx.c | 1547 if (old->trailcount > 900) in CL_DiminishingTrail() 1552 else if (old->trailcount > 800) in CL_DiminishingTrail() 1571 if ((randomMT()&1023) < old->trailcount) in CL_DiminishingTrail() 1622 old->trailcount -= 5; in CL_DiminishingTrail() 1623 if (old->trailcount < 100) in CL_DiminishingTrail() 1624 old->trailcount = 100; in CL_DiminishingTrail()
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H A D | client.h | 80 int trailcount; // for diminishing grenade trails member
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_fx.c | 1582 if (old->trailcount > 900) in CL_DiminishingTrail() 1587 else if (old->trailcount > 800) in CL_DiminishingTrail() 1606 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 1662 old->trailcount -= 5; in CL_DiminishingTrail() 1663 if (old->trailcount < 100) in CL_DiminishingTrail() 1664 old->trailcount = 100; in CL_DiminishingTrail()
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H A D | cl_fxmax.c | 2704 if (old->trailcount > 900) in CL_DiminishingTrail() 2709 else if (old->trailcount > 800) in CL_DiminishingTrail() 2745 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 2794 old->trailcount -= 5; in CL_DiminishingTrail() 2795 if (old->trailcount < 100) in CL_DiminishingTrail() 2796 old->trailcount = 100; in CL_DiminishingTrail()
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H A D | client.h | 83 int trailcount; // for diminishing grenade trails member
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_fx.c | 1582 if (old->trailcount > 900) in CL_DiminishingTrail() 1587 else if (old->trailcount > 800) in CL_DiminishingTrail() 1606 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 1662 old->trailcount -= 5; in CL_DiminishingTrail() 1663 if (old->trailcount < 100) in CL_DiminishingTrail() 1664 old->trailcount = 100; in CL_DiminishingTrail()
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H A D | cl_fxmax.c | 2704 if (old->trailcount > 900) in CL_DiminishingTrail() 2709 else if (old->trailcount > 800) in CL_DiminishingTrail() 2745 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 2794 old->trailcount -= 5; in CL_DiminishingTrail() 2795 if (old->trailcount < 100) in CL_DiminishingTrail() 2796 old->trailcount = 100; in CL_DiminishingTrail()
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H A D | client.h | 83 int trailcount; // for diminishing grenade trails member
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H A D | cl_ents.c | 357 ent->trailcount = 1024; // for diminishing rocket / grenade trails in CL_DeltaEntity()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_fx.c | 3977 if (old->trailcount > 900) { in CL_DiminishingTrail() 3980 } else if (old->trailcount > 800) { in CL_DiminishingTrail() 4086 old->trailcount -= 5; in CL_DiminishingTrail() 4087 if (old->trailcount < 100) in CL_DiminishingTrail() 4088 old->trailcount = 100; in CL_DiminishingTrail() 4114 if (old->trailcount > 900) { in CL_DiminishingTrail() 4117 } else if (old->trailcount > 800) { in CL_DiminishingTrail() 4132 if ((rand() & 1023) < old->trailcount) { in CL_DiminishingTrail() 4172 old->trailcount -= 5; in CL_DiminishingTrail() 4173 if (old->trailcount < 100) in CL_DiminishingTrail() [all …]
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H A D | client.h | 82 int trailcount; /* for diminishing grenade trails */ member
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | client.h | 73 int trailcount; // for diminishing grenade trails member
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H A D | cl_fx.c | 3333 if (old->trailcount > 900) in CL_DiminishingTrail() 3338 else if (old->trailcount > 800) in CL_DiminishingTrail() 3394 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 3482 old->trailcount -= 5; in CL_DiminishingTrail() 3483 if (old->trailcount < 100) in CL_DiminishingTrail() 3484 old->trailcount = 100; in CL_DiminishingTrail()
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/dports/games/q2pro/q2pro/include/ |
H A D | client.h | 41 int trailcount; // for diminishing grenade trails member
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | client.h | 62 int trailcount; // for diminishing grenade trails member
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H A D | cl_fx.c | 2003 if (old->trailcount > 900) in CL_DiminishingTrail() 2008 else if (old->trailcount > 800) in CL_DiminishingTrail() 2036 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 2101 old->trailcount -= 5; in CL_DiminishingTrail() 2102 if (old->trailcount < 100) in CL_DiminishingTrail() 2103 old->trailcount = 100; in CL_DiminishingTrail()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | client.h | 62 int trailcount; // for diminishing grenade trails member
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H A D | cl_fx.c | 2003 if (old->trailcount > 900) in CL_DiminishingTrail() 2008 else if (old->trailcount > 800) in CL_DiminishingTrail() 2036 if ((rand()&1023) < old->trailcount) in CL_DiminishingTrail() 2101 old->trailcount -= 5; in CL_DiminishingTrail() 2102 if (old->trailcount < 100) in CL_DiminishingTrail() 2103 old->trailcount = 100; in CL_DiminishingTrail()
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