/dports/textproc/zorba/zorba-2.7.0/test/rbkt/Queries/zorba/modules/ |
H A D | libraryModule13.xqlib | 12 declare function math:createTriangle($triangleType as xs:integer) as geometry:triangle 14 if ($triangleType = 1) then 'Right' cast as geometry:triangle 15 else if ($triangleType = 2) then 'Equilateral' cast as geometry:triangle 16 else if ($triangleType = 3) then 'Isosceles' cast as geometry:triangle 17 else if ($triangleType = 4) then 'Obtuse' cast as geometry:triangle
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16() 80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 63 triangleType = mats.m_triangleType; in getLockedMaterialBase() 67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16() 80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 63 triangleType = mats.m_triangleType; in getLockedMaterialBase() 67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16() 79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 65 triangleType = mats.m_triangleType; in getLockedMaterialBase() 69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16() 79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 65 triangleType = mats.m_triangleType; in getLockedMaterialBase() 69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16() 80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 63 triangleType = mats.m_triangleType; in getLockedMaterialBase() 67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16() 80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 63 triangleType = mats.m_triangleType; in getLockedMaterialBase() 67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16() 79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 65 triangleType = mats.m_triangleType; in getLockedMaterialBase() 69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16() 80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 63 triangleType = mats.m_triangleType; in getLockedMaterialBase() 67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16() 79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 65 triangleType = mats.m_triangleType; in getLockedMaterialBase() 69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 69 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 72 m_materials[m_materials.size()-1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 76 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = … in ATTRIBUTE_ALIGNED16() 79 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 47 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 65 triangleType = mats.m_triangleType; in getLockedMaterialBase() 69 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 85 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexMaterialArray.h | 70 …void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTE… in ATTRIBUTE_ALIGNED16() 73 m_materials[m_materials.size() - 1].m_triangleType = triangleType; in ATTRIBUTE_ALIGNED16() 77 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16() 80 …Base, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = … in ATTRIBUTE_ALIGNED16()
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H A D | btTriangleIndexVertexMaterialArray.cpp | 45 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedMaterialBase() argument 63 triangleType = mats.m_triangleType; in getLockedMaterialBase() 67 …ialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) in getLockedReadOnlyMaterialBase() argument 83 triangleType = mats.m_triangleType; in getLockedReadOnlyMaterialBase()
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/dports/editors/impress/impress-1.1b9/font3d/ |
H A D | font3d.cc | 133 switch (options.triangleType) in OutputHeader() 266 int triangleType, in OutputTriangles() argument 308 if (triangleType==SMOOTH) in OutputTriangles() 712 OutputTriangles(outputFile,RIB,options.triangleType,0,sideTriangleList, in OutputObjects() 790 OutputTriangles(outputFile,POV,options.triangleType,4,sideTriangleList, in OutputObjects() 940 OutputTriangles(outputFile,POV,options.triangleType,4,sideTriangleList, in OutputObjects() 1009 OutputTriangles(outputFile,DXF,options.triangleType,0,sideTriangleList, in OutputObjects() 1042 OutputTriangles(outputFile,DXF,options.triangleType,0,sideTriangleList, in OutputObjects() 1140 OutputTriangles(outputFile,RAD,options.triangleType,0,sideTriangleList, in OutputObjects() 2285 defaultOptions.triangleType = SMOOTH; in ParseOptions() [all …]
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/add_mesh_extra_objects/ |
H A D | add_mesh_triangles.py | 94 triangleType: EnumProperty( 135 if (self.triangleType == 'ISOSCELES'): 152 if (self.triangleType == 'EQUILATERAL'): 168 if (self.triangleType == 'ISOSCELESRIGHTANGLE'): 183 if (self.triangleType == 'SCALENERIGHTANGLE'): 306 print("Triangle type: %s\n" % self.triangleType,
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