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12

/dports/textproc/zorba/zorba-2.7.0/test/rbkt/Queries/zorba/modules/
H A DlibraryModule13.xqlib12 declare function math:createTriangle($triangleType as xs:integer) as geometry:triangle
14 if ($triangleType = 1) then 'Right' cast as geometry:triangle
15 else if ($triangleType = 2) then 'Equilateral' cast as geometry:triangle
16 else if ($triangleType = 3) then 'Isosceles' cast as geometry:triangle
17 else if ($triangleType = 4) then 'Obtuse' cast as geometry:triangle
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
63 triangleType = mats.m_triangleType; in getLockedMaterialBase()
67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
63 triangleType = mats.m_triangleType; in getLockedMaterialBase()
67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16()
79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
65 triangleType = mats.m_triangleType; in getLockedMaterialBase()
69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16()
79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
65 triangleType = mats.m_triangleType; in getLockedMaterialBase()
69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
63 triangleType = mats.m_triangleType; in getLockedMaterialBase()
67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
63 triangleType = mats.m_triangleType; in getLockedMaterialBase()
67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16()
79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
65 triangleType = mats.m_triangleType; in getLockedMaterialBase()
69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
63 triangleType = mats.m_triangleType; in getLockedMaterialBase()
67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16()
79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
65 triangleType = mats.m_triangleType; in getLockedMaterialBase()
69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16()
79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
65 triangleType = mats.m_triangleType; in getLockedMaterialBase()
69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.h70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16()
73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16()
77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
H A DbtTriangleIndexVertexMaterialArray.cpp45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument
63 triangleType = mats.m_triangleType; in getLockedMaterialBase()
67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument
83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
/dports/editors/impress/impress-1.1b9/font3d/
H A Dfont3d.cc133 switch (options.triangleType) in OutputHeader()
266 int triangleType, in OutputTriangles() argument
308 if (triangleType==SMOOTH) in OutputTriangles()
712 OutputTriangles(outputFile,RIB,options.triangleType,0,sideTriangleList, in OutputObjects()
790 OutputTriangles(outputFile,POV,options.triangleType,4,sideTriangleList, in OutputObjects()
940 OutputTriangles(outputFile,POV,options.triangleType,4,sideTriangleList, in OutputObjects()
1009 OutputTriangles(outputFile,DXF,options.triangleType,0,sideTriangleList, in OutputObjects()
1042 OutputTriangles(outputFile,DXF,options.triangleType,0,sideTriangleList, in OutputObjects()
1140 OutputTriangles(outputFile,RAD,options.triangleType,0,sideTriangleList, in OutputObjects()
2285 defaultOptions.triangleType = SMOOTH; in ParseOptions()
[all …]
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/add_mesh_extra_objects/
H A Dadd_mesh_triangles.py94 triangleType: EnumProperty(
135 if (self.triangleType == 'ISOSCELES'):
152 if (self.triangleType == 'EQUILATERAL'):
168 if (self.triangleType == 'ISOSCELESRIGHTANGLE'):
183 if (self.triangleType == 'SCALENERIGHTANGLE'):
306 print("Triangle type: %s\n" % self.triangleType,

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